DYT/Tool/OpenSceneGraph-3.6.5/include/OpenEXR/openexr_coding.h

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/*
** SPDX-License-Identifier: BSD-3-Clause
** Copyright Contributors to the OpenEXR Project.
*/
#ifndef OPENEXR_CORE_CODING_H
#define OPENEXR_CORE_CODING_H
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
/** @file */
/**
* Enum for use in a custom allocator in the encode/decode pipelines
* (that is, so the implementor knows whether to allocate on which
* device based on the buffer disposition).
*/
typedef enum exr_transcoding_pipeline_buffer_id
{
EXR_TRANSCODE_BUFFER_PACKED,
EXR_TRANSCODE_BUFFER_UNPACKED,
EXR_TRANSCODE_BUFFER_COMPRESSED,
EXR_TRANSCODE_BUFFER_SCRATCH1,
EXR_TRANSCODE_BUFFER_SCRATCH2,
EXR_TRANSCODE_BUFFER_PACKED_SAMPLES,
EXR_TRANSCODE_BUFFER_SAMPLES
} exr_transcoding_pipeline_buffer_id_t;
/** @brief Struct for negotiating buffers when decoding/encoding
* chunks of data.
*
* This is generic and meant to negotiate exr data bi-directionally,
* in that the same structure is used for both decoding and encoding
* chunks for read and write, respectively.
*
* The first half of the structure will be filled by the library, and
* the caller is expected to fill the second half appropriately.
*/
typedef struct
{
/**************************************************
* Elements below are populated by the library when
* decoding is initialized/updated and must be left
* untouched when using the default decoder routines.
**************************************************/
/** Channel name.
*
* This is provided as a convenient reference. Do not free, this
* refers to the internal data structure in the context.
*/
const char* channel_name;
/** Number of lines for this channel in this chunk.
*
* May be 0 or less than overall image height based on sampling
* (i.e. when in 4:2:0 type sampling)
*/
int32_t height;
/** Width in pixel count.
*
* May be 0 or less than overall image width based on sampling
* (i.e. 4:2:2 will have some channels have fewer values).
*/
int32_t width;
/** Horizontal subsampling information. */
int32_t x_samples;
/** Vertical subsampling information. */
int32_t y_samples;
/** Linear flag from channel definition (used by b44). */
uint8_t p_linear;
/** How many bytes per pixel this channel consumes (2 for float16,
* 4 for float32/uint32).
*/
int8_t bytes_per_element;
/** Small form of exr_pixel_type_t enum (EXR_PIXEL_UINT/HALF/FLOAT). */
uint16_t data_type;
/**************************************************
* Elements below must be edited by the caller
* to control encoding/decoding.
**************************************************/
/** How many bytes per pixel the input is or output should be
* (2 for float16, 4 for float32/uint32). Defaults to same
* size as input.
*/
int16_t user_bytes_per_element;
/** Small form of exr_pixel_type_t enum
* (EXR_PIXEL_UINT/HALF/FLOAT). Defaults to same type as input.
*/
uint16_t user_data_type;
/** Increment to get to next pixel.
*
* This is in bytes. Must be specified when the decode pointer is
* specified (and always for encode).
*
* This is useful for implementing transcoding generically of
* planar or interleaved data. For planar data, where the layout
* is RRRRRGGGGGBBBBB, you can pass in 1 * bytes per component.
*/
int32_t user_pixel_stride;
/** When \c lines > 1 for a chunk, this is the increment used to get
* from beginning of line to beginning of next line.
*
* This is in bytes. Must be specified when the decode pointer is
* specified (and always for encode).
*/
int32_t user_line_stride;
/** This data member has different requirements reading vs
* writing. When reading, if this is left as `NULL`, the channel
* will be skipped during read and not filled in. During a write
* operation, this pointer is considered const and not
* modified. To make this more clear, a union is used here.
*/
union
{
uint8_t* decode_to_ptr;
const uint8_t* encode_from_ptr;
};
} exr_coding_channel_info_t;
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* OPENEXR_CORE_CODING_H */