DYT/Tool/OpenSceneGraph-3.6.5/include/OpenEXR/openexr_decode.h

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/*
** SPDX-License-Identifier: BSD-3-Clause
** Copyright Contributors to the OpenEXR Project.
*/
#ifndef OPENEXR_CORE_DECODE_H
#define OPENEXR_CORE_DECODE_H
#include "openexr_chunkio.h"
#include "openexr_coding.h"
#ifdef __cplusplus
extern "C" {
#endif
/** @file */
/** Can be bit-wise or'ed into the decode_flags in the decode pipeline.
*
* Indicates that the sample count table should be decoded to a an
* individual sample count list (n, m, o, ...), with an extra int at
* the end containing the total samples.
*
* Without this (i.e. a value of 0 in that bit), indicates the sample
* count table should be decoded to a cumulative list (n, n+m, n+m+o,
* ...), which is the on-disk representation.
*/
#define EXR_DECODE_SAMPLE_COUNTS_AS_INDIVIDUAL ((uint16_t) (1 << 0))
/** Can be bit-wise or'ed into the decode_flags in the decode pipeline.
*
* Indicates that the data in the channel pointers to decode to is not
* a direct pointer, but instead is a pointer-to-pointers. In this
* mode, the user_pixel_stride and user_line_stride are used to
* advance the pointer offsets for each pixel in the output, but the
* user_bytes_per_element and user_data_type are used to put
* (successive) entries into each destination pointer (if not `NULL`).
*
* So each channel pointer must then point to an array of
* chunk.width * chunk.height pointers.
*
* With this, you can only extract desired pixels (although all the
* pixels must be initially decompressed) to handle such operations
* like proxying where you might want to read every other pixel.
*
* If this is NOT set (0), the default unpacking routine assumes the
* data will be planar and contiguous (each channel is a separate
* memory block), ignoring user_line_stride and user_pixel_stride.
*/
#define EXR_DECODE_NON_IMAGE_DATA_AS_POINTERS ((uint16_t) (1 << 1))
/**
* When reading non-image data (i.e. deep), only read the sample table.
*/
#define EXR_DECODE_SAMPLE_DATA_ONLY ((uint16_t) (1 << 2))
/**
* Struct meant to be used on a per-thread basis for reading exr data
*
* As should be obvious, this structure is NOT thread safe, but rather
* meant to be used by separate threads, which can all be accessing
* the same context concurrently.
*/
typedef struct _exr_decode_pipeline
{
/** Used for versioning the decode pipeline in the future.
*
* \ref EXR_DECODE_PIPELINE_INITIALIZER
*/
size_t pipe_size;
/** The output channel information for this chunk.
*
* User is expected to fill the channel pointers for the desired
* output channels (any that are `NULL` will be skipped) if you are
* going to use exr_decoding_choose_default_routines(). If all that is
* desired is to read and decompress the data, this can be left
* uninitialized.
*
* Describes the channel information. This information is
* allocated dynamically during exr_decoding_initialize().
*/
exr_coding_channel_info_t* channels;
int16_t channel_count;
/** Decode flags to control the behavior. */
uint16_t decode_flags;
/** Copy of the parameters given to the initialize/update for
* convenience.
*/
int part_index;
exr_const_context_t context;
exr_chunk_info_t chunk;
/** How many lines of the chunk to skip filling, assumes the
* pointer is at the beginning of data (i.e. includes this
* skip so does not need to be adjusted
*/
int32_t user_line_begin_skip;
/** How many lines of the chunk to ignore at the end, assumes the
* output is meant to be N lines smaller
*/
int32_t user_line_end_ignore;
/** How many bytes were actually decoded when items compressed */
uint64_t bytes_decompressed;
/** Can be used by the user to pass custom context data through
* the decode pipeline.
*/
void* decoding_user_data;
/** The (compressed) buffer.
*
* If `NULL`, will be allocated during the run of the pipeline.
*
* If the caller wishes to take control of the buffer, simple
* adopt the pointer and set it to `NULL` here. Be cognizant of any
* custom allocators.
*/
void* packed_buffer;
/** Used when re-using the same decode pipeline struct to know if
* chunk is changed size whether current buffer is large enough.
*/
size_t packed_alloc_size;
/** The decompressed buffer (unpacked_size from the chunk block
* info), but still packed into storage order, only needed for
* compressed files.
*
* If `NULL`, will be allocated during the run of the pipeline when
* needed.
*
* If the caller wishes to take control of the buffer, simple
* adopt the pointer and set it to `NULL` here. Be cognizant of any
* custom allocators.
*/
void* unpacked_buffer;
/** Used when re-using the same decode pipeline struct to know if
* chunk is changed size whether current buffer is large enough.
*/
size_t unpacked_alloc_size;
/** For deep or other non-image data: packed sample table
* (compressed, raw on disk representation).
*/
void* packed_sample_count_table;
size_t packed_sample_count_alloc_size;
/** Usable, native sample count table. Depending on the flag set
* above, will be decoded to either a cumulative list (n, n+m,
* n+m+o, ...), or an individual table (n, m, o, ...). As an
* optimization, if the latter individual count table is chosen,
* an extra int32_t will be allocated at the end of the table to
* contain the total count of samples, so the table will be n+1
* samples in size.
*/
int32_t* sample_count_table;
size_t sample_count_alloc_size;
/** A scratch buffer of unpacked_size for intermediate results.
*
* If `NULL`, will be allocated during the run of the pipeline when
* needed.
*
* If the caller wishes to take control of the buffer, simple
* adopt the pointer and set it to `NULL` here. Be cognizant of any
* custom allocators.
*/
void* scratch_buffer_1;
/** Used when re-using the same decode pipeline struct to know if
* chunk is changed size whether current buffer is large enough.
*/
size_t scratch_alloc_size_1;
/** Some decompression routines may need a second scratch buffer (zlib).
*
* If `NULL`, will be allocated during the run of the pipeline when
* needed.
*
* If the caller wishes to take control of the buffer, simple
* adopt the pointer and set it to `NULL` here. Be cognizant of any
* custom allocators.
*/
void* scratch_buffer_2;
/** Used when re-using the same decode pipeline struct to know if
* chunk is changed size whether current buffer is large enough.
*/
size_t scratch_alloc_size_2;
/** Enable a custom allocator for the different buffers (if
* decoding on a GPU). If `NULL`, will use the allocator from the
* context.
*/
void* (*alloc_fn) (exr_transcoding_pipeline_buffer_id_t, size_t);
/** Enable a custom allocator for the different buffers (if
* decoding on a GPU). If `NULL`, will use the allocator from the
* context.
*/
void (*free_fn) (exr_transcoding_pipeline_buffer_id_t, void*);
/** Function chosen to read chunk data from the context.
*
* Initialized to a default generic read routine, may be updated
* based on channel information when
* exr_decoding_choose_default_routines() is called. This is done such that
* if the file is uncompressed and the output channel data is
* planar and the same type, the read function can read straight
* into the output channels, getting closer to a zero-copy
* operation. Otherwise a more traditional read, decompress, then
* unpack pipeline will be used with a default reader.
*
* This is allowed to be overridden, but probably is not necessary
* in most scenarios.
*/
exr_result_t (*read_fn) (struct _exr_decode_pipeline* pipeline);
/** Function chosen based on the compression type of the part to
* decompress data.
*
* If the user has a custom decompression method for the
* compression on this part, this can be changed after
* initialization.
*
* If only compressed data is desired, then assign this to `NULL`
* after initialization.
*/
exr_result_t (*decompress_fn) (struct _exr_decode_pipeline* pipeline);
/** Function which can be provided if you have bespoke handling for
* non-image data and need to re-allocate the data to handle the
* about-to-be unpacked data.
*
* If left `NULL`, will assume the memory pointed to by the channel
* pointers is sufficient.
*/
exr_result_t (*realloc_nonimage_data_fn) (
struct _exr_decode_pipeline* pipeline);
/** Function chosen based on the output layout of the channels of the part to
* decompress data.
*
* This will be `NULL` after initialization, until the user
* specifies a custom routine, or initializes the channel data and
* calls exr_decoding_choose_default_routines().
*
* If only compressed data is desired, then leave or assign this
* to `NULL` after initialization.
*/
exr_result_t (*unpack_and_convert_fn) (
struct _exr_decode_pipeline* pipeline);
/** Small stash of channel info values. This is faster than calling
* malloc when the channel count in the part is small (RGBAZ),
* which is super common, however if there are a large number of
* channels, it will allocate space for that, so do not rely on
* this being used.
*/
exr_coding_channel_info_t _quick_chan_store[5];
} exr_decode_pipeline_t;
/** @brief Simple macro to initialize an empty decode pipeline. */
#define EXR_DECODE_PIPELINE_INITIALIZER \
{ \
sizeof(exr_decode_pipeline_t), 0 \
}
/** Initialize the decoding pipeline structure with the channel info
* for the specified part, and the first block to be read.
*
* NB: The decode->unpack_and_convert_fn field will be `NULL` after this. If that
* stage is desired, initialize the channel output information and
* call exr_decoding_choose_default_routines().
*/
EXR_EXPORT
exr_result_t exr_decoding_initialize (
exr_const_context_t ctxt,
int part_index,
const exr_chunk_info_t* cinfo,
exr_decode_pipeline_t* decode);
/** Given an initialized decode pipeline, find appropriate functions
* to read and shuffle/convert data into the defined channel outputs.
*
* Calling this is not required if custom routines will be used, or if
* just the raw compressed data is desired. Although in that scenario,
* it is probably easier to just read the chunk directly using
* exr_read_chunk().
*/
EXR_EXPORT
exr_result_t exr_decoding_choose_default_routines (
exr_const_context_t ctxt, int part_index, exr_decode_pipeline_t* decode);
/** Given a decode pipeline previously initialized, update it for the
* new chunk to be read.
*
* In this manner, memory buffers can be re-used to avoid continual
* malloc/free calls. Further, it allows the previous choices for
* the various functions to be quickly re-used.
*/
EXR_EXPORT
exr_result_t exr_decoding_update (
exr_const_context_t ctxt,
int part_index,
const exr_chunk_info_t* cinfo,
exr_decode_pipeline_t* decode);
/** Execute the decoding pipeline. */
EXR_EXPORT
exr_result_t exr_decoding_run (
exr_const_context_t ctxt, int part_index, exr_decode_pipeline_t* decode);
/** Free any intermediate memory in the decoding pipeline.
*
* This does *not* free any pointers referred to in the channel info
* areas, but rather only the intermediate buffers and memory needed
* for the structure itself.
*/
EXR_EXPORT
exr_result_t
exr_decoding_destroy (exr_const_context_t ctxt, exr_decode_pipeline_t* decode);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* OPENEXR_CORE_DECODE_H */