DYT/Tool/OpenSceneGraph-3.6.5/include/geos/noding/NodedSegmentString.h

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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2020 Paul Ramsey <pramsey@cleverelephant.ca>
* Copyright (C) 2011 Sandro Santilli <strk@kbt.io>
* Copyright (C) 2006 Refractions Research Inc.
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
*
**********************************************************************
*
* Last port: noding/NodedSegmentString.java r320 (JTS-1.12)
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <geos/algorithm/LineIntersector.h>
#include <geos/geom/Coordinate.h>
#include <geos/geom/CoordinateSequence.h> // for inlines
#include <geos/noding/NodedSegmentString.h>
#include <geos/noding/NodableSegmentString.h> // for inheritance
#include <geos/noding/SegmentNode.h>
#include <geos/noding/SegmentNodeList.h>
#include <geos/noding/SegmentString.h>
#include <geos/util/IllegalArgumentException.h>
#include <cstddef>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4251 4355) // warning C4355: 'this' : used in base member initializer list
#endif
namespace geos {
namespace noding { // geos::noding
/** \brief
* Represents a list of contiguous line segments,
* and supports noding the segments.
*
* The line segments are represented by an array of [Coordinates](@ref geom::Coordinate).
* Intended to optimize the noding of contiguous segments by
* reducing the number of allocated objects.
* SegmentStrings can carry a context object, which is useful
* for preserving topological or parentage information.
* All noded substrings are initialized with the same context object.
*
*/
class GEOS_DLL NodedSegmentString : public NodableSegmentString {
public:
// TODO: provide a templated method using an output iterator
template <class II>
static void
getNodedSubstrings(II from, II too_far,
SegmentString::NonConstVect* resultEdgelist)
{
for(II i = from; i != too_far; ++i) {
NodedSegmentString* nss = dynamic_cast<NodedSegmentString*>(*i);
assert(nss);
nss->getNodeList().addSplitEdges(resultEdgelist);
}
}
template <class C>
static void
getNodedSubstrings(C* segStrings,
SegmentString::NonConstVect* resultEdgelist)
{
getNodedSubstrings(segStrings->begin(), segStrings->end(), resultEdgelist);
}
static void getNodedSubstrings(const SegmentString::NonConstVect& segStrings,
SegmentString::NonConstVect* resultEdgeList);
/// Returns allocated object
static SegmentString::NonConstVect* getNodedSubstrings(
const SegmentString::NonConstVect& segStrings);
std::unique_ptr<geom::CoordinateSequence> getNodedCoordinates();
bool hasNodes() const
{
return nodeList.size() > 0;
}
/** \brief
* Creates a new segment string from a list of vertices.
*
* @param newPts CoordinateSequence representing the string,
* ownership transferred.
* @param constructZ should newly-constructed coordinates store Z values?
* @param constructM should newly-constructed coordinates store M values?
* @param newContext the user-defined data of this segment string
* (may be null)
*/
NodedSegmentString(geom::CoordinateSequence* newPts, bool constructZ, bool constructM, const void* newContext)
: NodableSegmentString(newContext, newPts)
, nodeList(*this, constructZ, constructM)
{}
NodedSegmentString(SegmentString* ss, bool constructZ, bool constructM)
: NodableSegmentString(ss->getData(), ss->getCoordinates()->clone().release())
, nodeList(*this, constructZ, constructM)
{}
~NodedSegmentString() override {
delete seq;
}
SegmentNodeList& getNodeList();
const SegmentNodeList& getNodeList() const;
std::unique_ptr<geom::CoordinateSequence> releaseCoordinates();
std::ostream& print(std::ostream& os) const override;
/** \brief
* Add {@link SegmentNode}s for one or both
* intersections found for a segment of an edge to the edge
* intersection list.
*/
void addIntersections(algorithm::LineIntersector* li,
std::size_t segmentIndex, std::size_t geomIndex)
{
for (std::size_t i = 0, n = li->getIntersectionNum(); i < n; ++i) {
addIntersection(li, segmentIndex, geomIndex, i);
}
};
/** \brief
* Add an SegmentNode for intersection intIndex.
*
* An intersection that falls exactly on a vertex
* of the SegmentString is normalized
* to use the higher of the two possible segmentIndexes
*/
void addIntersection(algorithm::LineIntersector* li,
std::size_t segmentIndex,
std::size_t geomIndex, std::size_t intIndex)
{
::geos::ignore_unused_variable_warning(geomIndex);
const auto& intPt = li->getIntersection(intIndex);
addIntersection(intPt, segmentIndex);
};
/** \brief
* Add an SegmentNode for intersection intIndex.
*
* An intersection that falls exactly on a vertex of the
* edge is normalized
* to use the higher of the two possible segmentIndexes
*/
template<typename CoordType>
void addIntersection(const CoordType& intPt,
std::size_t segmentIndex)
{
std::size_t normalizedSegmentIndex = segmentIndex;
if (segmentIndex > size() - 2) {
throw util::IllegalArgumentException("SegmentString::addIntersection: SegmentIndex out of range");
}
// normalize the intersection point location
auto nextSegIndex = normalizedSegmentIndex + 1;
if (nextSegIndex < size()) {
const auto& nextPt = getCoordinate<geom::CoordinateXY>(nextSegIndex);
// Normalize segment index if intPt falls on vertex
// The check for point equality is 2D only -
// Z values are ignored
if(intPt.equals2D(nextPt)) {
normalizedSegmentIndex = nextSegIndex;
}
}
/*
* Add the intersection point to edge intersection list
* (unless the node is already known)
*/
nodeList.add(intPt, normalizedSegmentIndex);
}
private:
SegmentNodeList nodeList;
};
} // namespace geos::noding
} // namespace geos
#ifdef _MSC_VER
#pragma warning(pop)
#endif