DYT/Tool/OpenSceneGraph-3.6.5/include/geos/noding/SegmentNodeList.h

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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2006 Refractions Research Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
*
* Last port: noding/SegmentNodeList.java rev. 1.8 (JTS-1.10)
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <cassert>
#include <iostream>
#include <vector>
#include <set>
#include <memory>
#include <geos/noding/SegmentNode.h> // for composition
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4251) // warning C4251: needs to have dll-interface to be used by clients of class
#endif
// Forward declarations
namespace geos {
namespace geom {
class CoordinateSequence;
}
namespace noding {
class SegmentString;
class NodedSegmentString;
}
}
namespace geos {
namespace noding { // geos::noding
/** \brief
* A list of the SegmentNode present along a
* NodedSegmentString.
*/
class GEOS_DLL SegmentNodeList {
private:
// Since we are adding frequently to the SegmentNodeList and
// iterating infrequently, it is faster to store all the
// SegmentNodes in a vector and sort/remove duplicates
// before iteration, rather than storing them in a set
// and continuously maintaining a sorted order.
mutable std::vector<SegmentNode> nodeMap;
mutable bool ready = false;
bool constructZ;
bool constructM;
void prepare() const;
// the parent edge
const NodedSegmentString& edge;
/**
* Checks the correctness of the set of split edges corresponding
* to this edge
*
* @param splitEdges the split edges for this edge (in order)
*/
void checkSplitEdgesCorrectness(const std::vector<SegmentString*>& splitEdges) const;
/**
* Create a new "split edge" with the section of points between
* (and including) the two intersections.
* The label for the new edge is the same as the label for the
* parent edge.
*
* ownership of return value is transferred
*/
std::unique_ptr<SegmentString> createSplitEdge(const SegmentNode* ei0, const SegmentNode* ei1) const;
/**
* Extracts the points for a split edge running between two nodes.
* The extracted points should contain no duplicate points.
* There should always be at least two points extracted
* (which will be the given nodes).
*
* @param ei0 the start node of the split edge
* @param ei1 the end node of the split edge
* @return the points for the split edge
*/
std::unique_ptr<geom::CoordinateSequence> createSplitEdgePts(const SegmentNode* ei0, const SegmentNode* ei1) const;
/**
* Adds nodes for any collapsed edge pairs.
* Collapsed edge pairs can be caused by inserted nodes, or they
* can be pre-existing in the edge vertex list.
* In order to provide the correct fully noded semantics,
* the vertex at the base of a collapsed pair must also be added
* as a node.
*/
void addCollapsedNodes();
/**
/ * Adds nodes for any collapsed edge pairs
* which are pre-existing in the vertex list.
*/
void findCollapsesFromExistingVertices(
std::vector<std::size_t>& collapsedVertexIndexes) const;
/**
* Adds nodes for any collapsed edge pairs caused by inserted nodes
* Collapsed edge pairs occur when the same coordinate is inserted
* as a node both before and after an existing edge vertex.
* To provide the correct fully noded semantics,
* the vertex must be added as a node as well.
*/
void findCollapsesFromInsertedNodes(
std::vector<std::size_t>& collapsedVertexIndexes) const;
static bool findCollapseIndex(const SegmentNode& ei0, const SegmentNode& ei1,
size_t& collapsedVertexIndex);
void addEdgeCoordinates(const SegmentNode* ei0, const SegmentNode* ei1, geom::CoordinateSequence& coordList) const;
public:
// Declare type as noncopyable
SegmentNodeList(const SegmentNodeList& other) = delete;
SegmentNodeList& operator=(const SegmentNodeList& rhs) = delete;
friend std::ostream& operator<< (std::ostream& os, const SegmentNodeList& l);
using container = decltype(nodeMap);
using iterator = container::iterator;
using const_iterator = container::const_iterator;
explicit SegmentNodeList(const NodedSegmentString& newEdge,
bool p_constructZ,
bool p_constructM)
: constructZ(p_constructZ)
, constructM(p_constructM)
, edge(newEdge) {}
~SegmentNodeList() = default;
const NodedSegmentString&
getEdge() const
{
return edge;
}
bool getConstructZ() const {
return constructZ;
}
bool getConstructM() const {
return constructM;
}
/**
* Adds an intersection into the list, if it isn't already there.
* The input segmentIndex is expected to be normalized.
*
* @param intPt the intersection Coordinate, will be copied
* @param segmentIndex
*/
template<typename CoordType>
void add(const CoordType& intPt, std::size_t segmentIndex) {
// Cast edge to SegmentString to avoid circular dependency between NodedSegmentString and SegmentNodeList
nodeMap.emplace_back(edge, intPt, segmentIndex, reinterpret_cast<const SegmentString&>(edge).getSegmentOctant(segmentIndex));
ready = false;
}
/// Return the number of nodes in this list
size_t
size() const
{
prepare();
return nodeMap.size();
}
iterator begin() {
prepare();
return nodeMap.begin();
}
const_iterator begin() const {
prepare();
return nodeMap.begin();
}
iterator end() {
prepare();
return nodeMap.end();
}
const_iterator end() const {
prepare();
return nodeMap.end();
}
/**
* Adds entries for the first and last points of the edge to the list
*/
void addEndpoints();
/**
* Creates new edges for all the edges that the intersections in this
* list split the parent edge into.
* Adds the edges to the input list (this is so a single list
* can be used to accumulate all split edges for a Geometry).
*/
void addSplitEdges(std::vector<SegmentString*>& edgeList);
void
addSplitEdges(std::vector<SegmentString*>* edgeList)
{
assert(edgeList);
addSplitEdges(*edgeList);
}
/**
* Gets the list of coordinates for the fully noded segment string,
* including all original segment string vertices and vertices
* introduced by nodes in this list.
* Repeated coordinates are collapsed.
*
* @return an array of Coordinates
*
*/
std::unique_ptr<geom::CoordinateSequence> getSplitCoordinates();
};
std::ostream& operator<< (std::ostream& os, const SegmentNodeList& l);
} // namespace geos::noding
} // namespace geos
#ifdef _MSC_VER
#pragma warning(pop)
#endif