DYT/Tool/OpenSceneGraph-3.6.5/include/geos/noding/snapround/MCIndexSnapRounder.h

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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2006 Refractions Research Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
*
* Last port: noding/snapround/MCIndexSnapRounder.java r486 (JTS-1.12+)
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <geos/noding/Noder.h> // for inheritance
#include <geos/noding/NodedSegmentString.h> // for inlines
#include <geos/noding/snapround/MCIndexPointSnapper.h> // for inlines
#include <geos/algorithm/LineIntersector.h> // for composition
#include <geos/geom/Coordinate.h> // for use in vector
#include <geos/geom/PrecisionModel.h> // for inlines
#include <vector>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4251) // warning C4251: needs to have dll-interface to be used by clients of class
#endif
// Forward declarations
namespace geos {
namespace algorithm {
class LineIntersector;
}
namespace noding {
class SegmentString;
class MCIndexNoder;
}
}
namespace geos {
namespace noding { // geos::noding
namespace snapround { // geos::noding::snapround
/** \brief
* Uses Snap Rounding to compute a rounded,
* fully noded arrangement from a set of SegmentString
*
* Implements the Snap Rounding technique described in Hobby, Guibas & Marimont,
* and Goodrich et al.
*
* Snap Rounding assumes that all vertices lie on a uniform grid
* (hence the precision model of the input must be fixed precision,
* and all the input vertices must be rounded to that precision).
*
* This implementation uses a monotone chains and a spatial index to
* speed up the intersection tests.
*
* This implementation appears to be fully robust using an integer
* precision model.
*
* It will function with non-integer precision models, but the
* results are not 100% guaranteed to be correctly noded.
*/
class GEOS_DLL MCIndexSnapRounder: public Noder { // implements Noder
public:
MCIndexSnapRounder(const geom::PrecisionModel& nPm)
:
pm(nPm),
scaleFactor(nPm.getScale()),
pointSnapper(nullptr)
{
li.setPrecisionModel(&pm);
}
std::vector<SegmentString*>*
getNodedSubstrings() const override
{
return NodedSegmentString::getNodedSubstrings(*nodedSegStrings);
}
void computeNodes(std::vector<SegmentString*>* segStrings) override;
/**
* Computes nodes introduced as a result of
* snapping segments to vertices of other segments
*
* @param edges the list of segment strings to snap together
* NOTE: they *must* be instances of NodedSegmentString, or
* an assertion will fail.
*/
void computeVertexSnaps(std::vector<SegmentString*>& edges);
private:
/// externally owned
const geom::PrecisionModel& pm;
algorithm::LineIntersector li;
double scaleFactor;
std::vector<SegmentString*>* nodedSegStrings;
std::unique_ptr<MCIndexPointSnapper> pointSnapper;
void snapRound(MCIndexNoder& noder, std::vector<SegmentString*>* segStrings);
/**
* Computes all interior intersections in the collection of SegmentStrings,
* and push their Coordinate to the provided vector.
*
* Does NOT node the segStrings.
*
*/
void findInteriorIntersections(MCIndexNoder& noder,
std::vector<SegmentString*>* segStrings,
std::vector<geom::Coordinate>& intersections);
/**
* Computes nodes introduced as a result of snapping
* segments to snap points (hot pixels)
*/
void computeIntersectionSnaps(std::vector<geom::Coordinate>& snapPts);
/**
* Performs a brute-force comparison of every segment in each {@link SegmentString}.
* This has n^2 performance.
*/
void computeVertexSnaps(NodedSegmentString* e);
void checkCorrectness(std::vector<SegmentString*>& inputSegmentStrings);
// Declare type as noncopyable
MCIndexSnapRounder(const MCIndexSnapRounder& other) = delete;
MCIndexSnapRounder& operator=(const MCIndexSnapRounder& rhs) = delete;
};
} // namespace geos::noding::snapround
} // namespace geos::noding
} // namespace geos
#ifdef _MSC_VER
#pragma warning(pop)
#endif