DYT/Tool/OpenSceneGraph-3.6.5/include/geos/util/math.h

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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2001-2002 Vivid Solutions Inc.
* Copyright (C) 2006 Refractions Research Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#pragma once
namespace geos {
namespace util {
/// Symmetric Rounding Algorithm
double sym_round(double val);
/// Asymmetric Rounding Algorithm
double java_math_round(double val);
/// Equivalent to Java Math.rint()
double rint_vc(double val);
/// Default rounding method for GEOS
///
/// @note Always use this rounding method, to easy easy switching
/// between different rounding method for the whole codebase.
inline double
round(double val)
{
return java_math_round(val);
}
/// Equivalent to std::clamp() in C++17
double clamp(double x, double min, double max);
}
} // namespace geos::util