DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/GeodeticGraticule

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2024-12-24 23:49:36 +00:00
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#pragma once
#include <osgEarth/Common>
#include <osgEarth/LatLongFormatter>
#include <osgEarth/GeodeticLabelingEngine>
#include <osgEarth/VisibleLayer>
#include <osgEarth/MapNode>
#include <osgEarth/Style>
#include <osgEarth/LabelNode>
#include <osg/ClipPlane>
namespace osgEarth { namespace Util
{
using namespace osgEarth;
using namespace osgEarth::Util;
/**
* Graticule that shows lat/long lines and automatically places labels.
*/
class OSGEARTH_EXPORT GeodeticGraticule : public VisibleLayer
{
public: // serialization
class OSGEARTH_EXPORT Options : public VisibleLayer::Options {
public:
META_LayerOptions(osgEarth, Options, VisibleLayer::Options);
OE_OPTION(Color, color, Color(Color::Yellow, 0.5f));
OE_OPTION(Style, gridLabelStyle);
OE_OPTION(Style, edgeLabelStyle);
OE_OPTION(float, lineWidth, 2.0f);
OE_OPTION(int, gridLines, 10);
OE_OPTION(std::string, resolutions, { "10 5 2.5 1.0 0.5 0.25 0.125 0.0625 0.03125" });
OE_OPTION(bool, gridLinesVisible, true);
OE_OPTION(bool, gridLabelsVisible, true);
OE_OPTION(bool, edgeLabelsVisible, true);
virtual Config getConfig() const;
private:
void fromConfig( const Config& conf );
};
public:
META_Layer(osgEarth, GeodeticGraticule, Options, VisibleLayer, GeodeticGraticule);
//! Rebuild the graticule after changing options.
void dirty();
//! Grid line color
void setColor(const Color& value);
const Color& getColor() const;
//! Grid line width in pixels
void setLineWidth(const float& value);
const float& getLineWidth() const;
//! A target number of grid lines to view on screen at once.
void setNumGridLines(const int& value);
const int& getNumGridLines() const;
//! Get whether to show the grid lines
bool getGridLinesVisible() const;
//! Set whether to show the grid lines
void setGridLinesVisible(bool gridLinesVisible);
//! Get whether to show the grid labels
bool getGridLabelsVisible() const;
//! Set whether to show the grid labels
void setGridLabelsVisible(bool gridLabelsVisible);
//! Get whether to show the edge labels
bool getEdgeLabelsVisible() const;
//! Set whether to show the edge labels
void setEdgeLabelsVisible(bool edgeLabelsVisible);
//! Set the styling to use for grid labels
void setGridLabelStyle(const Style& style);
const Style& getGridLabelStyle() const { return options().gridLabelStyle().get(); }
//! Set ths styling to use for edge labels
void setEdgeLabelStyle(const Style& style);
const Style& getEdgeLabelStyle() const { return options().edgeLabelStyle().get(); }
public: // Layer
void addedToMap(const Map* map) override;
void removedFromMap(const Map* map) override;
osg::Node* getNode() const override;
void init() override;
public: // osg::Object
void resizeGLObjectBuffers(unsigned maxSize) override;
void releaseGLObjects(osg::State* state) const override;
protected:
/** dtor */
virtual ~GeodeticGraticule() { }
private:
void rebuild();
void updateGridLineVisibility();
UID _uid;
osg::ref_ptr<const Profile> _profile;
osg::ref_ptr<osg::Group> _root;
osg::ref_ptr<const SpatialReference> _mapSRS;
osg::ref_ptr<osg::NodeCallback > _callback;
osg::ref_ptr<LatLongFormatter> _formatter;
float _defaultResolution;
osg::Vec2f _centerOffset;
std::vector< double > _resolutions;
struct OSGEARTH_EXPORT CameraData
{
osg::ref_ptr<osg::StateSet> _stateset;
osg::ref_ptr<osg::Uniform> _resolutionUniform;
osg::ref_ptr<osg::StateSet> _labelStateset;
std::vector< osg::ref_ptr<LabelNode> > _labelPool;
float _resolution;
osg::Matrixd _lastViewMatrix;
GeoExtent _viewExtent;
double _lon;
double _lat;
double _metersPerPixel;
void releaseGLObjects(osg::State*) const;
~CameraData();
};
typedef std::unordered_map<osg::Camera*, CameraData> CameraDataMap;
mutable CameraDataMap _cameraDataMap;
mutable std::mutex _cameraDataMapMutex;
CameraData& getCameraData(osg::Camera*) const;
void initLabelPool(CameraData&);
std::string getText(const GeoPoint& location, bool lat);
GeodeticLabelingEngine* _labelingEngine;
GeoExtent getViewExtent(osgUtil::CullVisitor*) const;
public:
void updateLabels();
void cull(osgUtil::CullVisitor*);
osg::StateSet* getStateSet(osgUtil::CullVisitor* cv);
private:
osg::observer_ptr<MapNode> _mapNode;
void setMapNode(MapNode*);
struct MyGroup : public osg::Group {
MyGroup(GeodeticGraticule*);
GeodeticGraticule* _graticule;
void traverse(osg::NodeVisitor& nv);
};
friend struct MyGroup;
};
} }