105 lines
3.3 KiB
Plaintext
105 lines
3.3 KiB
Plaintext
|
/* -*-c++-*- */
|
||
|
/* osgEarth - Geospatial SDK for OpenSceneGraph
|
||
|
* Copyright 2020 Pelican Mapping
|
||
|
* http://osgearth.org
|
||
|
*
|
||
|
* osgEarth is free software; you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||
|
* the Free Software Foundation; either version 2 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||
|
*/
|
||
|
|
||
|
#ifndef OSGEARTH_OBJECTID_PICKER_H
|
||
|
#define OSGEARTH_OBJECTID_PICKER_H 1
|
||
|
|
||
|
#include <osgEarth/Common>
|
||
|
#include <osgEarth/ObjectIndex>
|
||
|
#include <osg/Group>
|
||
|
#include <osg/Image>
|
||
|
#include <osg/Texture2D>
|
||
|
#include <osgViewer/View>
|
||
|
#include <queue>
|
||
|
#include <list>
|
||
|
|
||
|
namespace osgEarth { namespace Util
|
||
|
{
|
||
|
/**
|
||
|
* Picks objects that are encoded with ObjectIDs.
|
||
|
* Usage: see osgearth_pick.cpp
|
||
|
*/
|
||
|
class OSGEARTH_EXPORT ObjectIDPicker : public osg::Node
|
||
|
{
|
||
|
public:
|
||
|
//! Construct a new picker
|
||
|
ObjectIDPicker();
|
||
|
|
||
|
//! View within which to pick
|
||
|
void setView(osgViewer::View* view);
|
||
|
osgViewer::View* getView() const { return _view.get(); }
|
||
|
|
||
|
//! Scene graph from which to pick
|
||
|
void setGraph(osg::Node*);
|
||
|
osg::Node* getGraph() const { return _graph.get(); }
|
||
|
|
||
|
//! Pixels on each side of the clicked pixel to check for hits.
|
||
|
void setBuffer(int value) { _buffer = value; }
|
||
|
int getBuffer() const { return _buffer; }
|
||
|
|
||
|
//! Size of the RTT image (pixels per side) - must call before setView()
|
||
|
void setRTTSize(int value) { _rttSize = value; }
|
||
|
int getRTTSize() const { return _rttSize; }
|
||
|
|
||
|
using Function = std::function<void(ObjectID)>;
|
||
|
|
||
|
//! Function to call when the user hovers an object
|
||
|
void onHover(Function func);
|
||
|
|
||
|
//! Function to call when the user clicks an object
|
||
|
void onClick(Function func);
|
||
|
|
||
|
public: // for debugging
|
||
|
|
||
|
/** For debugging only - creates (if nec.) and returns a texture that captures
|
||
|
the RTT image so you can display it. */
|
||
|
osg::Texture2D* getOrCreateTexture();
|
||
|
|
||
|
public: // osg::Node
|
||
|
void traverse(osg::NodeVisitor&) override;
|
||
|
|
||
|
protected:
|
||
|
|
||
|
/** dtor */
|
||
|
virtual ~ObjectIDPicker();
|
||
|
|
||
|
void onMove(osg::View* view, float x, float y);
|
||
|
void onClick(osg::View* view, float x, float y);
|
||
|
|
||
|
osg::observer_ptr<osgViewer::View> _view;
|
||
|
osg::ref_ptr<osg::Image> _pickImage;
|
||
|
std::vector<Function> _hoverFuncs;
|
||
|
std::vector<Function> _clickFuncs;
|
||
|
osg::ref_ptr<osg::Camera> _rtt;
|
||
|
osg::ref_ptr<osg::Node> _graph;
|
||
|
osg::ref_ptr<osg::Texture2D> _debugTex;
|
||
|
|
||
|
void pick(osg::View* view, float x, float y, std::vector<Function>&);
|
||
|
|
||
|
void setupRTT(osgViewer::View*);
|
||
|
|
||
|
int _rttSize; // size of the RTT image (pixels per side)
|
||
|
int _buffer; // buffer around pick point to check (pixels)
|
||
|
|
||
|
};
|
||
|
|
||
|
} }
|
||
|
|
||
|
#endif // OSGEARTH_OBJECTID_PICKER_H
|