143 lines
5.3 KiB
Plaintext
143 lines
5.3 KiB
Plaintext
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/* -*-c++-*- */
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/* osgEarth - Geospatial SDK for OpenSceneGraph
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* Copyright 2020 Pelican Mapping
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* http://osgearth.org
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*
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* osgEarth is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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#ifndef OSGEARTHSYMBOLOGY_STYLE_SHEET_H
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#define OSGEARTHSYMBOLOGY_STYLE_SHEET_H 1
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#include <osgEarth/Common>
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#include <osgEarth/Style>
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#include <osgEarth/StyleSelector>
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#include <osgEarth/Skins>
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#include <osgEarth/ResourceLibrary>
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#include <osgEarth/Layer>
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namespace osgEarth
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{
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using ResourceLibraries = std::map<std::string, osg::ref_ptr<ResourceLibrary>>;
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using StyleSelectors = std::map<std::string, StyleSelector>;
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/**
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* A complete definition of style information.
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*/
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class OSGEARTH_EXPORT StyleSheet : public Layer
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{
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public:
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// Simple representation of a script used locally
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struct ScriptDef : osg::Referenced
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{
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ScriptDef() { }
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ScriptDef(const std::string& code, const std::string& language = "javascript", const std::string& name = "") :
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code(code), language(language), name(name) { }
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std::string code;
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std::string language;
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std::string name;
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std::string profile;
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optional<URI> uri;
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};
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public:
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class OSGEARTH_EXPORT Options : public Layer::Options
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{
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public:
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META_LayerOptions(osgEarth, Options, Layer::Options);
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StyleMap& styles() { return _styles; }
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const StyleMap& styles() const { return _styles; }
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StyleSelectors& selectors() { return _selectors; }
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const StyleSelectors& selectors() const { return _selectors; }
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osg::ref_ptr<ScriptDef>& script() { return _script; }
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const osg::ref_ptr<ScriptDef>& script() const { return _script; }
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ResourceLibraries& libraries() { return _libraries; }
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const ResourceLibraries& libraries() const { return _libraries; }
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virtual Config getConfig() const;
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private:
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void fromConfig(const Config& conf);
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StyleMap _styles;
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StyleSelectors _selectors;
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osg::ref_ptr<ScriptDef> _script;
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ResourceLibraries _libraries;
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};
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public:
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META_Layer(osgEarth, StyleSheet, Options, Layer, Styles);
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virtual void init();
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/** Gets the context for relative path resolution */
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const URIContext& uriContext() const { return _uriContext; }
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/** Adds a style to this sheet. */
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void addStyle( const Style& style );
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/** Adds one or more styles from a CSS block */
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void addStylesFromCSS(const std::string& css);
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/** Removes a style from this sheet. */
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void removeStyle( const std::string& name );
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/** Gets a named style from this sheet. If the name isn't found, optionally falls back on the
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"default" style. Note: if the name has a hashtag prefix (e.g., "#name") it will search for
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the name with and without the hash. (they are considered equivalent) */
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Style* getStyle( const std::string& name, bool fallBackOnDefault =true );
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const Style* getStyle( const std::string& name, bool fallBackOnDefault =true ) const;
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//! Same as getStyle, but also returns the style's index within the sheet.
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//! Does NOT return a default on failure.
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std::pair<const Style*, int> getStyleAndIndex(const std::string& name) const;
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/** Gets the default style in this sheet. */
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Style* getDefaultStyle();
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const Style* getDefaultStyle() const;
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/** Get access to styles for manual configuration */
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StyleMap& getStyles();
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const StyleMap& getStyles() const;
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/** Selectors pick a style from the sheet based on some criteria. */
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void addSelector(const StyleSelector&);
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StyleSelectors& getSelectors();
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const StyleSelectors& getSelectors() const;
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const StyleSelector* getSelector(const std::string& name) const;
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/** Adds a resource library. */
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void addResourceLibrary( ResourceLibrary* library );
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/** Gets a resource library by name. */
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ResourceLibrary* getResourceLibrary( const std::string& name ) const;
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/** Gets the first library. */
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ResourceLibrary* getDefaultResourceLibrary() const;
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/** Script accessors */
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void setScript( ScriptDef* script );
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ScriptDef* getScript() const;
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protected:
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URIContext _uriContext;
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Style _emptyStyle;
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Threading::ReadWriteMutex _resLibsMutex;
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};
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} // namespace osgEarth
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OSGEARTH_SPECIALIZE_CONFIG(osgEarth::StyleSheet::Options);
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#endif // OSGEARTHSYMBOLOGY_STYLE_SHEET_H
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