DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/TextureBuffer

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2024-12-24 23:49:36 +00:00
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2008-2012 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TEXTURE_BUFFER_H
#define OSGEARTH_TEXTURE_BUFFER_H
#include <osgEarth/Common>
#include <osg/TextureBuffer>
namespace osgEarth
{
/**
* Specialized TextureBuffer that properly supports serialization
*/
class OSGEARTH_EXPORT TextureBuffer : public osg::TextureBuffer
{
public:
TextureBuffer();
TextureBuffer(const osgEarth::TextureBuffer& rhs, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
META_Object(osgEarth, TextureBuffer);
};
} // namespace osgEarth
#endif // OSGEARTH_TEXTURE_BUFFER_H