DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/TileKey

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TILE_KEY_H
#define OSGEARTH_TILE_KEY_H 1
#include <osgEarth/Common>
#include <osgEarth/Profile>
#include <osg/ref_ptr>
#include <osg/Version>
#include <string>
namespace osgEarth
{
/**
* Uniquely identifies a single tile on the map, relative to a Profile.
* Profiles have an origin of 0,0 at the top left.
*/
class OSGEARTH_EXPORT TileKey
{
public:
/**
* Constructs an invalid TileKey.
*/
TileKey() : _lod(0), _x(0), _y(0), _hash(0) { }
/**
* Creates a new TileKey with the given tile xy at the specified level of detail
*
* @param lod
* The level of detail (subdivision recursion level) of the tile
* @param tile_x
* The x index of the tile
* @param tile_y
* The y index of the tile
* @param profile
* The profile for the tile
*/
TileKey(
unsigned int lod,
unsigned int tile_x,
unsigned int tile_y,
const Profile* profile );
/** Copy constructor. */
TileKey( const TileKey& rhs );
/** dtor */
virtual ~TileKey() { }
/** Compare two tilekeys for equality. */
inline bool operator == (const TileKey& rhs) const {
return
valid() == rhs.valid() &&
_lod == rhs._lod &&
_x == rhs._x &&
_y == rhs._y &&
(_profile.valid() ? _profile->isHorizEquivalentTo(rhs._profile.get()) : true);
}
/** Compare two tilekeys for inequality */
inline bool operator != (const TileKey& rhs) const {
return
valid() != rhs.valid() ||
_lod != rhs._lod ||
_x != rhs._x ||
_y != rhs._y ||
(_profile.valid() ? !_profile->isEquivalentTo(rhs._profile.get()) : false);
}
/** Sorts tilekeys, ignoring profiles */
inline bool operator < (const TileKey& rhs) const {
if (!rhs.valid()) return false;
if (!valid()) return true;
if (_lod < rhs._lod) return true;
if (_lod > rhs._lod) return false;
if (_x < rhs._x) return true;
if (_x > rhs._x) return false;
if (_y < rhs._y) return true;
if (_y > rhs._y) return false;
return _profile->getHorizSignature() < rhs._profile->getHorizSignature();
}
/**
* Canonical invalid tile key.
*/
static TileKey INVALID;
/**
* Gets the string representation of the key, formatted like:
* "lod_x_y"
*/
const std::string str() const;
/**
* Gets the profile within which this key is interpreted.
*/
const osgEarth::Profile* getProfile() const;
/**
* Whether this is a valid key.
*/
bool valid() const { return _profile.valid(); }
/**
* Get the quadrant relative to this key's parent.
*/
unsigned getQuadrant() const;
/**
* Gets a reference to the child key of this key in the specified
* quadrant (0, 1, 2, or 3).
*/
TileKey createChildKey( unsigned int quadrant ) const;
/**
* Creates and returns a key that represents the parent tile of this key.
*/
TileKey createParentKey() const;
//! Convert this key to its parent
//! @return true upon success, false if invalid
bool makeParent();
/**
* Creates and returns a key that represents an ancestor tile corresponding to
* the specified LOD.
*/
TileKey createAncestorKey( int ancestorLod ) const;
/**
* Creates a key that represents this tile's neighbor at the same LOD. Wraps
* around in X and Y automatically. For example, xoffset=-1 yoffset=1 will
* give you the key for the tile SW of this tile.
*/
TileKey createNeighborKey( int xoffset, int yoffset ) const;
/**
* Gets the level of detail of the tile represented by this key.
*/
unsigned getLevelOfDetail() const { return _lod; }
unsigned getLOD() const { return _lod; }
/**
* Gets the geospatial extents of the tile represented by this key.
*/
const GeoExtent getExtent() const;
/**
* Gets the extents of this key's tile, in pixels
*/
void getPixelExtents(
unsigned int& out_minx,
unsigned int& out_miny,
unsigned int& out_maxx,
unsigned int& out_maxy,
const unsigned int& tile_size) const;
/**
* Gets the X and Y indexes of this tile at its level of detail.
*/
void getTileXY(
unsigned int& out_tile_x,
unsigned int& out_tile_y) const;
unsigned int getTileX() const { return _x; }
unsigned int getTileY() const { return _y; }
/**
* Maps this tile key to another tile key in order to account in
* a resolution difference. For example: we are requesting data for
* a TileKey at LOD 4, at a tile size of 32. The source data's tile
* size if 256. That means the source data at LOD 1 will contain the
* data necessary to build the tile.
*
* usage: TileKey tk = mapResolution(31, 256);
*
* We want a 31x31 tile. The source data is 256x256. This will return
* a TileKey that access the appropriate source data, which we will then
* need to crop to populate our tile.
*
* You can set "minimumLOD" if you don't want a key below a certain LOD.
*/
TileKey mapResolution(
unsigned targetSize,
unsigned sourceDataSize,
unsigned minimumLOD =0) const;
//! X and Y resolution (in profile units) for the given tile size
std::pair<double,double> getResolution(
unsigned tileSize) const;
//! Convenience method to match this key.
bool is(unsigned lod, unsigned x, unsigned y) const {
return _lod == lod && _x == x && _y == y;
}
protected:
unsigned int _lod;
unsigned int _x;
unsigned int _y;
osg::ref_ptr<const Profile> _profile;
size_t _hash;
void rehash();
public:
size_t hash() const { return _hash; }
};
}
namespace std {
// std::hash specialization for TileKey
template<> struct hash<osgEarth::TileKey> {
inline size_t operator()(const osgEarth::TileKey& value) const {
return value.hash();
}
};
}
#endif // OSGEARTH_TILE_KEY_H