133 lines
4.7 KiB
Plaintext
133 lines
4.7 KiB
Plaintext
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/* -*-c++-*- */
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/* osgEarth - Geospatial SDK for OpenSceneGraph
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* Copyright 2008-2014 Pelican Mapping
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* http://osgearth.org
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*
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* osgEarth is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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#ifndef OSGEARTH_TILE_MESHER
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#define OSGEARTH_TILE_MESHER 1
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#include <osgEarth/Common>
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#include <osgEarth/TileKey>
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#include <osgEarth/TerrainOptions>
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#include <osgEarth/Feature>
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#define VERTEX_VISIBLE 1 // draw it
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#define VERTEX_BOUNDARY 2 // vertex lies on a skirt boundary
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#define VERTEX_HAS_ELEVATION 4 // not subject to elevation texture
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#define VERTEX_SKIRT 8 // it's a skirt vertex (bitmask)
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#define VERTEX_CONSTRAINT 16 // part of a non-morphable constraint
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namespace osgEarth
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{
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/**
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* Represents a single edit operation driven by a feature collection
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*/
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struct MeshConstraint
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{
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FeatureList features;
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bool hasElevation = false; // do the features contain valid elevation data in Z?
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bool removeInterior = false; // should we remove triangles inside polygons?
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bool removeExterior = false; // should we remove triangles outside polygons?
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bool fillElevations = false; // should we assign elevations to triangles?
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MeshConstraint() = default;
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MeshConstraint(const MeshConstraint& rhs) = default;
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MeshConstraint(MeshConstraint&& rhs) = default;
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};
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//! Collection of mesh constraints
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using MeshConstraints = std::vector<MeshConstraint>;
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/**
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* Geometry components for a tile (created by the TileMesher).
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*/
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struct OSGEARTH_EXPORT TileMesh
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{
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osg::Matrix localToWorld;
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osg::ref_ptr<osg::Vec3Array> verts;
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osg::ref_ptr<osg::Vec3Array> normals;
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osg::ref_ptr<osg::Vec3Array> uvs;
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osg::ref_ptr<osg::Vec3Array> vert_neighbors;
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osg::ref_ptr<osg::Vec3Array> normal_neighbors;
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osg::ref_ptr<osg::DrawElements> indices;
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bool hasConstraints = false;
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TileMesh() { }
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TileMesh(const TileMesh& m);
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TileMesh(TileMesh&& m);
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TileMesh& operator = (const TileMesh&);
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};
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/**
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* Creates a mesh for a TileKey, optionally including "edits"
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* created by constrait feature data.
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*/
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class OSGEARTH_EXPORT TileMesher
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{
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public:
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//! Construct a tile mesher
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TileMesher();
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//! Configure this mesher with some terrain options
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void setTerrainOptions(const TerrainOptionsAPI& options);
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//! Create a tile mesh, optionally with a collection of edits.
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//! @param key TileKey for which to create the mesh
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//! @param constraints Constraints to apply to alter the mesh.
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//! If empty, the method will return a regular gridded mesh.
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//! @param progress Cancelation interface
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//! @return A tile mesh
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TileMesh createMesh(
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const TileKey& key,
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const MeshConstraints& constraints,
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Cancelable* progress) const;
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//! Apply edits to an existing mesh and return a new mesh.
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//! @param key TileKey for which to create the mesh
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//! @param input Existing mesh to constrain
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//! @param constraints Constraints to apply to alter the existing mesh
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//! @param progress Cancelation interface
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//! @return A tile mesh
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TileMesh createMesh(
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const TileKey& key,
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const TileMesh& input,
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const MeshConstraints& constraints,
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Cancelable* progress) const;
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//! Creates a primitive set that represents triangles for
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//! a tile mesh without any edits.
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osg::DrawElements* getOrCreateStandardIndices() const;
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protected:
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mutable osg::ref_ptr<osg::DrawElements> _standardIndices;
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mutable Mutex _mutex;
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TerrainOptionsAPI _options;
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TileMesh createMeshStandard(
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const TileKey& key,
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Cancelable* progress) const;
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TileMesh createMeshWithConstraints(
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const TileKey& key,
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const TileMesh& mesh,
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const MeshConstraints& edits,
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Cancelable* progress) const;
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};
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}
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#endif // OSGEARTH_TILE_MESHER
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