DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarthImGui/ImGuiApp

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2024-12-24 23:49:36 +00:00
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2018 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#pragma once
#include <osgEarthImGui/ImGuiEventHandler>
#include <osgEarthImGui/ImGuiPanel>
namespace osgEarth
{
// Gui action to open the ImGui Demo window
class ImGuiDemoWindowGUI : public ImGuiPanel
{
public:
ImGuiDemoWindowGUI() : ImGuiPanel("ImGui Demo Window") { }
void draw(osg::RenderInfo& ri) override
{
ImGui::ShowDemoWindow();
}
};
// Gui action to quit the application
class QuitGUI : public ImGuiPanel
{
public:
QuitGUI() : ImGuiPanel("Quit") { }
void draw(osg::RenderInfo& ri) override
{
exit(0);
}
};
// Gui action to draw a menu separator
class SeparatorGUI : public ImGuiPanel
{
public:
SeparatorGUI() : ImGuiPanel("__separator") { }
};
/**
* ImGuiAppEngine is our own customized ImGuiEventHandler that manages a collection
* of GUI panels and houses them in a set of menus. Several osgEarth example
* applications and tools use this utility.
*/
class ImGuiAppEngine : public ImGuiEventHandler // no export
{
private:
using GUIPtr = std::shared_ptr<ImGuiPanel>;
using GUIVector = std::vector<GUIPtr>;
struct OrderedMap {
std::vector<std::string> keys;
std::vector<GUIVector> guis;
GUIVector& operator[](const std::string& key) {
auto iter = std::find(keys.begin(), keys.end(), key);
if (iter == keys.end()) {
keys.push_back(key);
guis.push_back(GUIVector());
return guis.back();
}
return guis[std::distance(keys.begin(), iter)];
}
};
OrderedMap _menu;
public:
//! Construct a new imgui application engine
ImGuiAppEngine() = default;
//! Construct a new imgui application engine
ImGuiAppEngine(osg::ArgumentParser& args) : ImGuiEventHandler()
{
if (args.read("--nogui") || args.read("--no-gui"))
{
_show = false;
}
}
//! Find a panel given its type
template<typename T>
T* find() {
return dynamic_cast<T*>(reinterpret_cast<ImGuiPanel*>(findByType(typeid(T))));
}
//! User adds a gui to the default User menu
void add(ImGuiPanel* panel, bool visible = false)
{
OE_SOFT_ASSERT_AND_RETURN(panel, void());
panel->setVisible(visible);
panel->_dirtySettings = &_dirtySettings;
_menu["User"].push_back(GUIPtr(panel));
}
//! User adds a gui to a named menu
void add(const std::string& menu, ImGuiPanel* panel, bool visible = false)
{
OE_SOFT_ASSERT_AND_RETURN(panel, void());
panel->setVisible(visible);
if (menu.empty())
add(panel);
else
_menu[menu].push_back(GUIPtr(panel));
}
void addSeparator(const std::string& menu)
{
_menu[menu].push_back(GUIPtr(new SeparatorGUI()));
}
//! Find a GUI element by name
void* findByName(const char* name) override
{
for(size_t i=0; i<_menu.guis.size(); ++i)
for (auto& panel : _menu.guis[i])
if (std::string(panel->name()).compare(name) == 0)
return panel.get();
return nullptr;
}
//! Find a GUI element by type
void* findByType(const std::type_info& t) override
{
for(size_t i=0; i<_menu.guis.size(); ++i)
for(auto& panel : _menu.guis[i])
if (typeid(*panel.get()) == t)
return panel.get();
return nullptr;
}
//! Render everything
void draw(osg::RenderInfo& ri) override
{
if (ImGui::BeginMainMenuBar())
{
for(size_t i=0; i<_menu.guis.size(); ++i)
{
if (ImGui::BeginMenu(_menu.keys[i].c_str()))
{
for (auto& gui : _menu.guis[i])
{
if (strcmp(gui->name(), "__separator") == 0)
ImGui::Separator();
else
ImGui::MenuItem(gui->name(), nullptr, gui->visible());
}
ImGui::EndMenu();
}
}
ImGui::EndMainMenuBar();
}
for(size_t i=0; i<_menu.guis.size(); ++i)
{
for (auto& gui : _menu.guis[i])
{
if (gui->isVisible())
gui->draw(ri);
}
}
}
void load(void* section_ptr, const std::string& key, const std::string& value) override
{
ImGuiPanel* gui = reinterpret_cast<ImGuiPanel*>(section_ptr);
if (gui)
{
osgEarth::Config conf(gui->name());
conf.set(key, value);
gui->load_base(conf);
}
}
void save(osgEarth::Config& conf) override
{
for(size_t i=0; i<_menu.guis.size(); ++i)
{
for(auto& gui : _menu.guis[i])
{
Config section(gui->name());
gui->save_base(section);
if (!section.children().empty())
conf.add(section);
}
}
}
};
}