DYT/Tool/OpenSceneGraph-3.6.5/include/geos/algorithm/construct/IndexedDistanceToPoint.h

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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2023 Martin Davis <mtnclimb@gmail.com>
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
*
* Last port: algorithm/construct/IndexedDistanceToPoint.java
* https://github.com/locationtech/jts/commit/d92f783163d9440fcc10c729143787bf7b9fe8f9
*
**********************************************************************/
#pragma once
#include <geos/geom/CoordinateSequence.h>
#include <geos/geom/Geometry.h>
#include <geos/geom/Point.h>
#include <geos/algorithm/construct/IndexedPointInPolygonsLocator.h>
#include <geos/operation/distance/IndexedFacetDistance.h>
using geos::geom::Geometry;
using geos::geom::Point;
using geos::operation::distance::IndexedFacetDistance;
namespace geos {
namespace algorithm { // geos::algorithm
namespace construct { // geos::algorithm::construct
/**
* \brief Computes the distance between a point and a geometry
* (which may be a collection containing any type of geometry).
*
* Also computes the pair of points containing the input
* point and the nearest point on the geometry.
*
* \author Martin Davis
*/
class GEOS_DLL IndexedDistanceToPoint {
public:
/**
* \brief Creates an instance to find the distance from points to a geometry.
*
* \param geom the geometry to compute distances to
*/
IndexedDistanceToPoint(const Geometry& geom);
/**
* \brief Computes the distance from the base geometry to the given point.
*
* \param pt the point to compute the distance to
*
* \return the computed distance
*/
double distance(const Point& pt);
/**
* \brief Computes the nearest point on the geometry to the point.
*
* The first location lies on the geometry,
* and the second location is the provided point.
*
* \param pt the point to compute the nearest point for
*
* \return the points that are nearest
*/
std::unique_ptr<geom::CoordinateSequence> nearestPoints(const Point& pt);
private:
void init();
bool isInArea(const Point& pt);
//-- members
const Geometry& targetGeometry;
std::unique_ptr<operation::distance::IndexedFacetDistance> facetDistance;
std::unique_ptr<IndexedPointInPolygonsLocator> ptLocator;
};
}}}