DYT/Tool/OpenSceneGraph-3.6.5/include/geos/geom/util/PointExtracter.h

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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2001-2002 Vivid Solutions Inc.
* Copyright (C) 2006 Refractions Research Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <geos/geom/GeometryFilter.h>
#include <geos/geom/Point.h>
#include <vector>
namespace geos {
namespace geom { // geos.geom
namespace util { // geos.geom.util
/**
* Extracts all the 0-dimensional (Point) components from a Geometry.
*/
class GEOS_DLL PointExtracter: public GeometryFilter {
public:
/**
* Returns the Point components from a single geometry.
* If more than one geometry is to be processed, it is more
* efficient to create a single PointExtracter filter instance
* and pass it to multiple geometries.
*/
static void getPoints(const Geometry& geom, Point::ConstVect& ret);
/**
* Constructs a PointExtracterFilter with a list in which
* to store Points found.
*/
PointExtracter(Point::ConstVect& newComps);
void filter_rw(Geometry* geom) override;
void filter_ro(const Geometry* geom) override;
private:
Point::ConstVect& comps;
// Declare type as noncopyable
PointExtracter(const PointExtracter& other) = delete;
PointExtracter& operator=(const PointExtracter& rhs) = delete;
};
} // namespace geos.geom.util
} // namespace geos.geom
} // namespace geos