392 lines
9.6 KiB
C
392 lines
9.6 KiB
C
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//
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// SPDX-License-Identifier: BSD-3-Clause
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// Copyright (c) Contributors to the OpenEXR Project.
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//
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#ifndef INCLUDED_IMF_FRAME_BUFFER_H
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#define INCLUDED_IMF_FRAME_BUFFER_H
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//-----------------------------------------------------------------------------
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//
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// class Slice
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// class FrameBuffer
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//
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//-----------------------------------------------------------------------------
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#include "ImfForward.h"
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#include "ImfName.h"
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#include "ImfPixelType.h"
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#include <ImathBox.h>
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#include <cstdint>
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#include <map>
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#include <string>
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OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
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//-------------------------------------------------------
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// Description of a single slice of the frame buffer:
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//
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// Note -- terminology: as part of a file, a component of
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// an image (e.g. red, green, blue, depth etc.) is called
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// a "channel". As part of a frame buffer, an image
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// component is called a "slice".
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//-------------------------------------------------------
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struct IMF_EXPORT_TYPE Slice
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{
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//------------------------------
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// Data type; see ImfPixelType.h
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//------------------------------
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PixelType type;
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//---------------------------------------------------------------------
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// Memory layout: The address of pixel (x, y) is
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//
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// base + (xp / xSampling) * xStride + (yp / ySampling) * yStride
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//
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// where xp and yp are computed as follows:
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//
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// * If we are reading or writing a scanline-based file:
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//
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// xp = x
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// yp = y
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//
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// * If we are reading a tile whose upper left coorner is at (xt, yt):
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//
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// if xTileCoords is true then xp = x - xt, else xp = x
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// if yTileCoords is true then yp = y - yt, else yp = y
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//
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//---------------------------------------------------------------------
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char* base;
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size_t xStride;
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size_t yStride;
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//--------------------------------------------
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// Subsampling: pixel (x, y) is present in the
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// slice only if
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//
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// x % xSampling == 0 && y % ySampling == 0
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//
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//--------------------------------------------
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int xSampling;
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int ySampling;
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//----------------------------------------------------------
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// Default value, used to fill the slice when a file without
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// a channel that corresponds to this slice is read.
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//----------------------------------------------------------
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double fillValue;
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//-------------------------------------------------------
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// For tiled files, the xTileCoords and yTileCoords flags
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// determine whether pixel addressing is performed using
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// absolute coordinates or coordinates relative to a
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// tile's upper left corner. (See the comment on base,
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// xStride and yStride, above.)
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//
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// For scanline-based files these flags have no effect;
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// pixel addressing is always done using absolute
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// coordinates.
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//-------------------------------------------------------
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bool xTileCoords;
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bool yTileCoords;
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//------------
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// Constructor
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//------------
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IMF_EXPORT
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Slice (
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PixelType type = HALF,
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char* base = 0,
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size_t xStride = 0,
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size_t yStride = 0,
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int xSampling = 1,
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int ySampling = 1,
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double fillValue = 0.0,
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bool xTileCoords = false,
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bool yTileCoords = false);
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// Does the heavy lifting of computing the base pointer for a slice,
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// avoiding overflow issues with large origin offsets
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//
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// if xStride == 0, assumes sizeof(pixeltype)
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// if yStride == 0, assumes xStride * ( w / xSampling )
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IMF_EXPORT
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static Slice Make (
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PixelType type,
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const void* ptr,
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const IMATH_NAMESPACE::V2i& origin,
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int64_t w,
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int64_t h,
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size_t xStride = 0,
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size_t yStride = 0,
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int xSampling = 1,
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int ySampling = 1,
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double fillValue = 0.0,
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bool xTileCoords = false,
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bool yTileCoords = false);
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// same as above, just computes w and h for you
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// from a data window
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IMF_EXPORT
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static Slice Make (
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PixelType type,
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const void* ptr,
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const IMATH_NAMESPACE::Box2i& dataWindow,
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size_t xStride = 0,
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size_t yStride = 0,
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int xSampling = 1,
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int ySampling = 1,
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double fillValue = 0.0,
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bool xTileCoords = false,
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bool yTileCoords = false);
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};
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class IMF_EXPORT_TYPE FrameBuffer
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{
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public:
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//------------
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// Add a slice
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//------------
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IMF_EXPORT
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void insert (const char name[], const Slice& slice);
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IMF_EXPORT
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void insert (const std::string& name, const Slice& slice);
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//----------------------------------------------------------------
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// Access to existing slices:
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//
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// [n] Returns a reference to the slice with name n.
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// If no slice with name n exists, an IEX_NAMESPACE::ArgExc
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// is thrown.
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//
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// findSlice(n) Returns a pointer to the slice with name n,
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// or 0 if no slice with name n exists.
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//
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//----------------------------------------------------------------
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IMF_EXPORT
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Slice& operator[] (const char name[]);
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IMF_EXPORT
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const Slice& operator[] (const char name[]) const;
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IMF_EXPORT
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Slice& operator[] (const std::string& name);
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IMF_EXPORT
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const Slice& operator[] (const std::string& name) const;
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IMF_EXPORT
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Slice* findSlice (const char name[]);
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IMF_EXPORT
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const Slice* findSlice (const char name[]) const;
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IMF_EXPORT
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Slice* findSlice (const std::string& name);
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IMF_EXPORT
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const Slice* findSlice (const std::string& name) const;
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//-----------------------------------------
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// Iterator-style access to existing slices
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//-----------------------------------------
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typedef std::map<Name, Slice> SliceMap;
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class Iterator;
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class ConstIterator;
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IMF_EXPORT
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Iterator begin ();
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IMF_EXPORT
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ConstIterator begin () const;
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IMF_EXPORT
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Iterator end ();
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IMF_EXPORT
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ConstIterator end () const;
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IMF_EXPORT
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Iterator find (const char name[]);
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IMF_EXPORT
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ConstIterator find (const char name[]) const;
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IMF_EXPORT
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Iterator find (const std::string& name);
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IMF_EXPORT
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ConstIterator find (const std::string& name) const;
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private:
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SliceMap _map;
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};
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//----------
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// Iterators
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//----------
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class IMF_EXPORT_TYPE FrameBuffer::Iterator
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{
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public:
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IMF_EXPORT
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Iterator ();
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IMF_EXPORT
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Iterator (const FrameBuffer::SliceMap::iterator& i);
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IMF_EXPORT
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Iterator& operator++ ();
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IMF_EXPORT
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Iterator operator++ (int);
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IMF_EXPORT
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const char* name () const;
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IMF_EXPORT
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Slice& slice () const;
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private:
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friend class FrameBuffer::ConstIterator;
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FrameBuffer::SliceMap::iterator _i;
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};
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class IMF_EXPORT_TYPE FrameBuffer::ConstIterator
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{
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public:
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IMF_EXPORT
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ConstIterator ();
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IMF_EXPORT
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ConstIterator (const FrameBuffer::SliceMap::const_iterator& i);
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IMF_EXPORT
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ConstIterator (const FrameBuffer::Iterator& other);
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IMF_EXPORT
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ConstIterator& operator++ ();
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IMF_EXPORT
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ConstIterator operator++ (int);
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IMF_EXPORT
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const char* name () const;
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IMF_EXPORT
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const Slice& slice () const;
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private:
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friend bool operator== (const ConstIterator&, const ConstIterator&);
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friend bool operator!= (const ConstIterator&, const ConstIterator&);
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FrameBuffer::SliceMap::const_iterator _i;
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};
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//-----------------
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// Inline Functions
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//-----------------
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inline FrameBuffer::Iterator::Iterator () : _i ()
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{
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// empty
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}
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inline FrameBuffer::Iterator::Iterator (
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const FrameBuffer::SliceMap::iterator& i)
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: _i (i)
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{
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// empty
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}
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inline FrameBuffer::Iterator&
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FrameBuffer::Iterator::operator++ ()
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{
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++_i;
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return *this;
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}
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inline FrameBuffer::Iterator
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FrameBuffer::Iterator::operator++ (int)
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{
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Iterator tmp = *this;
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++_i;
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return tmp;
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}
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inline const char*
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FrameBuffer::Iterator::name () const
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{
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return *_i->first;
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}
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inline Slice&
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FrameBuffer::Iterator::slice () const
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{
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return _i->second;
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}
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inline FrameBuffer::ConstIterator::ConstIterator () : _i ()
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{
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// empty
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}
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inline FrameBuffer::ConstIterator::ConstIterator (
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const FrameBuffer::SliceMap::const_iterator& i)
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: _i (i)
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{
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// empty
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}
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inline FrameBuffer::ConstIterator::ConstIterator (
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const FrameBuffer::Iterator& other)
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: _i (other._i)
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{
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// empty
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}
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inline FrameBuffer::ConstIterator&
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FrameBuffer::ConstIterator::operator++ ()
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{
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++_i;
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return *this;
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}
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inline FrameBuffer::ConstIterator
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FrameBuffer::ConstIterator::operator++ (int)
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{
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ConstIterator tmp = *this;
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++_i;
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return tmp;
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}
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inline const char*
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FrameBuffer::ConstIterator::name () const
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{
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return *_i->first;
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}
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inline const Slice&
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FrameBuffer::ConstIterator::slice () const
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{
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return _i->second;
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}
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inline bool
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operator== (
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const FrameBuffer::ConstIterator& x, const FrameBuffer::ConstIterator& y)
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{
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return x._i == y._i;
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}
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inline bool
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operator!= (
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const FrameBuffer::ConstIterator& x, const FrameBuffer::ConstIterator& y)
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{
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return !(x == y);
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}
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OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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#endif
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