DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/CssUtils

70 lines
2.1 KiB
Plaintext
Raw Normal View History

2024-12-24 23:49:36 +00:00
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTHSYMBOLOGY_CSSUTILS_H
#define OSGEARTHSYMBOLOGY_CSSUTILS_H 1
#include <osgEarth/Common>
#include <osgEarth/Config>
#include <vector>
namespace osgEarth { namespace Util
{
using namespace osgEarth;
class OSGEARTH_EXPORT CssUtils
{
public:
static void readConfig(
const std::string& inputCSS,
const std::string& referrer,
ConfigSet& output );
/**
* Takes a string containing CSS text, and splits it up into
* multiple strings, each one containing a single style definition
* (still in CSS). A nameless block is named "default".
*
* Example INPUT:
*
* s1 {
* fill: #ffff00;
* }
* s2 {
* stroke: #ffff00;
* altitude-mode: absoulte;
* }
* {
* marker: "something.flt";
* }
*
* Example OUTPUT:
*
* [0] : s1 { fill: #ffff00; }
* [1] : s2 { stroke: #ffff00; altitude-mode: absolute; }
* [2] : default { marker: "something.flt"; }
*
*/
static void split( const std::string& css, std::vector<std::string>& output );
};
} } // namespace osgEarth
#endif // OSGEARTHFEATURES_CSSUTILS_H