DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/FrameClock

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2008-2014 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_FRAME_CLOCK
#define OSGEARTH_FRAME_CLOCK 1
#include "Common"
#include <chrono>
#include <atomic>
namespace osgEarth
{
/**
* Frame clock to keep track of time/frames independently of OSG
*/
class OSGEARTH_EXPORT FrameClock
{
public:
//! New frame clock
FrameClock();
//! Seconds since creation of this object
double getTime() const;
//! Current frame number. This will increment each time a
//! cull() and update() pair are called in succession.
unsigned getFrame() const;
//! Register a cull traversal.
void cull();
//! Register an update traversal. If cull() was called before
//! the last call to update(), this will increment the frame
//! number and return true. Otherwise it returns false, which
//! means that update() was already called for this frame and
//! the frame number was not incremented.
//! (i.e., multiple calls to update in one frame will only
//! result in the frame number incrementing once.)
bool update();
private:
using Time = std::chrono::time_point<std::chrono::steady_clock>;
Time _zero;
Time _tick;
unsigned _frame;
std::atomic_bool _newframe;
};
} // namespace osgEarth
#endif // OSGEARTH_FRAME_CLOCK