237 lines
7.5 KiB
Plaintext
237 lines
7.5 KiB
Plaintext
|
/* -*-c++-*- */
|
||
|
/* osgEarth - Geospatial SDK for OpenSceneGraph
|
||
|
* Copyright 2020 Pelican Mapping
|
||
|
* http://osgearth.org
|
||
|
*
|
||
|
* osgEarth is free software; you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||
|
* the Free Software Foundation; either version 2 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||
|
*/
|
||
|
|
||
|
#ifndef OSGEARTH_TILE_KEY_H
|
||
|
#define OSGEARTH_TILE_KEY_H 1
|
||
|
|
||
|
#include <osgEarth/Common>
|
||
|
#include <osgEarth/Profile>
|
||
|
#include <osg/ref_ptr>
|
||
|
#include <osg/Version>
|
||
|
#include <string>
|
||
|
|
||
|
namespace osgEarth
|
||
|
{
|
||
|
/**
|
||
|
* Uniquely identifies a single tile on the map, relative to a Profile.
|
||
|
* Profiles have an origin of 0,0 at the top left.
|
||
|
*/
|
||
|
class OSGEARTH_EXPORT TileKey
|
||
|
{
|
||
|
public:
|
||
|
/**
|
||
|
* Constructs an invalid TileKey.
|
||
|
*/
|
||
|
TileKey() : _lod(0), _x(0), _y(0), _hash(0) { }
|
||
|
|
||
|
/**
|
||
|
* Creates a new TileKey with the given tile xy at the specified level of detail
|
||
|
*
|
||
|
* @param lod
|
||
|
* The level of detail (subdivision recursion level) of the tile
|
||
|
* @param tile_x
|
||
|
* The x index of the tile
|
||
|
* @param tile_y
|
||
|
* The y index of the tile
|
||
|
* @param profile
|
||
|
* The profile for the tile
|
||
|
*/
|
||
|
TileKey(
|
||
|
unsigned int lod,
|
||
|
unsigned int tile_x,
|
||
|
unsigned int tile_y,
|
||
|
const Profile* profile );
|
||
|
|
||
|
/** Copy constructor. */
|
||
|
TileKey( const TileKey& rhs );
|
||
|
|
||
|
/** dtor */
|
||
|
virtual ~TileKey() { }
|
||
|
|
||
|
/** Compare two tilekeys for equality. */
|
||
|
inline bool operator == (const TileKey& rhs) const {
|
||
|
return
|
||
|
valid() == rhs.valid() &&
|
||
|
_lod == rhs._lod &&
|
||
|
_x == rhs._x &&
|
||
|
_y == rhs._y &&
|
||
|
(_profile.valid() ? _profile->isHorizEquivalentTo(rhs._profile.get()) : true);
|
||
|
}
|
||
|
|
||
|
/** Compare two tilekeys for inequality */
|
||
|
inline bool operator != (const TileKey& rhs) const {
|
||
|
return
|
||
|
valid() != rhs.valid() ||
|
||
|
_lod != rhs._lod ||
|
||
|
_x != rhs._x ||
|
||
|
_y != rhs._y ||
|
||
|
(_profile.valid() ? !_profile->isEquivalentTo(rhs._profile.get()) : false);
|
||
|
}
|
||
|
|
||
|
/** Sorts tilekeys, ignoring profiles */
|
||
|
inline bool operator < (const TileKey& rhs) const {
|
||
|
if (!rhs.valid()) return false;
|
||
|
if (!valid()) return true;
|
||
|
if (_lod < rhs._lod) return true;
|
||
|
if (_lod > rhs._lod) return false;
|
||
|
if (_x < rhs._x) return true;
|
||
|
if (_x > rhs._x) return false;
|
||
|
if (_y < rhs._y) return true;
|
||
|
if (_y > rhs._y) return false;
|
||
|
return _profile->getHorizSignature() < rhs._profile->getHorizSignature();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Canonical invalid tile key.
|
||
|
*/
|
||
|
static TileKey INVALID;
|
||
|
|
||
|
/**
|
||
|
* Gets the string representation of the key, formatted like:
|
||
|
* "lod_x_y"
|
||
|
*/
|
||
|
const std::string str() const;
|
||
|
|
||
|
/**
|
||
|
* Gets the profile within which this key is interpreted.
|
||
|
*/
|
||
|
const osgEarth::Profile* getProfile() const;
|
||
|
|
||
|
/**
|
||
|
* Whether this is a valid key.
|
||
|
*/
|
||
|
bool valid() const { return _profile.valid(); }
|
||
|
|
||
|
/**
|
||
|
* Get the quadrant relative to this key's parent.
|
||
|
*/
|
||
|
unsigned getQuadrant() const;
|
||
|
|
||
|
/**
|
||
|
* Gets a reference to the child key of this key in the specified
|
||
|
* quadrant (0, 1, 2, or 3).
|
||
|
*/
|
||
|
TileKey createChildKey( unsigned int quadrant ) const;
|
||
|
|
||
|
/**
|
||
|
* Creates and returns a key that represents the parent tile of this key.
|
||
|
*/
|
||
|
TileKey createParentKey() const;
|
||
|
|
||
|
//! Convert this key to its parent
|
||
|
//! @return true upon success, false if invalid
|
||
|
bool makeParent();
|
||
|
|
||
|
/**
|
||
|
* Creates and returns a key that represents an ancestor tile corresponding to
|
||
|
* the specified LOD.
|
||
|
*/
|
||
|
TileKey createAncestorKey( int ancestorLod ) const;
|
||
|
|
||
|
/**
|
||
|
* Creates a key that represents this tile's neighbor at the same LOD. Wraps
|
||
|
* around in X and Y automatically. For example, xoffset=-1 yoffset=1 will
|
||
|
* give you the key for the tile SW of this tile.
|
||
|
*/
|
||
|
TileKey createNeighborKey( int xoffset, int yoffset ) const;
|
||
|
|
||
|
/**
|
||
|
* Gets the level of detail of the tile represented by this key.
|
||
|
*/
|
||
|
unsigned getLevelOfDetail() const { return _lod; }
|
||
|
unsigned getLOD() const { return _lod; }
|
||
|
|
||
|
/**
|
||
|
* Gets the geospatial extents of the tile represented by this key.
|
||
|
*/
|
||
|
const GeoExtent getExtent() const;
|
||
|
|
||
|
/**
|
||
|
* Gets the extents of this key's tile, in pixels
|
||
|
*/
|
||
|
void getPixelExtents(
|
||
|
unsigned int& out_minx,
|
||
|
unsigned int& out_miny,
|
||
|
unsigned int& out_maxx,
|
||
|
unsigned int& out_maxy,
|
||
|
const unsigned int& tile_size) const;
|
||
|
|
||
|
/**
|
||
|
* Gets the X and Y indexes of this tile at its level of detail.
|
||
|
*/
|
||
|
void getTileXY(
|
||
|
unsigned int& out_tile_x,
|
||
|
unsigned int& out_tile_y) const;
|
||
|
|
||
|
unsigned int getTileX() const { return _x; }
|
||
|
unsigned int getTileY() const { return _y; }
|
||
|
|
||
|
/**
|
||
|
* Maps this tile key to another tile key in order to account in
|
||
|
* a resolution difference. For example: we are requesting data for
|
||
|
* a TileKey at LOD 4, at a tile size of 32. The source data's tile
|
||
|
* size if 256. That means the source data at LOD 1 will contain the
|
||
|
* data necessary to build the tile.
|
||
|
*
|
||
|
* usage: TileKey tk = mapResolution(31, 256);
|
||
|
*
|
||
|
* We want a 31x31 tile. The source data is 256x256. This will return
|
||
|
* a TileKey that access the appropriate source data, which we will then
|
||
|
* need to crop to populate our tile.
|
||
|
*
|
||
|
* You can set "minimumLOD" if you don't want a key below a certain LOD.
|
||
|
*/
|
||
|
TileKey mapResolution(
|
||
|
unsigned targetSize,
|
||
|
unsigned sourceDataSize,
|
||
|
unsigned minimumLOD =0) const;
|
||
|
|
||
|
//! X and Y resolution (in profile units) for the given tile size
|
||
|
std::pair<double,double> getResolution(
|
||
|
unsigned tileSize) const;
|
||
|
|
||
|
//! Convenience method to match this key.
|
||
|
bool is(unsigned lod, unsigned x, unsigned y) const {
|
||
|
return _lod == lod && _x == x && _y == y;
|
||
|
}
|
||
|
|
||
|
protected:
|
||
|
unsigned int _lod;
|
||
|
unsigned int _x;
|
||
|
unsigned int _y;
|
||
|
osg::ref_ptr<const Profile> _profile;
|
||
|
size_t _hash;
|
||
|
void rehash();
|
||
|
|
||
|
public:
|
||
|
size_t hash() const { return _hash; }
|
||
|
};
|
||
|
}
|
||
|
|
||
|
namespace std {
|
||
|
// std::hash specialization for TileKey
|
||
|
template<> struct hash<osgEarth::TileKey> {
|
||
|
inline size_t operator()(const osgEarth::TileKey& value) const {
|
||
|
return value.hash();
|
||
|
}
|
||
|
};
|
||
|
}
|
||
|
|
||
|
#endif // OSGEARTH_TILE_KEY_H
|