DYT/Tool/OpenSceneGraph-3.6.5/include/geos/operation/relate/RelateComputer.h

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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2011 Sandro Santilli <strk@kbt.io>
* Copyright (C) 2006 Refractions Research Inc.
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
*
* Last port: operation/relate/RelateComputer.java rev. 1.24 (JTS-1.10)
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <geos/algorithm/PointLocator.h> // for RelateComputer composition
#include <geos/algorithm/LineIntersector.h> // for RelateComputer composition
#include <geos/geomgraph/NodeMap.h> // for RelateComputer composition
#include <geos/geom/Coordinate.h> // for RelateComputer composition
#include <geos/geom/IntersectionMatrix.h>
#include <vector>
#include <memory>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4251) // warning C4251: needs to have dll-interface to be used by clients of class
#endif
// Forward declarations
namespace geos {
namespace algorithm {
class BoundaryNodeRule;
}
namespace geom {
class Geometry;
}
namespace geomgraph {
class GeometryGraph;
class Edge;
class EdgeEnd;
class Node;
namespace index {
class SegmentIntersector;
}
}
}
namespace geos {
namespace operation { // geos::operation
namespace relate { // geos::operation::relate
/** \brief
* Computes the topological relationship between two Geometries.
*
* RelateComputer does not need to build a complete graph structure to compute
* the IntersectionMatrix. The relationship between the geometries can
* be computed by simply examining the labelling of edges incident on each node.
*
* RelateComputer does not currently support arbitrary GeometryCollections.
* This is because GeometryCollections can contain overlapping Polygons.
* In order to correct compute relate on overlapping Polygons, they
* would first need to be noded and merged (if not explicitly, at least
* implicitly).
*
*/
class GEOS_DLL RelateComputer {
public:
RelateComputer(std::vector<std::unique_ptr<geomgraph::GeometryGraph>>& newArg);
~RelateComputer() = default;
std::unique_ptr<geom::IntersectionMatrix> computeIM();
private:
algorithm::LineIntersector li;
algorithm::PointLocator ptLocator;
/// the arg(s) of the operation
const std::vector<std::unique_ptr<geomgraph::GeometryGraph>>& arg;
geomgraph::NodeMap nodes;
/// this intersection matrix will hold the results compute for the relate
std::unique_ptr<geom::IntersectionMatrix> im;
std::vector<geomgraph::Edge*> isolatedEdges;
/// the intersection point found (if any)
geom::Coordinate invalidPoint;
void insertEdgeEnds(std::vector<std::unique_ptr<geomgraph::EdgeEnd>>& ee);
void computeProperIntersectionIM(
geomgraph::index::SegmentIntersector* intersector,
geom::IntersectionMatrix* imX);
void copyNodesAndLabels(uint8_t argIndex);
void computeIntersectionNodes(uint8_t argIndex);
void labelIntersectionNodes(uint8_t argIndex);
/**
* If the Geometries are disjoint, we need to enter their dimension and
* boundary dimension in the Ext rows in the IM
*/
void computeDisjointIM(geom::IntersectionMatrix* imX,
const algorithm::BoundaryNodeRule& boundaryNodeRule);
void labelNodeEdges();
/**
* update the IM with the sum of the IMs for each component
*/
void updateIM(geom::IntersectionMatrix& imX);
/**
* Compute the IM entry for the intersection of the boundary
* of a geometry with the Exterior.
* This is the nominal dimension of the boundary
* unless the boundary is empty, in which case it is {@link Dimension#FALSE}.
* For linear geometries the Boundary Node Rule determines
* whether the boundary is empty.
*
* @param geom the geometry providing the boundary
* @param boundaryNodeRule the Boundary Node Rule to use
* @return the IM dimension entry
*/
static int getBoundaryDim(const geom::Geometry& geom,
const algorithm::BoundaryNodeRule& boundaryNodeRule);
/**
* Processes isolated edges by computing their labelling and adding them
* to the isolated edges list.
* Isolated edges are guaranteed not to touch the boundary of the target
* (since if they
* did, they would have caused an intersection to be computed and hence would
* not be isolated)
*/
void labelIsolatedEdges(uint8_t thisIndex, uint8_t targetIndex);
/**
* Label an isolated edge of a graph with its relationship to the target
* geometry.
* If the target has dim 2 or 1, the edge can either be in the interior
* or the exterior.
* If the target has dim 0, the edge must be in the exterior
*/
void labelIsolatedEdge(geomgraph::Edge* e, uint8_t targetIndex,
const geom::Geometry* target);
/**
* Isolated nodes are nodes whose labels are incomplete
* (e.g. the location for one Geometry is null).
* This is the case because nodes in one graph which don't intersect
* nodes in the other are not completely labelled by the initial process
* of adding nodes to the nodeList.
* To complete the labelling we need to check for nodes that lie in the
* interior of edges, and in the interior of areas.
*/
void labelIsolatedNodes();
/**
* Label an isolated node with its relationship to the target geometry.
*/
void labelIsolatedNode(geomgraph::Node* n, uint8_t targetIndex);
};
} // namespace geos:operation:relate
} // namespace geos:operation
} // namespace geos
#ifdef _MSC_VER
#pragma warning(pop)
#endif