213 lines
6.6 KiB
C
213 lines
6.6 KiB
C
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// This file is part of Blend2D project <https://blend2d.com>
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//
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// See blend2d.h or LICENSE.md for license and copyright information
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// SPDX-License-Identifier: Zlib
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#ifndef BLEND2D_IMAGEENCODER_H_INCLUDED
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#define BLEND2D_IMAGEENCODER_H_INCLUDED
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#include "imagecodec.h"
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#include "object.h"
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#include "string.h"
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//! \addtogroup blend2d_api_imaging
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//! \{
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//! \name BLImageEncoder - C API
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//! \{
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BL_BEGIN_C_DECLS
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BL_API BLResult BL_CDECL blImageEncoderInit(BLImageEncoderCore* self) BL_NOEXCEPT_C;
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BL_API BLResult BL_CDECL blImageEncoderInitMove(BLImageEncoderCore* self, BLImageEncoderCore* other) BL_NOEXCEPT_C;
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BL_API BLResult BL_CDECL blImageEncoderInitWeak(BLImageEncoderCore* self, const BLImageEncoderCore* other) BL_NOEXCEPT_C;
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BL_API BLResult BL_CDECL blImageEncoderDestroy(BLImageEncoderCore* self) BL_NOEXCEPT_C;
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BL_API BLResult BL_CDECL blImageEncoderReset(BLImageEncoderCore* self) BL_NOEXCEPT_C;
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BL_API BLResult BL_CDECL blImageEncoderAssignMove(BLImageEncoderCore* self, BLImageEncoderCore* other) BL_NOEXCEPT_C;
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BL_API BLResult BL_CDECL blImageEncoderAssignWeak(BLImageEncoderCore* self, const BLImageEncoderCore* other) BL_NOEXCEPT_C;
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BL_API BLResult BL_CDECL blImageEncoderRestart(BLImageEncoderCore* self) BL_NOEXCEPT_C;
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BL_API BLResult BL_CDECL blImageEncoderWriteFrame(BLImageEncoderCore* self, BLArrayCore* dst, const BLImageCore* image) BL_NOEXCEPT_C;
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BL_END_C_DECLS
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//! Image encoder [Virtual Function Table].
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struct BLImageEncoderVirt BL_CLASS_INHERITS(BLObjectVirt) {
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BL_DEFINE_VIRT_BASE
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BLResult (BL_CDECL* restart)(BLImageEncoderImpl* impl) BL_NOEXCEPT;
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BLResult (BL_CDECL* writeFrame)(BLImageEncoderImpl* impl, BLArrayCore* dst, const BLImageCore* image) BL_NOEXCEPT;
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};
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//! Image encoder [Impl].
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struct BLImageEncoderImpl BL_CLASS_INHERITS(BLObjectImpl) {
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//! \name Members
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//! \{
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//! Virtual function table.
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const BLImageEncoderVirt* virt;
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//! Image codec that created this encoder.
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BLImageCodecCore codec;
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//! Last faulty result (if failed).
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BLResult lastResult;
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//! Handle in case that this encoder wraps a third-party library.
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void* handle;
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//! Current frame index.
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uint64_t frameIndex;
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//! Position in source buffer.
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size_t bufferIndex;
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//! \}
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#ifdef __cplusplus
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//! \name Construction & Destruction
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//! \{
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//! Explicit constructor that constructs this Impl.
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BL_INLINE void ctor(const BLImageEncoderVirt* virt_, const BLImageCodecCore* codec_) noexcept {
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virt = virt_;
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blImageCodecInitWeak(&codec, codec_);
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lastResult = BL_SUCCESS;
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handle = nullptr;
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bufferIndex = 0;
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frameIndex = 0;
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}
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//! Explicit destructor that destructs this Impl.
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BL_INLINE void dtor() noexcept {
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blImageCodecDestroy(&codec);
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}
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//! \}
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#endif
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};
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//! Image encoder [C API].
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struct BLImageEncoderCore BL_CLASS_INHERITS(BLObjectCore) {
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BL_DEFINE_OBJECT_DETAIL
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BL_DEFINE_OBJECT_DCAST(BLImageEncoder)
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#ifdef __cplusplus
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//! \name Impl Utilities
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//! \{
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//! Returns Impl of the image encoder (only provided for use cases that implement BLImageEncoder).
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template<typename T = BLImageEncoderImpl>
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BL_INLINE T* _impl() const noexcept { return static_cast<T*>(_d.impl); }
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//! \}
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#endif
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};
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//! \}
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//! \name BLImageCodec - C++ API
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//! \{
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#ifdef __cplusplus
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//! Image encoder [C++ API].
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class BLImageEncoder final : public BLImageEncoderCore {
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public:
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//! \cond INTERNAL
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//! \name Internals
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//! \{
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//! Returns Impl of the image codec (only provided for use cases that implement BLImageCodec).
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template<typename T = BLImageEncoderImpl>
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BL_INLINE_NODEBUG T* _impl() const noexcept { return static_cast<T*>(_d.impl); }
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//! \}
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//! \endcond
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//! \name Construction & Destruction
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//! \{
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BL_INLINE_NODEBUG BLImageEncoder() noexcept { blImageEncoderInit(this); }
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BL_INLINE_NODEBUG BLImageEncoder(BLImageEncoder&& other) noexcept { blImageEncoderInitMove(this, &other); }
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BL_INLINE_NODEBUG BLImageEncoder(const BLImageEncoder& other) noexcept { blImageEncoderInitWeak(this, &other); }
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BL_INLINE_NODEBUG ~BLImageEncoder() {
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if (BLInternal::objectNeedsCleanup(_d.info.bits))
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blImageEncoderDestroy(this);
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}
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//! \}
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//! \name Overloaded Operators
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//! \{
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BL_INLINE_NODEBUG explicit operator bool() const noexcept { return isValid(); }
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BL_INLINE_NODEBUG BLImageEncoder& operator=(BLImageEncoder&& other) noexcept { blImageEncoderAssignMove(this, &other); return *this; }
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BL_INLINE_NODEBUG BLImageEncoder& operator=(const BLImageEncoder& other) noexcept { blImageEncoderAssignWeak(this, &other); return *this; }
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BL_NODISCARD BL_INLINE_NODEBUG bool operator==(const BLImageEncoder& other) const noexcept { return equals(other); }
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BL_NODISCARD BL_INLINE_NODEBUG bool operator!=(const BLImageEncoder& other) const noexcept { return !equals(other); }
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//! \}
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//! \name Common Functionality
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//! \{
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BL_INLINE_NODEBUG BLResult reset() noexcept { return blImageEncoderReset(this); }
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BL_INLINE_NODEBUG void swap(BLImageEncoderCore& other) noexcept { _d.swap(other._d); }
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BL_INLINE_NODEBUG BLResult assign(BLImageEncoderCore&& other) noexcept { return blImageEncoderAssignMove(this, &other); }
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BL_INLINE_NODEBUG BLResult assign(const BLImageEncoderCore& other) noexcept { return blImageEncoderAssignWeak(this, &other); }
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//! Tests whether the image encoder is a built-in null instance.
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BL_NODISCARD
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BL_INLINE_NODEBUG bool isValid() const noexcept { return _impl()->lastResult != BL_ERROR_NOT_INITIALIZED; }
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BL_NODISCARD
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BL_INLINE_NODEBUG bool equals(const BLImageEncoderCore& other) const noexcept { return _d.impl == other._d.impl; }
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//! \}
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//! \name Accessors
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//! \{
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BL_NODISCARD
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BL_INLINE_NODEBUG BLImageCodec& codec() const noexcept { return _impl()->codec.dcast(); }
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//! Returns the last encoding result.
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BL_NODISCARD
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BL_INLINE_NODEBUG BLResult lastResult() const noexcept { return _impl()->lastResult; }
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//! Returns the current frame index (yet to be written).
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BL_NODISCARD
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BL_INLINE_NODEBUG uint64_t frameIndex() const noexcept { return _impl()->frameIndex; }
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//! Returns the position in destination buffer.
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BL_NODISCARD
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BL_INLINE_NODEBUG size_t bufferIndex() const noexcept { return _impl()->bufferIndex; }
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//! \}
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//! \name Properties
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//! \{
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BL_DEFINE_OBJECT_PROPERTY_API
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//! \}
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//! \name Encoder Functionality
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//! \{
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BL_INLINE_NODEBUG BLResult restart() noexcept { return blImageEncoderRestart(this); }
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//! Encodes the given `image` and writes the encoded data to the destination buffer `dst`.
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BL_INLINE_NODEBUG BLResult writeFrame(BLArray<uint8_t>& dst, const BLImageCore& image) noexcept { return blImageEncoderWriteFrame(this, &dst, &image); }
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//! \}
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};
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#endif
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//! \}
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//! \}
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#endif // BLEND2D_IMAGEENCODER_H_INCLUDED
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