77 lines
3.2 KiB
C
77 lines
3.2 KiB
C
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// Copyright 2017 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_H_
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#define DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_H_
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#include "draco/attributes/attribute_transform_data.h"
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#include "draco/attributes/point_attribute.h"
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#include "draco/core/decoder_buffer.h"
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#include "draco/core/encoder_buffer.h"
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namespace draco {
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// Virtual base class for various attribute transforms, enforcing common
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// interface where possible.
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class AttributeTransform {
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public:
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virtual ~AttributeTransform() = default;
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// Return attribute transform type.
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virtual AttributeTransformType Type() const = 0;
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// Try to init transform from attribute.
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virtual bool InitFromAttribute(const PointAttribute &attribute) = 0;
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// Copy parameter values into the provided AttributeTransformData instance.
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virtual void CopyToAttributeTransformData(
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AttributeTransformData *out_data) const = 0;
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bool TransferToAttribute(PointAttribute *attribute) const;
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// Applies the transform to |attribute| and stores the result in
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// |target_attribute|. |point_ids| is an optional vector that can be used to
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// remap values during the transform.
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virtual bool TransformAttribute(const PointAttribute &attribute,
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const std::vector<PointIndex> &point_ids,
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PointAttribute *target_attribute) = 0;
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// Applies an inverse transform to |attribute| and stores the result in
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// |target_attribute|. In this case, |attribute| is an attribute that was
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// already transformed (e.g. quantized) and |target_attribute| is the
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// attribute before the transformation.
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virtual bool InverseTransformAttribute(const PointAttribute &attribute,
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PointAttribute *target_attribute) = 0;
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// Encodes all data needed by the transformation into the |encoder_buffer|.
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virtual bool EncodeParameters(EncoderBuffer *encoder_buffer) const = 0;
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// Decodes all data needed to transform |attribute| back to the original
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// format.
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virtual bool DecodeParameters(const PointAttribute &attribute,
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DecoderBuffer *decoder_buffer) = 0;
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// Initializes a transformed attribute that can be used as target in the
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// TransformAttribute() function call.
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virtual std::unique_ptr<PointAttribute> InitTransformedAttribute(
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const PointAttribute &src_attribute, int num_entries);
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protected:
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virtual DataType GetTransformedDataType(
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const PointAttribute &attribute) const = 0;
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virtual int GetTransformedNumComponents(
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const PointAttribute &attribute) const = 0;
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};
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} // namespace draco
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#endif // DRACO_ATTRIBUTES_ATTRIBUTE_OCTAHEDRON_TRANSFORM_H_
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