86 lines
2.4 KiB
Plaintext
86 lines
2.4 KiB
Plaintext
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/* -*-c++-*- */
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/* osgEarth - Geospatial SDK for OpenSceneGraph
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* Copyright 2020 Pelican Mapping
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* http://osgearth.org
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*
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* osgEarth is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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#ifndef OSGEARTH_CACHE_SEED_H
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#define OSGEARTH_CACHE_SEED_H 1
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#include <osgEarth/Common>
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#include <osgEarth/TileKey>
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#include <osgEarth/TileVisitor>
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namespace osgEarth {
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class Map;
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}
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namespace osgEarth { namespace Contrib
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{
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using namespace osgEarth::Util;
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/**
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* A TileHandler that caches tiles for the given layer.
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*/
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class OSGEARTH_EXPORT CacheTileHandler : public TileHandler
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{
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public:
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CacheTileHandler( TileLayer* layer, const Map* map );
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virtual bool handleTile( const TileKey& key, const TileVisitor& tv );
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virtual bool hasData( const TileKey& key ) const;
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virtual std::string getProcessString() const;
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protected:
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osg::ref_ptr< TileLayer > _layer;
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osg::ref_ptr< const Map > _map;
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};
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/**
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* Utility class for seeding a cache
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*/
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class OSGEARTH_EXPORT CacheSeed
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{
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public:
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CacheSeed();
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/**
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* Gets the TileVisitor to use when seeding the cache. Use this to set traversal options like the extents, levels, etc.
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*/
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TileVisitor* getVisitor() const;
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/**
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* Sets the TileVisitor to use when seeding the cache. Must be configured BEFORE you call run
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*/
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void setVisitor(TileVisitor* visitor);
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/**
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* Seeds a TileLayer
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*/
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void run(TileLayer* layer, const Map* map );
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protected:
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osg::ref_ptr< TileVisitor > _visitor;
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};
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} }
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#endif //OSGEARTH_CACHE_SEED_H
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