DYT/Tool/OpenSceneGraph-3.6.5/include/server/port/win32/sys/un.h

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2024-12-24 23:49:36 +00:00
/*
* src/include/port/win32/sys/un.h
*/
#ifndef WIN32_SYS_UN_H
#define WIN32_SYS_UN_H
/*
* Windows defines this structure in <afunix.h>, but not all tool chains have
* the header yet, so we define it here for now.
*/
struct sockaddr_un
{
unsigned short sun_family;
char sun_path[108];
};
#endif