159 lines
6.3 KiB
C
159 lines
6.3 KiB
C
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// Copyright 2006 Google LLC
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google LLC nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef GOOGLE_BREAKPAD_PROCESSOR_STACK_FRAME_H__
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#define GOOGLE_BREAKPAD_PROCESSOR_STACK_FRAME_H__
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#include <string>
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#include "common/using_std_string.h"
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#include "google_breakpad/common/breakpad_types.h"
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namespace google_breakpad {
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class CodeModule;
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struct StackFrame {
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// Indicates how well the instruction pointer derived during
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// stack walking is trusted. Since the stack walker can resort to
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// stack scanning, it can wind up with dubious frames.
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// In rough order of "trust metric".
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enum FrameTrust {
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FRAME_TRUST_NONE, // Unknown
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FRAME_TRUST_SCAN, // Scanned the stack, found this
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FRAME_TRUST_CFI_SCAN, // Found while scanning stack using call frame info
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FRAME_TRUST_FP, // Derived from frame pointer
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FRAME_TRUST_CFI, // Derived from call frame info
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// Explicitly provided by some external stack walker.
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FRAME_TRUST_PREWALKED,
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FRAME_TRUST_CONTEXT, // Given as instruction pointer in a context
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FRAME_TRUST_INLINE, // Found by inline records in symbol files.
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// Derived from leaf function by simulating a return.
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FRAME_TRUST_LEAF,
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};
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StackFrame()
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: instruction(),
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module(NULL),
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function_name(),
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function_base(),
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source_file_name(),
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source_line(0),
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source_line_base(),
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trust(FRAME_TRUST_NONE),
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is_multiple(false) {}
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virtual ~StackFrame() {}
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// Return a string describing how this stack frame was found
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// by the stackwalker.
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string trust_description() const {
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switch (trust) {
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case StackFrame::FRAME_TRUST_CONTEXT:
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return "given as instruction pointer in context";
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case StackFrame::FRAME_TRUST_PREWALKED:
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return "recovered by external stack walker";
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case StackFrame::FRAME_TRUST_CFI:
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return "call frame info";
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case StackFrame::FRAME_TRUST_CFI_SCAN:
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return "call frame info with scanning";
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case StackFrame::FRAME_TRUST_FP:
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return "previous frame's frame pointer";
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case StackFrame::FRAME_TRUST_SCAN:
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return "stack scanning";
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case StackFrame::FRAME_TRUST_INLINE:
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return "inline record";
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case StackFrame::FRAME_TRUST_LEAF:
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return "simulating a return from leaf function";
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default:
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return "unknown";
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}
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}
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// Return the actual return address, as saved on the stack or in a
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// register. See the comments for 'instruction', below, for details.
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virtual uint64_t ReturnAddress() const { return instruction; }
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// The program counter location as an absolute virtual address.
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//
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// - For the innermost called frame in a stack, this will be an exact
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// program counter or instruction pointer value.
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//
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// - For all other frames, this address is within the instruction that
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// caused execution to branch to this frame's callee (although it may
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// not point to the exact beginning of that instruction). This ensures
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// that, when we look up the source code location for this frame, we
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// get the source location of the call, not of the point at which
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// control will resume when the call returns, which may be on the next
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// line. (If the compiler knows the callee never returns, it may even
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// place the call instruction at the very end of the caller's machine
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// code, such that the "return address" (which will never be used)
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// immediately after the call instruction is in an entirely different
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// function, perhaps even from a different source file.)
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//
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// On some architectures, the return address as saved on the stack or in
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// a register is fine for looking up the point of the call. On others, it
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// requires adjustment. ReturnAddress returns the address as saved by the
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// machine.
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uint64_t instruction;
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// The module in which the instruction resides.
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const CodeModule *module;
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// The function name, may be omitted if debug symbols are not available.
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string function_name;
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// The start address of the function, may be omitted if debug symbols
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// are not available.
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uint64_t function_base;
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// The source file name, may be omitted if debug symbols are not available.
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string source_file_name;
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// The (1-based) source line number, may be omitted if debug symbols are
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// not available.
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int source_line;
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// The start address of the source line, may be omitted if debug symbols
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// are not available.
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uint64_t source_line_base;
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// Amount of trust the stack walker has in the instruction pointer
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// of this frame.
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FrameTrust trust;
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// True if the frame corresponds to multiple functions, for example as the
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// result of identical code folding by the linker. In that case the function
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// name, filename, etc. information above represents the state of an arbitrary
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// one of these functions.
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bool is_multiple;
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};
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} // namespace google_breakpad
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#endif // GOOGLE_BREAKPAD_PROCESSOR_STACK_FRAME_H__
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