DYT/Tool/OpenSceneGraph-3.6.5/include/google/protobuf/compiler/csharp/csharp_options.h

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#ifndef GOOGLE_PROTOBUF_COMPILER_CSHARP_OPTIONS_H__
#define GOOGLE_PROTOBUF_COMPILER_CSHARP_OPTIONS_H__
#include <string>
namespace google {
namespace protobuf {
namespace compiler {
namespace csharp {
// Generator options (used by csharp_generator.cc):
struct Options {
Options()
: file_extension(".cs"),
base_namespace(""),
base_namespace_specified(false),
internal_access(false),
serializable(false),
strip_nonfunctional_codegen(false) {}
// Extension of the generated file. Defaults to ".cs"
std::string file_extension;
// Base namespace to use to create directory hierarchy. Defaults to "".
// This option allows the simple creation of a conventional C# file layout,
// where directories are created relative to a project-specific base
// namespace. For example, in a project with a base namespace of PetShop, a
// proto of user.proto with a C# namespace of PetShop.Model.Shared would
// generate Model/Shared/User.cs underneath the specified --csharp_out
// directory.
//
// If no base namespace is specified, all files are generated in the
// --csharp_out directory, with no subdirectories created automatically.
std::string base_namespace;
// Whether the base namespace has been explicitly specified by the user.
// This is required as the base namespace can be explicitly set to the empty
// string, meaning "create a full directory hierarchy, starting from the first
// segment of the namespace."
bool base_namespace_specified;
// Whether the generated classes should have accessibility level of "internal".
// Defaults to false that generates "public" classes.
bool internal_access;
// Whether the generated classes should have a global::System.Serializable attribute added
// Defaults to false
bool serializable;
// If true, strip out nonfunctional codegen.
bool strip_nonfunctional_codegen;
};
} // namespace csharp
} // namespace compiler
} // namespace protobuf
} // namespace google
#endif // GOOGLE_PROTOBUF_COMPILER_CSHARP_OPTIONS_H__