// This file is part of Blend2D project // // See blend2d.h or LICENSE.md for license and copyright information // SPDX-License-Identifier: Zlib #ifndef BLEND2D_FILESYSTEM_H_INCLUDED #define BLEND2D_FILESYSTEM_H_INCLUDED #include "array.h" //! \addtogroup blend2d_api_filesystem //! \{ //! \name BLFile API Constants //! //! \{ //! File information flags, used by \ref BLFileInfo. BL_DEFINE_ENUM(BLFileInfoFlags) { //! File owner has read permission (compatible with 0400 octal notation). BL_FILE_INFO_OWNER_R = 0x00000100u, //! File owner has write permission (compatible with 0200 octal notation). BL_FILE_INFO_OWNER_W = 0x00000080u, //! File owner has execute permission (compatible with 0100 octal notation). BL_FILE_INFO_OWNER_X = 0x00000040u, //! A combination of \ref BL_FILE_INFO_OWNER_R, \ref BL_FILE_INFO_OWNER_W, and \ref BL_FILE_INFO_OWNER_X. BL_FILE_INFO_OWNER_MASK = 0x000001C0u, //! File group owner has read permission (compatible with 040 octal notation). BL_FILE_INFO_GROUP_R = 0x00000020u, //! File group owner has write permission (compatible with 020 octal notation). BL_FILE_INFO_GROUP_W = 0x00000010u, //! File group owner has execute permission (compatible with 010 octal notation). BL_FILE_INFO_GROUP_X = 0x00000008u, //! A combination of \ref BL_FILE_INFO_GROUP_R, \ref BL_FILE_INFO_GROUP_W, and \ref BL_FILE_INFO_GROUP_X. BL_FILE_INFO_GROUP_MASK = 0x00000038u, //! Other users have read permission (compatible with 04 octal notation). BL_FILE_INFO_OTHER_R = 0x00000004u, //! Other users have write permission (compatible with 02 octal notation). BL_FILE_INFO_OTHER_W = 0x00000002u, //! Other users have execute permission (compatible with 01 octal notation). BL_FILE_INFO_OTHER_X = 0x00000001u, //! A combination of \ref BL_FILE_INFO_OTHER_R, \ref BL_FILE_INFO_OTHER_W, and \ref BL_FILE_INFO_OTHER_X. BL_FILE_INFO_OTHER_MASK = 0x00000007u, //! Set user ID to file owner user ID on execution (compatible with 04000 octal notation). BL_FILE_INFO_SUID = 0x00000800u, //! Set group ID to file's user group ID on execution (compatible with 02000 octal notation). BL_FILE_INFO_SGID = 0x00000400u, //! A combination of all file permission bits. BL_FILE_INFO_PERMISSIONS_MASK = 0x00000FFFu, //! A flag specifying that this is a regular file. BL_FILE_INFO_REGULAR = 0x00010000u, //! A flag specifying that this is a directory. BL_FILE_INFO_DIRECTORY = 0x00020000u, //! A flag specifying that this is a symbolic link. BL_FILE_INFO_SYMLINK = 0x00040000u, //! A flag describing a character device. BL_FILE_INFO_CHAR_DEVICE = 0x00100000u, //! A flag describing a block device. BL_FILE_INFO_BLOCK_DEVICE = 0x00200000u, //! A flag describing a FIFO (named pipe). BL_FILE_INFO_FIFO = 0x00400000u, //! A flag describing a socket. BL_FILE_INFO_SOCKET = 0x00800000u, //! A flag describing a hidden file (Windows only). BL_FILE_INFO_HIDDEN = 0x01000000u, //! A flag describing a hidden file (Windows only). BL_FILE_INFO_EXECUTABLE = 0x02000000u, //! A flag describing an archive (Windows only). BL_FILE_INFO_ARCHIVE = 0x04000000u, //! A flag describing a system file (Windows only). BL_FILE_INFO_SYSTEM = 0x08000000u, //! File information is valid (the request succeeded). BL_FILE_INFO_VALID = 0x80000000u BL_FORCE_ENUM_UINT32(BL_FILE_INFO) }; //! File open flags, see `BLFile::open()`. BL_DEFINE_ENUM(BLFileOpenFlags) { //! No flags. BL_FILE_OPEN_NO_FLAGS = 0u, //! Opens the file for reading. //! //! The following system flags are used when opening the file: //! - `O_RDONLY` (Posix) //! - `GENERIC_READ` (Windows) BL_FILE_OPEN_READ = 0x00000001u, //! Opens the file for writing: //! //! The following system flags are used when opening the file: //! - `O_WRONLY` (Posix) //! - `GENERIC_WRITE` (Windows) BL_FILE_OPEN_WRITE = 0x00000002u, //! Opens the file for reading & writing. //! //! The following system flags are used when opening the file: //! - `O_RDWR` (Posix) //! - `GENERIC_READ | GENERIC_WRITE` (Windows) BL_FILE_OPEN_RW = 0x00000003u, //! Creates the file if it doesn't exist or opens it if it does. //! //! The following system flags are used when opening the file: //! - `O_CREAT` (Posix) //! - `CREATE_ALWAYS` or `OPEN_ALWAYS` depending on other flags (Windows) BL_FILE_OPEN_CREATE = 0x00000004u, //! Opens the file for deleting or renaming (Windows). //! //! Adds `DELETE` flag when opening the file to `ACCESS_MASK`. BL_FILE_OPEN_DELETE = 0x00000008u, //! Truncates the file. //! //! The following system flags are used when opening the file: //! - `O_TRUNC` (Posix) //! - `TRUNCATE_EXISTING` (Windows) BL_FILE_OPEN_TRUNCATE = 0x00000010u, //! Opens the file for reading in exclusive mode (Windows). //! //! Exclusive mode means to not specify the `FILE_SHARE_READ` option. BL_FILE_OPEN_READ_EXCLUSIVE = 0x10000000u, //! Opens the file for writing in exclusive mode (Windows). //! //! Exclusive mode means to not specify the `FILE_SHARE_WRITE` option. BL_FILE_OPEN_WRITE_EXCLUSIVE = 0x20000000u, //! Opens the file for both reading and writing (Windows). //! //! This is a combination of both `BL_FILE_OPEN_READ_EXCLUSIVE` and //! `BL_FILE_OPEN_WRITE_EXCLUSIVE`. BL_FILE_OPEN_RW_EXCLUSIVE = 0x30000000u, //! Creates the file in exclusive mode - fails if the file already exists. //! //! The following system flags are used when opening the file: //! - `O_EXCL` (Posix) //! - `CREATE_NEW` (Windows) BL_FILE_OPEN_CREATE_EXCLUSIVE = 0x40000000u, //! Opens the file for deleting or renaming in exclusive mode (Windows). //! //! Exclusive mode means to not specify the `FILE_SHARE_DELETE` option. BL_FILE_OPEN_DELETE_EXCLUSIVE = 0x80000000u BL_FORCE_ENUM_UINT32(BL_FILE_OPEN) }; //! File seek mode, see `BLFile::seek()`. //! //! \note Seek constants should be compatible with constants used by both POSIX //! and Windows API. BL_DEFINE_ENUM(BLFileSeekType) { //! Seek from the beginning of the file (SEEK_SET). BL_FILE_SEEK_SET = 0, //! Seek from the current position (SEEK_CUR). BL_FILE_SEEK_CUR = 1, //! Seek from the end of the file (SEEK_END). BL_FILE_SEEK_END = 2, //! Maximum value of `BLFileSeekType`. BL_FILE_SEEK_MAX_VALUE = 3 BL_FORCE_ENUM_UINT32(BL_FILE_SEEK) }; //! File read flags used by `BLFileSystem::readFile()`. BL_DEFINE_ENUM(BLFileReadFlags) { //! No flags. BL_FILE_READ_NO_FLAGS = 0u, //! Use memory mapping to read the content of the file. //! //! The destination buffer `BLArray<>` would be configured to use the memory mapped buffer instead of allocating its //! own. BL_FILE_READ_MMAP_ENABLED = 0x00000001u, //! Avoid memory mapping of small files. //! //! The size of small file is determined by Blend2D, however, you should expect it to be 16kB or 64kB depending on //! host operating system. BL_FILE_READ_MMAP_AVOID_SMALL = 0x00000002u, //! Do not fallback to regular read if memory mapping fails. It's worth noting that memory mapping would fail for //! files stored on filesystem that is not local (like a mounted network filesystem, etc...). BL_FILE_READ_MMAP_NO_FALLBACK = 0x00000008u BL_FORCE_ENUM_UINT32(BL_FILE_READ) }; //! \} //! \name BLFile C API Structs //! //! \{ //! A thin abstraction over a native OS file IO [C API]. struct BLFileCore { //! A file handle - either a file descriptor used by POSIX or file handle used by Windows. On both platforms the //! handle is always `intptr_t` to make FFI easier (it's basically the size of a pointer / machine register). //! //! \note In C++ mode you can use `BLFileCore::Handle` or `BLFile::Handle` to get the handle type. In C mode you //! must use `intptr_t`. A handle of value `-1` is considered invalid and/or uninitialized. This value also matches //! `INVALID_HANDLE_VALUE`, which is used by Windows API and defined to -1 as well. intptr_t handle; }; //! \} //! \name BLFileInfo Structs //! //! \{ //! File information. struct BLFileInfo { //! \name Members //! \{ uint64_t size; int64_t modifiedTime; BLFileInfoFlags flags; uint32_t uid; uint32_t gid; uint32_t reserved[5]; //! \} #if defined(__cplusplus) //! \name Accessors //! \{ //! Tests whether the file information has the given \ref flag set. BL_INLINE_NODEBUG bool hasFlag(BLFileInfoFlags flag) const noexcept { return (flags & flag) != 0; } BL_INLINE_NODEBUG bool hasOwnerR() const noexcept { return hasFlag(BL_FILE_INFO_OWNER_R); } BL_INLINE_NODEBUG bool hasOwnerW() const noexcept { return hasFlag(BL_FILE_INFO_OWNER_W); } BL_INLINE_NODEBUG bool hasOwnerX() const noexcept { return hasFlag(BL_FILE_INFO_OWNER_X); } BL_INLINE_NODEBUG bool hasGroupR() const noexcept { return hasFlag(BL_FILE_INFO_GROUP_R); } BL_INLINE_NODEBUG bool hasGroupW() const noexcept { return hasFlag(BL_FILE_INFO_GROUP_W); } BL_INLINE_NODEBUG bool hasGroupX() const noexcept { return hasFlag(BL_FILE_INFO_GROUP_X); } BL_INLINE_NODEBUG bool hasOtherR() const noexcept { return hasFlag(BL_FILE_INFO_OTHER_R); } BL_INLINE_NODEBUG bool hasOtherW() const noexcept { return hasFlag(BL_FILE_INFO_OTHER_W); } BL_INLINE_NODEBUG bool hasOtherX() const noexcept { return hasFlag(BL_FILE_INFO_OTHER_X); } BL_INLINE_NODEBUG bool hasSUID() const noexcept { return hasFlag(BL_FILE_INFO_SUID); } BL_INLINE_NODEBUG bool hasSGID() const noexcept { return hasFlag(BL_FILE_INFO_SGID); } BL_INLINE_NODEBUG bool isRegular() const noexcept { return hasFlag(BL_FILE_INFO_REGULAR); } BL_INLINE_NODEBUG bool isDirectory() const noexcept { return hasFlag(BL_FILE_INFO_DIRECTORY); } BL_INLINE_NODEBUG bool isSymlink() const noexcept { return hasFlag(BL_FILE_INFO_SYMLINK); } BL_INLINE_NODEBUG bool isCharDevice() const noexcept { return hasFlag(BL_FILE_INFO_CHAR_DEVICE); } BL_INLINE_NODEBUG bool isBlockDevice() const noexcept { return hasFlag(BL_FILE_INFO_BLOCK_DEVICE); } BL_INLINE_NODEBUG bool isFIFO() const noexcept { return hasFlag(BL_FILE_INFO_FIFO); } BL_INLINE_NODEBUG bool isSocket() const noexcept { return hasFlag(BL_FILE_INFO_SOCKET); } BL_INLINE_NODEBUG bool isHidden() const noexcept { return hasFlag(BL_FILE_INFO_HIDDEN); } BL_INLINE_NODEBUG bool isExecutable() const noexcept { return hasFlag(BL_FILE_INFO_EXECUTABLE); } BL_INLINE_NODEBUG bool isArchive() const noexcept { return hasFlag(BL_FILE_INFO_ARCHIVE); } BL_INLINE_NODEBUG bool isSystem() const noexcept { return hasFlag(BL_FILE_INFO_SYSTEM); } BL_INLINE_NODEBUG bool isValid() const noexcept { return hasFlag(BL_FILE_INFO_VALID); } //! \} #endif }; //! \} BL_BEGIN_C_DECLS //! \name BLFile C API Functions //! //! File read/write functionality is provided by \ref BLFileCore in C API and wrapped by \ref BLFile in C++ API. //! //! \{ BL_API BLResult BL_CDECL blFileInit(BLFileCore* self) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileReset(BLFileCore* self) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileOpen(BLFileCore* self, const char* fileName, BLFileOpenFlags openFlags) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileClose(BLFileCore* self) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileSeek(BLFileCore* self, int64_t offset, BLFileSeekType seekType, int64_t* positionOut) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileRead(BLFileCore* self, void* buffer, size_t n, size_t* bytesReadOut) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileWrite(BLFileCore* self, const void* buffer, size_t n, size_t* bytesWrittenOut) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileTruncate(BLFileCore* self, int64_t maxSize) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileGetInfo(BLFileCore* self, BLFileInfo* infoOut) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileGetSize(BLFileCore* self, uint64_t* fileSizeOut) BL_NOEXCEPT_C; //! \} //! \name BLFileSystem C API Functions //! //! \{ BL_API BLResult BL_CDECL blFileSystemGetInfo(const char* fileName, BLFileInfo* infoOut) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileSystemReadFile(const char* fileName, BLArrayCore* dst, size_t maxSize, BLFileReadFlags readFlags) BL_NOEXCEPT_C; BL_API BLResult BL_CDECL blFileSystemWriteFile(const char* fileName, const void* data, size_t size, size_t* bytesWrittenOut) BL_NOEXCEPT_C; //! \} BL_END_C_DECLS #ifdef __cplusplus //! \name BLFile C++ API //! //! \{ //! A thin abstraction over a native OS file IO [C++ API]. //! //! A thin wrapper around a native OS file support. The file handle is always `intptr_t` and it refers to either //! a file descriptor on POSIX targets and file handle on Windows targets. class BLFile final : public BLFileCore { public: // Prevent copy-constructor and copy-assignment. BL_INLINE_NODEBUG BLFile(const BLFile& other) noexcept = delete; BL_INLINE_NODEBUG BLFile& operator=(const BLFile& other) noexcept = delete; //! \name Construction & Destruction //! \{ BL_INLINE_NODEBUG BLFile() noexcept : BLFileCore { -1 } {} BL_INLINE_NODEBUG BLFile(BLFile&& other) noexcept { intptr_t h = other.handle; other.handle = -1; handle = h; } BL_INLINE_NODEBUG explicit BLFile(intptr_t handle) noexcept : BLFileCore { handle } {} BL_INLINE_NODEBUG BLFile& operator=(BLFile&& other) noexcept { intptr_t h = other.handle; other.handle = -1; this->close(); this->handle = h; return *this; } BL_INLINE_NODEBUG ~BLFile() noexcept { blFileReset(this); } //! \} //! \name Common Functionality //! \{ BL_INLINE_NODEBUG void swap(BLFile& other) noexcept { BLInternal::swap(this->handle, other.handle); } //! \} //! \name Interface //! \{ //! Tests whether the file is open. BL_INLINE_NODEBUG bool isOpen() const noexcept { return handle != -1; } BL_INLINE_NODEBUG BLResult open(const char* fileName, BLFileOpenFlags openFlags) noexcept { return blFileOpen(this, fileName, openFlags); } //! Closes the file (if open) and sets the file handle to -1. BL_INLINE_NODEBUG BLResult close() noexcept { return blFileClose(this); } BL_INLINE_NODEBUG BLResult seek(int64_t offset, BLFileSeekType seekType) noexcept { int64_t positionOut; return blFileSeek(this, offset, seekType, &positionOut); } BL_INLINE_NODEBUG BLResult seek(int64_t offset, BLFileSeekType seekType, int64_t* positionOut) noexcept { return blFileSeek(this, offset, seekType, positionOut); } BL_INLINE_NODEBUG BLResult read(void* buffer, size_t n, size_t* bytesReadOut) noexcept { return blFileRead(this, buffer, n, bytesReadOut); } BL_INLINE_NODEBUG BLResult write(const void* buffer, size_t n, size_t* bytesWrittenOut) noexcept { return blFileWrite(this, buffer, n, bytesWrittenOut); } BL_INLINE_NODEBUG BLResult truncate(int64_t maxSize) noexcept { return blFileTruncate(this, maxSize); } BL_INLINE_NODEBUG BLResult getInfo(BLFileInfo* infoOut) noexcept { return blFileGetInfo(this, infoOut); } BL_INLINE_NODEBUG BLResult getSize(uint64_t* sizeOut) noexcept { return blFileGetSize(this, sizeOut); } //! \} }; //! File-system utilities. namespace BLFileSystem { static BL_INLINE_NODEBUG BLResult fileInfo(const char* fileName, BLFileInfo* infoOut) noexcept { return blFileSystemGetInfo(fileName, infoOut); } //! Reads a file into the `dst` buffer. //! //! Optionally you can set `maxSize` to non-zero value that would restrict the maximum bytes to read to such //! value. In addition, `readFlags` can be used to enable file mapping. See `BLFileReadFlags` for more details. static BL_INLINE_NODEBUG BLResult readFile(const char* fileName, BLArray& dst, size_t maxSize = 0, BLFileReadFlags readFlags = BL_FILE_READ_NO_FLAGS) noexcept { return blFileSystemReadFile(fileName, &dst, maxSize, readFlags); } static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const void* data, size_t size) noexcept { size_t bytesWrittenOut; return blFileSystemWriteFile(fileName, data, size, &bytesWrittenOut); } static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const void* data, size_t size, size_t* bytesWrittenOut) noexcept { return blFileSystemWriteFile(fileName, data, size, bytesWrittenOut); } static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const BLArrayView& view) noexcept { return writeFile(fileName, view.data, view.size); } static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const BLArrayView& view, size_t* bytesWrittenOut) noexcept { return writeFile(fileName, view.data, view.size, bytesWrittenOut); } static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const BLArray& array) noexcept { return writeFile(fileName, array.view()); } static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const BLArray& array, size_t* bytesWrittenOut) noexcept { return writeFile(fileName, array.view(), bytesWrittenOut); } } // {BLFileSystem} //! \} #endif //! \} #endif // BLEND2D_FILESYSTEM_H_INCLUDED