// Copyright 2016 The Draco Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_ENCODER_H_ #define DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_ENCODER_H_ #include "draco/attributes/point_attribute.h" #include "draco/core/encoder_buffer.h" #include "draco/point_cloud/point_cloud.h" namespace draco { class PointCloudEncoder; // Base class for encoding one or more attributes of a PointCloud (or other // geometry). This base class provides only the basic interface that is used // by the PointCloudEncoder. class AttributesEncoder { public: AttributesEncoder(); // Constructs an attribute encoder associated with a given point attribute. explicit AttributesEncoder(int point_attrib_id); virtual ~AttributesEncoder() = default; // Called after all attribute encoders are created. It can be used to perform // any custom initialization, including setting up attribute dependencies. // Note: no data should be encoded in this function, because the decoder may // process encoders in a different order from the decoder. virtual bool Init(PointCloudEncoder *encoder, const PointCloud *pc); // Encodes data needed by the target attribute decoder. virtual bool EncodeAttributesEncoderData(EncoderBuffer *out_buffer); // Returns a unique identifier of the given encoder type, that is used during // decoding to construct the corresponding attribute decoder. virtual uint8_t GetUniqueId() const = 0; // Encode attribute data to the target buffer. virtual bool EncodeAttributes(EncoderBuffer *out_buffer) { if (!TransformAttributesToPortableFormat()) { return false; } if (!EncodePortableAttributes(out_buffer)) { return false; } // Encode data needed by portable transforms after the attribute is encoded. // This corresponds to the order in which the data is going to be decoded by // the decoder. if (!EncodeDataNeededByPortableTransforms(out_buffer)) { return false; } return true; } // Returns the number of attributes that need to be encoded before the // specified attribute is encoded. // Note that the attribute is specified by its point attribute id. virtual int NumParentAttributes(int32_t /* point_attribute_id */) const { return 0; } virtual int GetParentAttributeId(int32_t /* point_attribute_id */, int32_t /* parent_i */) const { return -1; } // Marks a given attribute as a parent of another attribute. virtual bool MarkParentAttribute(int32_t /* point_attribute_id */) { return false; } // Returns an attribute containing data processed by the attribute transform. // (see TransformToPortableFormat() method). This data is guaranteed to be // encoded losslessly and it can be safely used for predictors. virtual const PointAttribute *GetPortableAttribute( int32_t /* point_attribute_id */) { return nullptr; } void AddAttributeId(int32_t id) { point_attribute_ids_.push_back(id); if (id >= static_cast(point_attribute_to_local_id_map_.size())) { point_attribute_to_local_id_map_.resize(id + 1, -1); } point_attribute_to_local_id_map_[id] = static_cast(point_attribute_ids_.size()) - 1; } // Sets new attribute point ids (replacing the existing ones). void SetAttributeIds(const std::vector &point_attribute_ids) { point_attribute_ids_.clear(); point_attribute_to_local_id_map_.clear(); for (int32_t att_id : point_attribute_ids) { AddAttributeId(att_id); } } int32_t GetAttributeId(int i) const { return point_attribute_ids_[i]; } uint32_t num_attributes() const { return static_cast(point_attribute_ids_.size()); } PointCloudEncoder *encoder() const { return point_cloud_encoder_; } protected: // Transforms the input attribute data into a form that should be losslessly // encoded (transform itself can be lossy). virtual bool TransformAttributesToPortableFormat() { return true; } // Losslessly encodes data of all portable attributes. // Precondition: All attributes must have been transformed into portable // format at this point (see TransformAttributesToPortableFormat() method). virtual bool EncodePortableAttributes(EncoderBuffer *out_buffer) = 0; // Encodes any data needed to revert the transform to portable format for each // attribute (e.g. data needed for dequantization of quantized values). virtual bool EncodeDataNeededByPortableTransforms(EncoderBuffer *out_buffer) { return true; } int32_t GetLocalIdForPointAttribute(int32_t point_attribute_id) const { const int id_map_size = static_cast(point_attribute_to_local_id_map_.size()); if (point_attribute_id >= id_map_size) { return -1; } return point_attribute_to_local_id_map_[point_attribute_id]; } private: // List of attribute ids that need to be encoded with this encoder. std::vector point_attribute_ids_; // Map between point attribute id and the local id (i.e., the inverse of the // |point_attribute_ids_|. std::vector point_attribute_to_local_id_map_; PointCloudEncoder *point_cloud_encoder_; const PointCloud *point_cloud_; }; } // namespace draco #endif // DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_ENCODER_H_