// Copyright 2016 The Draco Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef DRACO_IO_PLY_DECODER_H_ #define DRACO_IO_PLY_DECODER_H_ #include #include "draco/core/decoder_buffer.h" #include "draco/core/status.h" #include "draco/draco_features.h" #include "draco/io/ply_reader.h" #include "draco/mesh/mesh.h" namespace draco { // Decodes a PLY file into draco::Mesh (or draco::PointCloud if the // connectivity data is not needed). // TODO(b/34330853): The current implementation assumes that the input vertices // are defined with x, y, z properties. The decoder also reads uint8 red, green, // blue, alpha color information, float32 defined as nx, ny, nz properties, but // all other attributes are ignored for now. class PlyDecoder { public: PlyDecoder(); // Decodes an obj file stored in the input file. Status DecodeFromFile(const std::string &file_name, Mesh *out_mesh); Status DecodeFromFile(const std::string &file_name, PointCloud *out_point_cloud); Status DecodeFromBuffer(DecoderBuffer *buffer, Mesh *out_mesh); Status DecodeFromBuffer(DecoderBuffer *buffer, PointCloud *out_point_cloud); protected: Status DecodeInternal(); DecoderBuffer *buffer() { return &buffer_; } private: Status DecodeFaceData(const PlyElement *face_element); Status DecodeVertexData(const PlyElement *vertex_element); template bool ReadPropertiesToAttribute( const std::vector &properties, PointAttribute *attribute, int num_vertices); DecoderBuffer buffer_; // Data structure that stores the decoded data. |out_point_cloud_| must be // always set but |out_mesh_| is optional. Mesh *out_mesh_; PointCloud *out_point_cloud_; }; } // namespace draco #endif // DRACO_IO_PLY_DECODER_H_