/* -*-c++-*- */ /* osgEarth - Geospatial SDK for OpenSceneGraph * Copyright 2020 Pelican Mapping * http://osgearth.org * * osgEarth is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see */ #ifndef OSGEARTHSYMBOLOGY_MESH_CONSOLIDATOR #define OSGEARTHSYMBOLOGY_MESH_CONSOLIDATOR #include #include #include namespace osgEarth { namespace Util { /** * Consolidates all the like-moded primitive sets in a geometry. * * This utility will attempt to extract all triangular primitives * from a geometry and regroup them into a smaller number of primitive sets. For * example, if you have a geometry with triangle strips, fans, and triangles, it will * combines them into one a minimal number of primitive sets containing GL_TRIANGLES. * * Limitations: * * - Will not operate on geometry with vertex attributes. * * - For geometries with tex coord arrays, all geometries must have the same configuration * (i.e., number of texcoord arrays, and the same unit bindings). */ class OSGEARTH_EXPORT MeshConsolidator { public: /** * Converts all polygon primitive sets (tristrips, trifans, polygons, etc) * into GL_TRIANGLES. Similar to the IndexMeshVisitor, except that this * retians user data pointers on the primsets. */ static void convertToTriangles( osg::Geometry& geom, bool force=false ); /** * Consolidates compatible geometries in the geode. First runs the * convertToTriangles method on each Geometry if applicable, them combines * geometies into a minimal set for performance purposes. */ static void run( osg::Geode& geode ); }; } } #endif // OSGEARTHSYMBOLOGY_MESH_CONSOLIDATOR