/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see
*/
#pragma once
#include
#include
#include
#include
namespace osgEarth { namespace Util
{
/**
* Create one of these as a static global to register an OSG plugin at startup.
*/
template
struct RegisterPluginLoader
{
RegisterPluginLoader(const std::string& name)
{
OE_HARD_ASSERT(osgDB::Registry::instance());
osgDB::Registry::instance()->addReaderWriter(new T(name));
}
};
/**
* OSG plugin that will create an instance of a type with configuration options.
*/
template
class PluginLoader : public osgDB::ReaderWriter
{
public: // Plugin stuff
PluginLoader(const std::string& name) {
supportsExtension(name, name);
}
inline ReadResult readObject(const std::string& filename, const osgDB::Options* dbOptions) const override
{
if (!acceptsExtension(osgDB::getLowerCaseFileExtension(filename)))
return ReadResult::FILE_NOT_HANDLED;
return ReadResult(new T(U::getConfigOptions(dbOptions)));
}
};
} } // namespace osgEarth