/* -*-c++-*- */ /* osgEarth - Geospatial SDK for OpenSceneGraph * Copyright 2020 Pelican Mapping * http://osgearth.org * * osgEarth is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see */ #pragma once #include #include #include #include namespace osgEarth { namespace Util { /** * Create one of these as a static global to register an OSG plugin at startup. */ template struct RegisterPluginLoader { RegisterPluginLoader(const std::string& name) { OE_HARD_ASSERT(osgDB::Registry::instance()); osgDB::Registry::instance()->addReaderWriter(new T(name)); } }; /** * OSG plugin that will create an instance of a type with configuration options. */ template class PluginLoader : public osgDB::ReaderWriter { public: // Plugin stuff PluginLoader(const std::string& name) { supportsExtension(name, name); } inline ReadResult readObject(const std::string& filename, const osgDB::Options* dbOptions) const override { if (!acceptsExtension(osgDB::getLowerCaseFileExtension(filename))) return ReadResult::FILE_NOT_HANDLED; return ReadResult(new T(U::getConfigOptions(dbOptions))); } }; } } // namespace osgEarth