/* -*-c++-*- */ /* osgEarth - Geospatial SDK for OpenSceneGraph * Copyright 2020 Pelican Mapping * http://osgearth.org * * osgEarth is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see */ #ifndef OSGEARTH_DETAIL_EXTENSION #define OSGEARTH_DETAIL_EXTENSION 1 #include "DetailOptions" #include "DetailTerrainEffect" #include #include namespace osgEarth { namespace Detail { using namespace osgEarth; /** * Extension for loading a detail texture. */ class DetailExtension : public Extension, public ExtensionInterface { public: META_OE_Extension(osgEarth, DetailExtension, detail); // CTORs DetailExtension(); DetailExtension(const DetailOptions& options); // DTOR virtual ~DetailExtension(); public: // Extension void setDBOptions(const osgDB::Options* dbOptions) override; const ConfigOptions& getConfigOptions() const override { return _options; } public: // ExtensionInterface bool connect(MapNode* mapNode) override; bool disconnect(MapNode* mapNode) override; private: const DetailOptions _options; osg::ref_ptr _dbOptions; osg::ref_ptr _effect; }; } } // namespace osgEarth::Detail #endif // OSGEARTH_DETAIL_EXTENSION