/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see
*/
#ifndef OSGEARTH_ANNO_LOCAL_GEOMETRY_NODE_H
#define OSGEARTH_ANNO_LOCAL_GEOMETRY_NODE_H 1
#include
#include
#include
#include
#include
namespace osgEarth
{
/**
* Simple node that renders geometry into a scene graph node. The geometry
* is in a local tangent plane that may be positioned somewhere on the
* Map's surface.
*
* As a GeoPositionNode, the LGN's main location is controlled by the
* setPosition method. Terrain following is controlled by using a GeoPoint
* with an altitude value relative to the terrain.
*/
class OSGEARTH_EXPORT LocalGeometryNode : public GeoPositionNode
{
public:
//! Construct a new empty LocalGeometryNode
LocalGeometryNode();
//! Construct a new empty LocalGeometryNode and assign it a geoemtry and style
LocalGeometryNode(
Geometry* geom,
const Style& style );
/**
* Gets the Style used to create thenode.
*/
const Style& getStyle() const { return _style; }
/**
* Sets a new style for the node
*/
void setStyle(const Style& style);
/**
* Gets the geometry used to create this node (if applicable)
*/
const Geometry* getGeometry() const { return _geom.get(); }
/**
* Sets new geometry for this node.
*/
void setGeometry( Geometry* geom );
public: // GeoPositionNode
virtual void setPosition(const GeoPoint&);
public: // AnnotationNode
virtual void setMapNode(MapNode*);
public:
/**
* Constructs an LGN from a serialized Config.
*/
LocalGeometryNode(
const Config& conf,
const osgDB::Options* dbOptions);
virtual Config getConfig() const;
public: // osg::Node
virtual void traverse(osg::NodeVisitor&);
protected:
virtual ~LocalGeometryNode() { }
Style _style;
osg::ref_ptr _node;
osg::ref_ptr _geom;
bool _clampInUpdateTraversal;
bool _perVertexClampingEnabled;
typedef TerrainCallbackAdapter ClampCallback;
osg::ref_ptr _clampCallback;
GeometryClamper::LocalData _clamperData;
void compileGeometry();
void togglePerVertexClamping();
void reclamp();
public:
void onTileUpdate(
const TileKey& key,
osg::Node* graph,
TerrainCallbackContext& context);
virtual void clamp(
osg::Node* graph,
const Terrain* terrain);
private:
void construct();
GeoPoint _lastPosition;
};
}
#endif // OSGEARTH_ANNO_LOCAL_GEOMETRY_NODE_H