/* -*-c++-*- */ /* osgEarth - Geospatial SDK for OpenSceneGraph * Copyright 2020 Pelican Mapping * http://osgearth.org * * osgEarth is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see */ #ifndef OSGEARTH_RANDOM_H #define OSGEARTH_RANDOM_H 1 #include namespace osgEarth { namespace Util { /** * Psuedo random number generator. Results are guaranteed to be consistent across * machines given the same seed value. */ class OSGEARTH_EXPORT Random { public: enum Method { METHOD_FAST // not great, but super-fast and cheap. }; public: /** * Constructs a new random number generator. It is seeded with * the system clock. * @param method RNG method to use */ Random( Method method =METHOD_FAST ); /** * Constucts a new random number generator with a user-specified seed. * The results are guaranteed to be globally consistent. * @param seed RNG seed value * @param method RNG method to use */ Random( unsigned seed, Method method =METHOD_FAST ); /** * Copy constructor. */ Random( const Random& rhs ); /** dtor */ virtual ~Random() { } /** * Seeds the PRNG with a new seed. */ void seed(unsigned s); /** * Resets the PRNG to its initial state (initial seed). */ void reset(); /** * Gets the next random number as an unsigned int. * @param mod Modulus value. The result will fall within the range [0..mod) */ unsigned next( unsigned mod ); /** * Gets the next random number as a double in the range [0..1]. */ double next(); private: Method _method; unsigned _seed; unsigned _next; }; } } #endif // OSGEARTH_RANDOM_H