#ifndef __dom150Profile_cg_h__ #define __dom150Profile_cg_h__ #include #include <1.5/dom/domTypes.h> #include <1.5/dom/domElements.h> #include <1.5/dom/domAsset.h> #include <1.5/dom/domFx_code.h> #include <1.5/dom/domFx_include.h> #include <1.5/dom/domCg_newparam.h> #include <1.5/dom/domFx_annotate.h> #include <1.5/dom/domCg_pass.h> #include <1.5/dom/domExtra.h> class DAE; namespace ColladaDOM150 { /** * Opens a block of CG platform-specific data types and technique declarations. */ class domProfile_cg : public daeElement { public: virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::PROFILE_CG; } static daeInt ID() { return 258; } virtual daeInt typeID() const { return ID(); } public: class domTechnique; typedef daeSmartRef domTechniqueRef; typedef daeTArray domTechnique_Array; /** * Holds a description of the textures, samplers, shaders, parameters, and * passes necessary for rendering this effect using one method. */ class domTechnique : public daeElement { public: virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::TECHNIQUE; } static daeInt ID() { return 259; } virtual daeInt typeID() const { return ID(); } protected: // Attributes /** * The id attribute is a text string containing the unique identifier of * this element. This value must be unique within the instance document. * Optional attribute. */ xsID attrId; /** * The sid attribute is a text string value containing the sub-identifier * of this element. This value must be unique within the scope of the parent * element. Optional attribute. */ domSid attrSid; protected: // Elements /** * The technique element may contain an asset element. @see domAsset */ domAssetRef elemAsset; domFx_annotate_Array elemAnnotate_array; /** * A static declaration of all the render states, shaders, and settings for * one rendering pipeline. @see domPass */ domCg_pass_Array elemPass_array; domExtra_Array elemExtra_array; public: //Accessors and Mutators /** * Gets the id attribute. * @return Returns a xsID of the id attribute. */ xsID getId() const { return attrId; } /** * Sets the id attribute. * @param atId The new value for the id attribute. */ void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true; if( _document != NULL ) _document->changeElementID( this, attrId ); } /** * Gets the sid attribute. * @return Returns a domSid of the sid attribute. */ domSid getSid() const { return attrSid; } /** * Sets the sid attribute. * @param atSid The new value for the sid attribute. */ void setSid( domSid atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[1] = true; } /** * Gets the asset element. * @return a daeSmartRef to the asset element. */ const domAssetRef getAsset() const { return elemAsset; } /** * Gets the annotate element array. * @return Returns a reference to the array of annotate elements. */ domFx_annotate_Array &getAnnotate_array() { return elemAnnotate_array; } /** * Gets the annotate element array. * @return Returns a constant reference to the array of annotate elements. */ const domFx_annotate_Array &getAnnotate_array() const { return elemAnnotate_array; } /** * Gets the pass element array. * @return Returns a reference to the array of pass elements. */ domCg_pass_Array &getPass_array() { return elemPass_array; } /** * Gets the pass element array. * @return Returns a constant reference to the array of pass elements. */ const domCg_pass_Array &getPass_array() const { return elemPass_array; } /** * Gets the extra element array. * @return Returns a reference to the array of extra elements. */ domExtra_Array &getExtra_array() { return elemExtra_array; } /** * Gets the extra element array. * @return Returns a constant reference to the array of extra elements. */ const domExtra_Array &getExtra_array() const { return elemExtra_array; } protected: /** * Constructor */ domTechnique(DAE& dae) : daeElement(dae), attrId(), attrSid(), elemAsset(), elemAnnotate_array(), elemPass_array(), elemExtra_array() {} /** * Destructor */ virtual ~domTechnique() {} /** * Overloaded assignment operator */ virtual domTechnique &operator=( const domTechnique &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(DAE& dae); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(DAE& dae); }; protected: // Attributes /** * The id attribute is a text string containing the unique identifier of * this element. This value must be unique within the instance document. * Optional attribute. */ xsID attrId; /** * The type of platform. This is a vendor-defined character string that indicates * the platform or capability target for the technique. Optional */ xsNCName attrPlatform; protected: // Elements domAssetRef elemAsset; domFx_code_Array elemCode_array; domFx_include_Array elemInclude_array; domCg_newparam_Array elemNewparam_array; /** * Holds a description of the textures, samplers, shaders, parameters, and * passes necessary for rendering this effect using one method. @see domTechnique */ domTechnique_Array elemTechnique_array; domExtra_Array elemExtra_array; /** * Used to preserve order in elements that do not specify strict sequencing of sub-elements. */ daeElementRefArray _contents; /** * Used to preserve order in elements that have a complex content model. */ daeUIntArray _contentsOrder; /** * Used to store information needed for some content model objects. */ daeTArray< daeCharArray * > _CMData; public: //Accessors and Mutators /** * Gets the id attribute. * @return Returns a xsID of the id attribute. */ xsID getId() const { return attrId; } /** * Sets the id attribute. * @param atId The new value for the id attribute. */ void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; if( _document != NULL ) _document->changeElementID( this, attrId ); } /** * Gets the platform attribute. * @return Returns a xsNCName of the platform attribute. */ xsNCName getPlatform() const { return attrPlatform; } /** * Sets the platform attribute. * @param atPlatform The new value for the platform attribute. */ void setPlatform( xsNCName atPlatform ) { *(daeStringRef*)&attrPlatform = atPlatform;} /** * Gets the asset element. * @return a daeSmartRef to the asset element. */ const domAssetRef getAsset() const { return elemAsset; } /** * Gets the code element array. * @return Returns a reference to the array of code elements. */ domFx_code_Array &getCode_array() { return elemCode_array; } /** * Gets the code element array. * @return Returns a constant reference to the array of code elements. */ const domFx_code_Array &getCode_array() const { return elemCode_array; } /** * Gets the include element array. * @return Returns a reference to the array of include elements. */ domFx_include_Array &getInclude_array() { return elemInclude_array; } /** * Gets the include element array. * @return Returns a constant reference to the array of include elements. */ const domFx_include_Array &getInclude_array() const { return elemInclude_array; } /** * Gets the newparam element array. * @return Returns a reference to the array of newparam elements. */ domCg_newparam_Array &getNewparam_array() { return elemNewparam_array; } /** * Gets the newparam element array. * @return Returns a constant reference to the array of newparam elements. */ const domCg_newparam_Array &getNewparam_array() const { return elemNewparam_array; } /** * Gets the technique element array. * @return Returns a reference to the array of technique elements. */ domTechnique_Array &getTechnique_array() { return elemTechnique_array; } /** * Gets the technique element array. * @return Returns a constant reference to the array of technique elements. */ const domTechnique_Array &getTechnique_array() const { return elemTechnique_array; } /** * Gets the extra element array. * @return Returns a reference to the array of extra elements. */ domExtra_Array &getExtra_array() { return elemExtra_array; } /** * Gets the extra element array. * @return Returns a constant reference to the array of extra elements. */ const domExtra_Array &getExtra_array() const { return elemExtra_array; } /** * Gets the _contents array. * @return Returns a reference to the _contents element array. */ daeElementRefArray &getContents() { return _contents; } /** * Gets the _contents array. * @return Returns a constant reference to the _contents element array. */ const daeElementRefArray &getContents() const { return _contents; } protected: /** * Constructor */ domProfile_cg(DAE& dae) : daeElement(dae), attrId(), attrPlatform(), elemAsset(), elemCode_array(), elemInclude_array(), elemNewparam_array(), elemTechnique_array(), elemExtra_array() {} /** * Destructor */ virtual ~domProfile_cg() { daeElement::deleteCMDataArray(_CMData); } /** * Overloaded assignment operator */ virtual domProfile_cg &operator=( const domProfile_cg &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(DAE& dae); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(DAE& dae); }; } // ColladaDOM150 #endif