/* -*-c++-*- */ /* osgEarth - Geospatial SDK for OpenSceneGraph * Copyright 2020 Pelican Mapping * http://osgearth.org * * osgEarth is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see */ #ifndef OSGEARTH_HORIZON_CLIP_PLANE_H #define OSGEARTH_HORIZON_CLIP_PLANE_H 1 #include #include #include #include #include #include namespace osgEarth { /** * Installs an OpenGL clip plane that will clip graphics * at the geocentric horizon. Usage: * * HorizonClipPlane* hcp = new HorizonClipPlane(); * hcp->setClipPlaneNumber(0); * mapNode->addCullCallback(hcp); * * Then, anywhere under that node that you want to apply clipping: * * node->getOrCreateStateSet()->setMode(GL_CLIP_DISTANCE0, 1); */ class OSGEARTH_EXPORT HorizonClipPlane : public osg::NodeCallback { public: //! Construct a new horizon clip plane with default (WGS84) ellipsoid HorizonClipPlane(); //! Construct a new horizon clip plane with specific ellipsoid HorizonClipPlane(const Ellipsoid&); //! Set the GL clip plane to use. Default is zero. void setClipPlaneNumber(unsigned n); unsigned getClipPlaneNumber() const { return _num; } public: // osg::NodeCallback void operator()(osg::Node* node, osg::NodeVisitor* nv); public: // osg::Object virtual void resizeGLObjectBuffers(unsigned maxSize); virtual void releaseGLObjects(osg::State* state) const; private: unsigned _num; Ellipsoid _ellipsoid; struct PerCameraData { osg::ref_ptr horizon; osg::ref_ptr stateSet; osg::ref_ptr uniform; }; typedef PerObjectFastMap DataMap; DataMap _data; struct ResizeFunctor : public DataMap::Functor { unsigned _s; ResizeFunctor(unsigned s) : _s(s) { } virtual void operator()(PerCameraData& data); }; struct ReleaseFunctor : public DataMap::ConstFunctor { osg::State* _state; ReleaseFunctor(osg::State* state) : _state(state) { } virtual void operator()(const PerCameraData& data) const; }; }; } // namespace osgEarth #endif // OSGEARTH_HORIZON_CLIP_PLANE_H