/* -*-c++-*- */ /* osgEarth - Geospatial SDK for OpenSceneGraph * Copyright 2020 Pelican Mapping * http://osgearth.org * * osgEarth is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see */ #ifndef OSGEARTHSYMBOLOGY_MESH_SUBDIVIDER #define OSGEARTHSYMBOLOGY_MESH_SUBDIVIDER #include #include #include #include namespace osgEarth { /** * Recursively subdivides (tesselates) a geocentric geometry mesh to the specified * granularity. This class will densify a geocentric primitive to more accurately * conform to the ellipsoidal surface of the earth, for example. */ class OSGEARTH_EXPORT MeshSubdivider { public: /** * Construct a new subdivider. * Optionally, provide localizer/delocalizer transforms that will take * vertex locations in and out of world geocentric coordinates. */ MeshSubdivider( const osg::Matrixd& world2local =osg::Matrixd::identity(), const osg::Matrixd& local2world =osg::Matrixd::identity() ); /** * Sets the maximum number elements in each generated primitive set. */ void setMaxElementsPerEBO( unsigned int value ) { _maxElementsPerEBO = value; } /** * Subdivides an OSG geometry's primitives to the specified granularity. * Granularity is an angle, specified in radians - it is the maximum * allowable angle between two points in a triangle. * * This method will also coalesce all the polygonal primitive sets in the geometry * into a single GL_TRIANGLES primitive. * * Note! This utility currently does nothing with repsect to the geometry's * color or texture attributes, so it is best used prior to setting those. */ void run( osg::Geometry& geom, double granurality_radians, GeoInterpolation interp =GEOINTERP_RHUMB_LINE ); protected: osg::Matrixd _local2world, _world2local; unsigned int _maxElementsPerEBO; }; } // namespace osgEarth #endif // OSGEARTHSYMBOLOGY_MESH_SUBDIVIDER