/* -*-c++-*- */ /* osgEarth - Geospatial SDK for OpenSceneGraph * Copyright 2008-2012 Pelican Mapping * http://osgearth.org * * osgEarth is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see */ #ifndef OSGEARTH_METATILE_H #define OSGEARTH_METATILE_H #include #include #include #include #include #include namespace osgEarth { namespace Util { using namespace osgEarth; /** * Metadata groups a collection of adjacent data tiles * together to facilitate operations that overlap multiple tiles. */ class OSGEARTH_EXPORT MetaImage { public: //! Construct a new Metatiled image MetaImage() { } //! Sets the data at location (x,y), where (0,0) is the center. bool setImage(int x, int y, osg::Image* image, const osg::Matrix& scaleBias); //! Gets the image at the neighbor location (x,y). const osg::Image* getImage(int x, int y) const; //! Gets the positioning matrix for neightbor location (x,y). const osg::Matrix& getScaleBias(int x, int y) const; //! Reads the data from parametric location (u,v), where [u,v] in [-1, +2]. //! Returns true upon success with the value in [output]; //! false if there is no tile at the read location. virtual bool read(double u, double v, osg::Vec4f& output); void dump() const; protected: struct Tile { Tile(); bool _failed; osg::ref_ptr _imageRef; ImageUtils::PixelReader _read; osg::Matrix _scaleBias; }; Tile _tiles[3][3]; // col, row }; class OSGEARTH_EXPORT TileKeyMetaImage : public MetaImage { public: using CreateImageFunction = std::function< GeoImage(const TileKey&, ProgressCallback*)>; //! Construct TileKeyMetaImage(); //! Sets the center tilekey void setTileKey(const TileKey& value); //! CreateImage function void setCreateImageFunction(CreateImageFunction value); public: // MetaImage bool read(double u, double v, osg::Vec4f& output) override; private: TileKey _center; CreateImageFunction _createImage; }; /** * MetaTile is a framework for treating a center tile and its 8 neighbors * as a single larger tile. As you sample the tile with the read() function, * it will automatically load the neighbors based on the u,v coordinates. */ template class MetaTile { public: using CreateTileFunction = std::function; MetaTile() : _progress(nullptr) { } //! Function that will create new neighbor tiles given a tile key inline void setCreateTileFunction(CreateTileFunction value); //! Center tile of this metatile. Must call this before attempting //! to read. Must call setCreateTileFunction before calling this. //! This will "fall back" on ancestor tiles until it find valid data. inline void setCenterTileKey(const TileKey& key, ProgressCallback* progress); //! Center tile of this metatile. Must call this before attempting //! to read. Must call setCreateTileFunction before calling this. inline void setCenterTileKey(const TileKey& key, const osg::Matrix& scale_bias); //! Read the value of a pixel of unit coordinates [u,v] relative to //! the center tile of the meta inline bool read(typename T::pixel_type& output, double u, double v); inline bool read(typename T::pixel_type& output, int s, int t); //! Read the value of a pixel of unit coordinates [u,v] relative to //! the center tile of the meta and return a pointer to the //! underlying data value instead of copying it to avoid expensive data copies. inline const typename T::pixel_type* read(double u, double v); inline const typename T::pixel_type* read(int s, int t); //! The scale&bias of the tile relative to the key originally passed //! to setCenterTileKey inline const osg::Matrix& getScaleBias() const { return _scale_bias; } inline bool valid() { return _tiles(0,0)._data.valid(); } const T& getCenterTile() { return _tiles(0, 0)._data; } private: TileKey _centerKey; CreateTileFunction _createTile; ProgressCallback* _progress; // one component tile struct Tile { Tile() : _failed(false) { } bool _failed; T _data; }; // sparse grid for metatile components struct Grid : public std::unordered_map { inline Tile& operator()(int x, int y) { return this->operator[](y * 100 + x); } }; Grid _tiles; osg::Matrix _scale_bias; // scale/bias matrix of _centerKey unsigned _width, _height; }; template void MetaTile::setCenterTileKey(const TileKey& original_key, ProgressCallback* progress) { OE_HARD_ASSERT(_createTile != nullptr, "Must call setCreateTileFunction() before calling setCenterTileKey()"); // Fall back on parent keys until we get real data TileKey key; for (key = original_key; !_tiles(0,0)._data.valid() && key.valid(); key.makeParent()) { _tiles(0,0)._data = _createTile(key, progress); _centerKey = key; _width = _tiles(0, 0)._data.s(); _height = _tiles(0, 0)._data.t(); } original_key.getExtent().createScaleBias(_centerKey.getExtent(), _scale_bias); _progress = progress; } template void MetaTile::setCenterTileKey( const TileKey& original_key, const osg::Matrix& scale_bias) { OE_HARD_ASSERT(_createTile != nullptr, "Must call setCreateTileFunction() before calling setCenterTileKey()"); // Fall back on parent keys until we get real data TileKey key; for (key = original_key; !_tiles(0, 0)._data.valid() && key.valid(); key.makeParent()) { _tiles(0, 0)._data = _createTile(key, nullptr); _centerKey = key; _width = _tiles(0, 0)._data.s(); _height = _tiles(0, 0)._data.t(); } original_key.getExtent().createScaleBias(_centerKey.getExtent(), _scale_bias); _scale_bias.preMult(scale_bias); } template void MetaTile::setCreateTileFunction(typename MetaTile::CreateTileFunction value) { _createTile = value; } template bool MetaTile::read(typename T::pixel_type& output, double u, double v) { // scale and bias the u,v to the real center key u = u * _scale_bias(0, 0) + _scale_bias(3, 0); v = v * _scale_bias(1, 1) + _scale_bias(3, 1); // tile number: // TODO: when this hits an exact boundary (i.e. 1.0) which is the // correct tile to choose? The actual answer is that when using // metatile, you should probably always use forEachPixelOnCenter // which will never land on a boundary exactly. -gw int x = (int)::floor(u); int y = (int)::floor(v); Tile& tile = _tiles(x, y); // if we already tried to load this tile and failed, bail out if (tile._failed) return false; // if we still need to load this tile, do so if (!tile._data.valid() && _createTile != nullptr) { TileKey key = _centerKey.createNeighborKey(x, -y); tile._data = _createTile(key, nullptr); if (!tile._data.valid()) { tile._failed = true; } } if (tile._failed) return false; // tile-local coordinates for sampling: u = u - (double)x; v = v - (double)y; return tile._data.read(output, u, v); } template const typename T::pixel_type* MetaTile::read(double u, double v) { // scale and bias the u,v to the real center key u = u * _scale_bias(0, 0) + _scale_bias(3, 0); v = v * _scale_bias(1, 1) + _scale_bias(3, 1); // tile number: // TODO: when this hits an exact boundary (i.e. 1.0) which is the // correct tile to choose? The actual answer is that when using // metatile, you should probably always use forEachPixelOnCenter // which will never land on a boundary exactly. -gw int x = (int)::floor(u); int y = (int)::floor(v); Tile& tile = _tiles(x, y); // if we already tried to load this tile and failed, bail out if (tile._failed) return nullptr; // if we still need to load this tile, do so if (!tile._data.valid() && _createTile != nullptr) { TileKey key = _centerKey.createNeighborKey(x, -y); tile._data = _createTile(key, nullptr); if (!tile._data.valid()) { tile._failed = true; } } if (tile._failed) return nullptr; // tile-local coordinates for sampling: u = u - (double)x; v = v - (double)y; return tile._data.read(u, v); } template bool MetaTile::read(typename T::pixel_type& output, int s, int t) { if (_tiles(0, 0)._failed) return false; // scale and bias the u,v to the real center key s = (int)floor((double)s * _scale_bias(0, 0) + _scale_bias(3, 0)*(double)_width); t = (int)floor((double)t * _scale_bias(1, 1) + _scale_bias(3, 1)*(double)_height); // tile number: int x = (int)::floor((double)s / (double)_width); int y = (int)::floor((double)t / (double)_height); Tile& tile = _tiles(x, y); // if we already tried to load this tile and failed, bail out if (tile._failed) return false; // if we still need to load this tile, do so if (!tile._data.valid() && _createTile != nullptr) { TileKey key = _centerKey.createNeighborKey(x, -y); tile._data = _createTile(key, nullptr); if (!tile._data.valid()) { tile._failed = true; } } if (tile._failed) return false; // tile-local coordinates for sampling: if (s < 0) { s = s % _width; if (s < 0) s += _width; } else s = s % _width; if (t < 0) { t = t % _height; if (t < 0) t += _height; } else t = t % _height; return tile._data.read(output, (unsigned)s, (unsigned)t); } template const typename T::pixel_type* MetaTile::read(int s, int t) { if (_tiles(0, 0)._failed) return nullptr; // scale and bias the u,v to the real center key s = (int)floor((double)s * _scale_bias(0, 0) + _scale_bias(3, 0) * (double)_width); t = (int)floor((double)t * _scale_bias(1, 1) + _scale_bias(3, 1) * (double)_height); // tile number: int x = (int)::floor((double)s / (double)_width); int y = (int)::floor((double)t / (double)_height); Tile& tile = _tiles(x, y); // if we already tried to load this tile and failed, bail out if (tile._failed) return nullptr; // if we still need to load this tile, do so if (!tile._data.valid() && _createTile != nullptr) { TileKey key = _centerKey.createNeighborKey(x, -y); tile._data = _createTile(key, nullptr); if (!tile._data.valid()) { tile._failed = true; } } if (tile._failed) return nullptr; // tile-local coordinates for sampling: if (s < 0) { s = s % _width; if (s < 0) s += _width; } else s = s % _width; if (t < 0) { t = t % _height; if (t < 0) t += _height; } else t = t % _height; return tile._data.read((unsigned)s, (unsigned)t); } } } #endif // OSGEARTH_METATILE_H