/* -*-c++-*- */ /* osgEarth - Geospatial SDK for OpenSceneGraph * Copyright 2020 Pelican Mapping * http://osgearth.org * * osgEarth is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see */ #ifndef OSGEARTH_TILED_FEATURE_MODEL_LAYER #define OSGEARTH_TILED_FEATURE_MODEL_LAYER 1 #include #include #include #include #include #include #include #include #include namespace osgEarth { class Map; } namespace osgEarth { class FeatureNodeFactory; /** * Layer that creates a tiled scene graph from feature data and symbology. */ class OSGEARTH_EXPORT TiledFeatureModelLayer : public TiledModelLayer { public: // serialization class OSGEARTH_EXPORT Options : public TiledModelLayer::Options, public FeatureModelOptions, public GeometryCompilerOptions { public: // constructors Options(); Options(const ConfigOptions& options); OE_OPTION_LAYER(FeatureSource, features); Config getConfig() const override; protected: // LayerOptions void mergeConfig(const Config& conf) override; private: void fromConfig(const Config& conf); }; public: META_Layer(osgEarth, TiledFeatureModelLayer, Options, TiledModelLayer, TiledFeatureModel); //! The feature source from which to read geometry. void setFeatureSource(FeatureSource* layer); FeatureSource* getFeatureSource() const; //! Stylesheet to apply to the features void setStyleSheet(StyleSheet* value); StyleSheet* getStyleSheet() const; //! Whether to enable GL blending void setAlphaBlending(const bool& value); const bool& getAlphaBlending() const; //! Whether to support lighting void setEnableLighting(const bool& value); const bool& getEnableLighting() const; public: // Layer // opens the layer and returns the status Status openImplementation() override; // closes the layer Status closeImplementation() override; //! Extent of the feature layer, if available (INVALID if not) const GeoExtent& getExtent() const override; //! Serialization Config getConfig() const override; public: // TiledModelLayer //! Tiling profile of this layer const Profile* getProfile() const override; //! Minimum available LOD of tiles unsigned getMinLevel() const override; //! Maximum available LOD of tiles unsigned getMaxLevel() const override; protected: // Layer // called by the map when this layer is added void addedToMap(const Map*) override; // called by the map when this layer is removed void removedFromMap(const Map*) override; // post-ctor initialization void init() override; protected: // TiledModelLayer //! Creates an OSG node from a tile key. osg::ref_ptr createTileImplementation(const TileKey&, ProgressCallback*) const override; protected: virtual ~TiledFeatureModelLayer(); osg::ref_ptr _session; FeatureFilterChain _filters; osg::ref_ptr< FeatureSourceIndex > _featureIndex; }; } // namespace osgEarth #endif // OSGEARTH_FEATURES_FEATURE_MODEL_LAYER