/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGUI_STYLE #define OSGUI_STYLE #include <osg/Object> #include <osg/BoundingBox> #include <osg/Texture2D> #include <osg/Depth> #include <osg/ColorMask> #include <osg/Vec4> #include <osgUI/AlignmentSettings> #include <osgUI/FrameSettings> #include <osgUI/TextSettings> namespace osgUI { class OSGUI_EXPORT Style : public osg::Object { public: Style(); Style(const Style& style, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(osgUI, Style); static osg::ref_ptr<Style>& instance(); void setBackgroundColor(const osg::Vec4& color) { _backgroundColor = color; } const osg::Vec4& getBackgroundColor() const { return _backgroundColor; } void setTextColor(const osg::Vec4& color) { _textColor = color; } const osg::Vec4& getTextColor() const { return _textColor; } void setDisabledTextColor(const osg::Vec4& color) { _disabledTextColor = color; } const osg::Vec4& getDisabledTextColor() const { return _disabledTextColor; } virtual osg::Node* createDepthSetPanel(const osg::BoundingBox& extents); virtual osg::Node* createPanel(const osg::BoundingBox& extents, const osg::Vec4& colour); virtual osg::Node* createFrame(const osg::BoundingBox& extents, const FrameSettings* frameSettings, const osg::Vec4& colour); virtual osg::Node* createText(const osg::BoundingBox& extents, const AlignmentSettings* as, const TextSettings* textSettings, const std::string& text); virtual osg::Node* createIcon(const osg::BoundingBox& extents, const std::string& filename, const osg::Vec4& colour); virtual void setupDialogStateSet(osg::StateSet* stateset, int binNum); virtual void setupPopupStateSet(osg::StateSet* stateset, int binNum); virtual void setupClipStateSet(const osg::BoundingBox& extents, osg::StateSet* stateset); protected: virtual ~Style() {} osg::ref_ptr<osg::Depth> _disabledDepthWrite; osg::ref_ptr<osg::Depth> _enabledDepthWrite; osg::ref_ptr<osg::ColorMask> _disableColorWriteMask; osg::ref_ptr<osg::Texture2D> _clipTexture; osg::Vec4 _backgroundColor; osg::Vec4 _textColor; osg::Vec4 _disabledTextColor; }; } #endif