// // SPDX-License-Identifier: BSD-3-Clause // Copyright (c) Contributors to the OpenEXR Project. // #ifndef INCLUDED_IMF_INPUT_FILE_H #define INCLUDED_IMF_INPUT_FILE_H //----------------------------------------------------------------------------- // // class InputFile -- a scanline-based interface that can be used // to read both scanline-based and tiled OpenEXR image files. // //----------------------------------------------------------------------------- #include "ImfForward.h" #include "ImfThreading.h" #include "ImfContext.h" OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER class TiledInputFile; /// \brief Provides generic access to read an image from an EXR file /// /// There are a suite of classes for accessing image data, depending /// on the level of complexity your application demands. This one is /// perhaps a good starting point. There is a simpler one in \sa /// RgbaInputFile, but that has very noted limitations of only being /// for a 16-bit half, RGBA image. This class gives access to /// arbitrary channels and data type outputs. It also will convert a /// tiled image into a "normal" image, and simplify access if you only /// want the first part, first image of a file. /// /// If you will be accessing tiles (say for a renderer), working with /// multi-part images, or reading deep data there are other classes /// which provide API for handling that complexity more efficiently: /// /// MultiPartInputFile /// can be constructed but not directly accessible /// - InputPart (the part-based class corresponding to this class) /// - TiledInputPart /// - DeepTiledInputPart /// - DeepScanlineInputPart /// - ScanlineInputPart [[[ NEW, but for consistency ]]] /// TiledInputFile /// DeepScanLineInputFile /// DeepTiledInputFile /// ScanLineInputFile /// /// Of these, InputFile provide somewhat of a barrier to knowing what /// the file actually contains, such that it allows you to read a file /// as if it is scanlines, even if it is actually tiled under the /// covers. Similar, a deep file is automatically composited for the /// user. If a multi-part file is opened, the first part will be /// provided. /// /// For most code, it is suggested to use MultiPartInputFile and the /// API provided by the relevant part classes, but if only a simple /// API is needed, InputFile will certainly hide much of the /// complexity. class IMF_EXPORT_TYPE InputFile { public: //------------------------------------------------------------- // A constructor that attaches the new InputFile object to a // file that has already been opened. Destroying the InputFile // object will not close the file. // // numThreads determines the number of threads that will be // used to read the file (see ImfThreading.h). //------------------------------------------------------------- IMF_EXPORT InputFile ( OPENEXR_IMF_INTERNAL_NAMESPACE::IStream& is, int numThreads = globalThreadCount ()); //----------------------------------------------------------- // A constructor that opens the file with the specified name. // Destroying the InputFile object will close the file. // // numThreads determines the number of threads that will be // used to read the file (see ImfThreading.h). //----------------------------------------------------------- IMF_EXPORT InputFile (const char filename[], int numThreads = globalThreadCount ()); //----------------------------------------------------------- // A constructor that opens the file with the specified name // and context initialization routines // Destroying the InputFile object will close the file. //----------------------------------------------------------- IMF_EXPORT InputFile ( const char* filename, const ContextInitializer& ctxtinit, int numThreads = globalThreadCount ()); //------------------------ // Access to the file name //------------------------ IMF_EXPORT const char* fileName () const; //-------------------------- // Access to the file header //-------------------------- IMF_EXPORT const Header& header () const; //---------------------------------- // Access to the file format version //---------------------------------- IMF_EXPORT int version () const; //----------------------------------------------------------- // Set the current frame buffer -- copies the FrameBuffer // object into the InputFile object. // // The current frame buffer is the destination for the pixel // data read from the file. The current frame buffer must be // set at least once before readPixels() is called. // The current frame buffer can be changed after each call // to readPixels(). //----------------------------------------------------------- IMF_EXPORT void setFrameBuffer (const FrameBuffer& frameBuffer); //----------------------------------- // Access to the current frame buffer //----------------------------------- IMF_EXPORT const FrameBuffer& frameBuffer () const; //--------------------------------------------------------------- // Check if the file is complete: // // isComplete() returns true if all pixels in the data window are // present in the input file, or false if any pixels are missing. // (Another program may still be busy writing the file, or file // writing may have been aborted prematurely.) //--------------------------------------------------------------- IMF_EXPORT bool isComplete () const; //--------------------------------------------------------------- // Check if SSE optimization is enabled // // Call after setFrameBuffer() to query whether optimized file decoding // is available - decode times will be faster if returns true // // Optimization depends on: // the file type (only scanline data is supported), // the framebuffer channels (RGB/RGBA mono or stereo) // the framebuffer channel types (all channels half-float format only) // the file channels (RGB/RGBA mono or stereo) // the file channel types (all channel half-float format only) // whether SSE2 instruction support was detected at compile time // // Calling isOptimizationEnabled before setFrameBuffer will throw an exception // //--------------------------------------------------------------- OPENEXR_DEPRECATED ("No longer meaningful") IMF_EXPORT bool isOptimizationEnabled () const; //--------------------------------------------------------------- // Read pixel data: // // readPixels(s1,s2) reads all scan lines with y coordinates // in the interval [min (s1, s2), max (s1, s2)] from the file, // and stores them in the current frame buffer. // // Both s1 and s2 must be within the interval // [header().dataWindow().min.y, header().dataWindow().max.y] // // The scan lines can be read from the file in random order, and // individual scan lines may be skipped or read multiple times. // For maximum efficiency, the scan lines should be read in the // order in which they were written to the file. // // readPixels(s) calls readPixels(s,s). // //--------------------------------------------------------------- IMF_EXPORT void readPixels (int scanLine1, int scanLine2); IMF_EXPORT void readPixels (int scanLine); //---------------------------------------------- // Combines the setFrameBuffer and readPixels into a singular // call. This does more than that in that it can, with the right // conditions, not require a lock on the file, such that multiple // (external to OpenEXR) threads can read at the same time on // different framebuffers // // NB: if the underlying file is deep or tiled, that requires // translation, so will not do the pass through, but will behave // in a threadsafe manner (where the only way that was possible // before was to have a larger framebuffer, set the framebuffer // once, then call readPixels by the external threads, although // that occured with a mutex and so the reads were serialized. // There are reasons why that might still be serialized, such as a // non-threadable stream. //---------------------------------------------- IMF_EXPORT void readPixels ( const FrameBuffer& frameBuffer, int scanLine1, int scanLine2); //---------------------------------------------- // Read a block of raw pixel data from the file, // without uncompressing it (this function is // used to implement OutputFile::copyPixels()). //---------------------------------------------- IMF_EXPORT void rawPixelData ( int firstScanLine, const char*& pixelData, int& pixelDataSize); //---------------------------------------------- // Read a scanline's worth of raw pixel data // from the file, without uncompressing it, and // store in an external buffer, pixelData. // pixelData should be pre-allocated with space // for pixelDataSize chars. // // This function can be used to separate the // reading of a raw scan line from the // decompression of that scan line, for // example to allow multiple scan lines to be // decompressed in parallel by an application's // own threads, where it is not convenient to // use the threading within the library. //---------------------------------------------- IMF_EXPORT void rawPixelDataToBuffer ( int scanLine, char* pixelData, int& pixelDataSize) const; //-------------------------------------------------- // Read a tile of raw pixel data from the file, // without uncompressing it (this function is // used to implement TiledOutputFile::copyPixels()). //-------------------------------------------------- IMF_EXPORT void rawTileData ( int& dx, int& dy, int& lx, int& ly, const char*& pixelData, int& pixelDataSize); private: IMF_HIDDEN void initialize (void); // TODO: Remove these once MultiPartInputFile is converted IMF_HIDDEN InputFile (InputPartData* part); friend class MultiPartInputFile; // TODO: Remove these once TiledOutputFile is converted IMF_HIDDEN TiledInputFile& asTiledInput (void) const; friend class TiledOutputFile; Context _ctxt; struct Data; std::shared_ptr _data; }; OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT #endif