/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see
*/
#ifndef OSGEARTH_UTIL_VIEW_FITTER_H
#define OSGEARTH_UTIL_VIEW_FITTER_H
#include
#include
#include
#include
namespace osgEarth { namespace Util
{
/**
* Creates Viewpoints that fit a camera's view frustum to encompass
* a set of geospatial points as tightly as possible.
*/
class OSGEARTH_EXPORT ViewFitter
{
public:
//! Construct a ViewFitter with a Map SRS and a camera.
ViewFitter(const SpatialReference* mapSRS, const osg::Camera* camera);
//! Creates a Viewpoint that looks straight down on the map and
//! encompasses the provided set of points.
//! Returns true upon success, or false if there is missing data or if
//! the camera is orthographic.
bool createViewpoint(const std::vector& points, Viewpoint& out) const;
//! Creates a Viewpoint that looks straight down on the map and
//! encompasses the provided extent.
//! Returns true upon success, or false if there is missing data or if
//! the camera is orthographic.
bool createViewpoint(const GeoExtent& extent, Viewpoint& out) const;
//! Creates a Viewpoint that looks straight down on the map and
//! encompasses the specified node.
//! Returns true upon success, or false if there is missing data or if
//! the camera is orthographic.
bool createViewpoint(const osg::Node* node, Viewpoint& out) const;
//! Sets a buffer (in meters) to apply to the view fit. Applying a buffer will
//! expand the view so that the points are at least "buffer" meters inside the
//! edge of the fitted view.
void setBuffer(double value_meters) { _buffer_m = value_meters; }
double getBuffer() const { return _buffer_m; }
//! Sets the reference VFOV when using an orthographic camera.
void setReferenceVFOV(float vfov_degrees) { _vfov = vfov_degrees; }
protected:
osg::ref_ptr _camera;
osg::ref_ptr _mapSRS;
float _vfov;
double _buffer_m;
};
} }
#endif // OSGEARTH_UTIL_VIEW_FITTER_H