#ifndef __dom150Articulated_system_h__ #define __dom150Articulated_system_h__ #include #include <1.5/dom/domTypes.h> #include <1.5/dom/domElements.h> #include <1.5/dom/domAsset.h> #include <1.5/dom/domKinematics.h> #include <1.5/dom/domMotion.h> #include <1.5/dom/domExtra.h> class DAE; namespace ColladaDOM150 { class domArticulated_system : public daeElement { public: virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::ARTICULATED_SYSTEM; } static daeInt ID() { return 485; } virtual daeInt typeID() const { return ID(); } protected: // Attributes xsID attrId; xsToken attrName; protected: // Elements domAssetRef elemAsset; domKinematicsRef elemKinematics; domMotionRef elemMotion; domExtra_Array elemExtra_array; /** * Used to preserve order in elements that do not specify strict sequencing of sub-elements. */ daeElementRefArray _contents; /** * Used to preserve order in elements that have a complex content model. */ daeUIntArray _contentsOrder; /** * Used to store information needed for some content model objects. */ daeTArray< daeCharArray * > _CMData; public: //Accessors and Mutators /** * Gets the id attribute. * @return Returns a xsID of the id attribute. */ xsID getId() const { return attrId; } /** * Sets the id attribute. * @param atId The new value for the id attribute. */ void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; if( _document != NULL ) _document->changeElementID( this, attrId ); } /** * Gets the name attribute. * @return Returns a xsToken of the name attribute. */ xsToken getName() const { return attrName; } /** * Sets the name attribute. * @param atName The new value for the name attribute. */ void setName( xsToken atName ) { *(daeStringRef*)&attrName = atName;} /** * Gets the asset element. * @return a daeSmartRef to the asset element. */ const domAssetRef getAsset() const { return elemAsset; } /** * Gets the kinematics element. * @return a daeSmartRef to the kinematics element. */ const domKinematicsRef getKinematics() const { return elemKinematics; } /** * Gets the motion element. * @return a daeSmartRef to the motion element. */ const domMotionRef getMotion() const { return elemMotion; } /** * Gets the extra element array. * @return Returns a reference to the array of extra elements. */ domExtra_Array &getExtra_array() { return elemExtra_array; } /** * Gets the extra element array. * @return Returns a constant reference to the array of extra elements. */ const domExtra_Array &getExtra_array() const { return elemExtra_array; } /** * Gets the _contents array. * @return Returns a reference to the _contents element array. */ daeElementRefArray &getContents() { return _contents; } /** * Gets the _contents array. * @return Returns a constant reference to the _contents element array. */ const daeElementRefArray &getContents() const { return _contents; } protected: /** * Constructor */ domArticulated_system(DAE& dae) : daeElement(dae), attrId(), attrName(), elemAsset(), elemKinematics(), elemMotion(), elemExtra_array() {} /** * Destructor */ virtual ~domArticulated_system() { daeElement::deleteCMDataArray(_CMData); } /** * Overloaded assignment operator */ virtual domArticulated_system &operator=( const domArticulated_system &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(DAE& dae); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(DAE& dae); }; } // ColladaDOM150 #endif