55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
#ifndef __dom150Fx_samplerCUBE_h__
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#define __dom150Fx_samplerCUBE_h__
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#include <dae/daeDocument.h>
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#include <1.5/dom/domTypes.h>
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#include <1.5/dom/domElements.h>
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#include <1.5/dom/domFx_sampler.h>
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class DAE;
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namespace ColladaDOM150 {
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#include <1.5/dom/domFx_sampler.h>
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/**
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* A texture sampler for cube maps.
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*/
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class domFx_samplerCUBE : public domFx_sampler
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::FX_SAMPLERCUBE; }
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static daeInt ID() { return 126; }
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virtual daeInt typeID() const { return ID(); }
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protected:
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/**
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* Constructor
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*/
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domFx_samplerCUBE(DAE& dae) : domFx_sampler(dae) {}
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/**
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* Destructor
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*/
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virtual ~domFx_samplerCUBE() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domFx_samplerCUBE &operator=( const domFx_samplerCUBE &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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} // ColladaDOM150
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#endif
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