DYT/Tool/3rdParty_x64/include/1.5/dom/domProfile_glsl.h
2024-11-22 23:19:31 +08:00

663 lines
22 KiB
C++

#ifndef __dom150Profile_glsl_h__
#define __dom150Profile_glsl_h__
#include <dae/daeDocument.h>
#include <1.5/dom/domTypes.h>
#include <1.5/dom/domElements.h>
#include <1.5/dom/domAsset.h>
#include <1.5/dom/domFx_code.h>
#include <1.5/dom/domFx_include.h>
#include <1.5/dom/domGlsl_newparam.h>
#include <1.5/dom/domFx_annotate.h>
#include <1.5/dom/domGl_pipeline_settings.h>
#include <1.5/dom/domGlsl_program.h>
#include <1.5/dom/domFx_colortarget.h>
#include <1.5/dom/domFx_depthtarget.h>
#include <1.5/dom/domFx_stenciltarget.h>
#include <1.5/dom/domFx_clearcolor.h>
#include <1.5/dom/domFx_cleardepth.h>
#include <1.5/dom/domFx_clearstencil.h>
#include <1.5/dom/domExtra.h>
class DAE;
namespace ColladaDOM150 {
/**
* Opens a block of GLSL platform-specific data types and technique declarations.
*/
class domProfile_glsl : public daeElement
{
public:
virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::PROFILE_GLSL; }
static daeInt ID() { return 237; }
virtual daeInt typeID() const { return ID(); }
public:
class domTechnique;
typedef daeSmartRef<domTechnique> domTechniqueRef;
typedef daeTArray<domTechniqueRef> domTechnique_Array;
/**
* Holds a description of the textures, samplers, shaders, parameters, and
* passes necessary for rendering this effect using one method.
*/
class domTechnique : public daeElement
{
public:
virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::TECHNIQUE; }
static daeInt ID() { return 238; }
virtual daeInt typeID() const { return ID(); }
public:
class domPass;
typedef daeSmartRef<domPass> domPassRef;
typedef daeTArray<domPassRef> domPass_Array;
/**
* A static declaration of all the render states, shaders, and settings for
* one rendering pipeline.
*/
class domPass : public daeElement
{
public:
virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::PASS; }
static daeInt ID() { return 239; }
virtual daeInt typeID() const { return ID(); }
public:
class domStates;
typedef daeSmartRef<domStates> domStatesRef;
typedef daeTArray<domStatesRef> domStates_Array;
class domStates : public daeElement
{
public:
virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::STATES; }
static daeInt ID() { return 240; }
virtual daeInt typeID() const { return ID(); }
protected: // Element
domGl_pipeline_settings_Array elemGl_pipeline_settings_array;
public: //Accessors and Mutators
/**
* Gets the gl_pipeline_settings element array.
* @return Returns a reference to the array of gl_pipeline_settings elements.
*/
domGl_pipeline_settings_Array &getGl_pipeline_settings_array() { return elemGl_pipeline_settings_array; }
/**
* Gets the gl_pipeline_settings element array.
* @return Returns a constant reference to the array of gl_pipeline_settings elements.
*/
const domGl_pipeline_settings_Array &getGl_pipeline_settings_array() const { return elemGl_pipeline_settings_array; }
protected:
/**
* Constructor
*/
domStates(DAE& dae) : daeElement(dae), elemGl_pipeline_settings_array() {}
/**
* Destructor
*/
virtual ~domStates() {}
/**
* Overloaded assignment operator
*/
virtual domStates &operator=( const domStates &cpy ) { (void)cpy; return *this; }
public: // STATIC METHODS
/**
* Creates an instance of this class and returns a daeElementRef referencing it.
* @return a daeElementRef referencing an instance of this object.
*/
static DLLSPEC daeElementRef create(DAE& dae);
/**
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
* If a daeMetaElement already exists it will return that instead of creating a new one.
* @return A daeMetaElement describing this COLLADA element.
*/
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
};
class domEvaluate;
typedef daeSmartRef<domEvaluate> domEvaluateRef;
typedef daeTArray<domEvaluateRef> domEvaluate_Array;
class domEvaluate : public daeElement
{
public:
virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::EVALUATE; }
static daeInt ID() { return 241; }
virtual daeInt typeID() const { return ID(); }
public:
class domDraw;
typedef daeSmartRef<domDraw> domDrawRef;
typedef daeTArray<domDrawRef> domDraw_Array;
class domDraw : public daeElement
{
public:
virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::DRAW; }
static daeInt ID() { return 242; }
virtual daeInt typeID() const { return ID(); }
public: //Accessors and Mutators
/**
* Gets the value of this element.
* @return a domFx_draw of the value.
*/
domFx_draw& getValue() { return _value; }
/**
* Sets the _value of this element.
* @param val The new value for this element.
*/
void setValue( const domFx_draw& val ) { _value = val; }
protected: // Value
/**
* The domFx_draw value of the text data of this element.
*/
domFx_draw _value;
protected:
/**
* Constructor
*/
domDraw(DAE& dae) : daeElement(dae), _value() {}
/**
* Destructor
*/
virtual ~domDraw() {}
/**
* Overloaded assignment operator
*/
virtual domDraw &operator=( const domDraw &cpy ) { (void)cpy; return *this; }
public: // STATIC METHODS
/**
* Creates an instance of this class and returns a daeElementRef referencing it.
* @return a daeElementRef referencing an instance of this object.
*/
static DLLSPEC daeElementRef create(DAE& dae);
/**
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
* If a daeMetaElement already exists it will return that instead of creating a new one.
* @return A daeMetaElement describing this COLLADA element.
*/
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
};
protected: // Elements
domFx_colortarget_Array elemColor_target_array;
domFx_depthtarget_Array elemDepth_target_array;
domFx_stenciltarget_Array elemStencil_target_array;
domFx_clearcolor_Array elemColor_clear_array;
domFx_cleardepth_Array elemDepth_clear_array;
domFx_clearstencil_Array elemStencil_clear_array;
domDrawRef elemDraw;
public: //Accessors and Mutators
/**
* Gets the color_target element array.
* @return Returns a reference to the array of color_target elements.
*/
domFx_colortarget_Array &getColor_target_array() { return elemColor_target_array; }
/**
* Gets the color_target element array.
* @return Returns a constant reference to the array of color_target elements.
*/
const domFx_colortarget_Array &getColor_target_array() const { return elemColor_target_array; }
/**
* Gets the depth_target element array.
* @return Returns a reference to the array of depth_target elements.
*/
domFx_depthtarget_Array &getDepth_target_array() { return elemDepth_target_array; }
/**
* Gets the depth_target element array.
* @return Returns a constant reference to the array of depth_target elements.
*/
const domFx_depthtarget_Array &getDepth_target_array() const { return elemDepth_target_array; }
/**
* Gets the stencil_target element array.
* @return Returns a reference to the array of stencil_target elements.
*/
domFx_stenciltarget_Array &getStencil_target_array() { return elemStencil_target_array; }
/**
* Gets the stencil_target element array.
* @return Returns a constant reference to the array of stencil_target elements.
*/
const domFx_stenciltarget_Array &getStencil_target_array() const { return elemStencil_target_array; }
/**
* Gets the color_clear element array.
* @return Returns a reference to the array of color_clear elements.
*/
domFx_clearcolor_Array &getColor_clear_array() { return elemColor_clear_array; }
/**
* Gets the color_clear element array.
* @return Returns a constant reference to the array of color_clear elements.
*/
const domFx_clearcolor_Array &getColor_clear_array() const { return elemColor_clear_array; }
/**
* Gets the depth_clear element array.
* @return Returns a reference to the array of depth_clear elements.
*/
domFx_cleardepth_Array &getDepth_clear_array() { return elemDepth_clear_array; }
/**
* Gets the depth_clear element array.
* @return Returns a constant reference to the array of depth_clear elements.
*/
const domFx_cleardepth_Array &getDepth_clear_array() const { return elemDepth_clear_array; }
/**
* Gets the stencil_clear element array.
* @return Returns a reference to the array of stencil_clear elements.
*/
domFx_clearstencil_Array &getStencil_clear_array() { return elemStencil_clear_array; }
/**
* Gets the stencil_clear element array.
* @return Returns a constant reference to the array of stencil_clear elements.
*/
const domFx_clearstencil_Array &getStencil_clear_array() const { return elemStencil_clear_array; }
/**
* Gets the draw element.
* @return a daeSmartRef to the draw element.
*/
const domDrawRef getDraw() const { return elemDraw; }
protected:
/**
* Constructor
*/
domEvaluate(DAE& dae) : daeElement(dae), elemColor_target_array(), elemDepth_target_array(), elemStencil_target_array(), elemColor_clear_array(), elemDepth_clear_array(), elemStencil_clear_array(), elemDraw() {}
/**
* Destructor
*/
virtual ~domEvaluate() {}
/**
* Overloaded assignment operator
*/
virtual domEvaluate &operator=( const domEvaluate &cpy ) { (void)cpy; return *this; }
public: // STATIC METHODS
/**
* Creates an instance of this class and returns a daeElementRef referencing it.
* @return a daeElementRef referencing an instance of this object.
*/
static DLLSPEC daeElementRef create(DAE& dae);
/**
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
* If a daeMetaElement already exists it will return that instead of creating a new one.
* @return A daeMetaElement describing this COLLADA element.
*/
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
};
protected: // Attribute
/**
* The sid attribute is a text string value containing the sub-identifier
* of this element. This value must be unique within the scope of the parent
* element. Optional attribute.
*/
domSid attrSid;
protected: // Elements
domFx_annotate_Array elemAnnotate_array;
domStatesRef elemStates;
domGlsl_programRef elemProgram;
domEvaluateRef elemEvaluate;
domExtra_Array elemExtra_array;
public: //Accessors and Mutators
/**
* Gets the sid attribute.
* @return Returns a domSid of the sid attribute.
*/
domSid getSid() const { return attrSid; }
/**
* Sets the sid attribute.
* @param atSid The new value for the sid attribute.
*/
void setSid( domSid atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[0] = true; }
/**
* Gets the annotate element array.
* @return Returns a reference to the array of annotate elements.
*/
domFx_annotate_Array &getAnnotate_array() { return elemAnnotate_array; }
/**
* Gets the annotate element array.
* @return Returns a constant reference to the array of annotate elements.
*/
const domFx_annotate_Array &getAnnotate_array() const { return elemAnnotate_array; }
/**
* Gets the states element.
* @return a daeSmartRef to the states element.
*/
const domStatesRef getStates() const { return elemStates; }
/**
* Gets the program element.
* @return a daeSmartRef to the program element.
*/
const domGlsl_programRef getProgram() const { return elemProgram; }
/**
* Gets the evaluate element.
* @return a daeSmartRef to the evaluate element.
*/
const domEvaluateRef getEvaluate() const { return elemEvaluate; }
/**
* Gets the extra element array.
* @return Returns a reference to the array of extra elements.
*/
domExtra_Array &getExtra_array() { return elemExtra_array; }
/**
* Gets the extra element array.
* @return Returns a constant reference to the array of extra elements.
*/
const domExtra_Array &getExtra_array() const { return elemExtra_array; }
protected:
/**
* Constructor
*/
domPass(DAE& dae) : daeElement(dae), attrSid(), elemAnnotate_array(), elemStates(), elemProgram(), elemEvaluate(), elemExtra_array() {}
/**
* Destructor
*/
virtual ~domPass() {}
/**
* Overloaded assignment operator
*/
virtual domPass &operator=( const domPass &cpy ) { (void)cpy; return *this; }
public: // STATIC METHODS
/**
* Creates an instance of this class and returns a daeElementRef referencing it.
* @return a daeElementRef referencing an instance of this object.
*/
static DLLSPEC daeElementRef create(DAE& dae);
/**
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
* If a daeMetaElement already exists it will return that instead of creating a new one.
* @return A daeMetaElement describing this COLLADA element.
*/
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
};
protected: // Attributes
/**
* The id attribute is a text string containing the unique identifier of
* this element. This value must be unique within the instance document.
* Optional attribute.
*/
xsID attrId;
/**
* The sid attribute is a text string value containing the sub-identifier
* of this element. This value must be unique within the scope of the parent
* element. Optional attribute.
*/
domSid attrSid;
protected: // Elements
domAssetRef elemAsset;
domFx_annotate_Array elemAnnotate_array;
/**
* A static declaration of all the render states, shaders, and settings for
* one rendering pipeline. @see domPass
*/
domPass_Array elemPass_array;
domExtra_Array elemExtra_array;
public: //Accessors and Mutators
/**
* Gets the id attribute.
* @return Returns a xsID of the id attribute.
*/
xsID getId() const { return attrId; }
/**
* Sets the id attribute.
* @param atId The new value for the id attribute.
*/
void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true;
if( _document != NULL ) _document->changeElementID( this, attrId );
}
/**
* Gets the sid attribute.
* @return Returns a domSid of the sid attribute.
*/
domSid getSid() const { return attrSid; }
/**
* Sets the sid attribute.
* @param atSid The new value for the sid attribute.
*/
void setSid( domSid atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[1] = true; }
/**
* Gets the asset element.
* @return a daeSmartRef to the asset element.
*/
const domAssetRef getAsset() const { return elemAsset; }
/**
* Gets the annotate element array.
* @return Returns a reference to the array of annotate elements.
*/
domFx_annotate_Array &getAnnotate_array() { return elemAnnotate_array; }
/**
* Gets the annotate element array.
* @return Returns a constant reference to the array of annotate elements.
*/
const domFx_annotate_Array &getAnnotate_array() const { return elemAnnotate_array; }
/**
* Gets the pass element array.
* @return Returns a reference to the array of pass elements.
*/
domPass_Array &getPass_array() { return elemPass_array; }
/**
* Gets the pass element array.
* @return Returns a constant reference to the array of pass elements.
*/
const domPass_Array &getPass_array() const { return elemPass_array; }
/**
* Gets the extra element array.
* @return Returns a reference to the array of extra elements.
*/
domExtra_Array &getExtra_array() { return elemExtra_array; }
/**
* Gets the extra element array.
* @return Returns a constant reference to the array of extra elements.
*/
const domExtra_Array &getExtra_array() const { return elemExtra_array; }
protected:
/**
* Constructor
*/
domTechnique(DAE& dae) : daeElement(dae), attrId(), attrSid(), elemAsset(), elemAnnotate_array(), elemPass_array(), elemExtra_array() {}
/**
* Destructor
*/
virtual ~domTechnique() {}
/**
* Overloaded assignment operator
*/
virtual domTechnique &operator=( const domTechnique &cpy ) { (void)cpy; return *this; }
public: // STATIC METHODS
/**
* Creates an instance of this class and returns a daeElementRef referencing it.
* @return a daeElementRef referencing an instance of this object.
*/
static DLLSPEC daeElementRef create(DAE& dae);
/**
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
* If a daeMetaElement already exists it will return that instead of creating a new one.
* @return A daeMetaElement describing this COLLADA element.
*/
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
};
protected: // Attributes
/**
* The id attribute is a text string containing the unique identifier of
* this element. This value must be unique within the instance document.
* Optional attribute.
*/
xsID attrId;
/**
* The type of platform. This is a vendor-defined character string that indicates
* the platform or capability target for the technique. Optional
*/
xsNCName attrPlatform;
protected: // Elements
domAssetRef elemAsset;
domFx_code_Array elemCode_array;
domFx_include_Array elemInclude_array;
domGlsl_newparam_Array elemNewparam_array;
/**
* Holds a description of the textures, samplers, shaders, parameters, and
* passes necessary for rendering this effect using one method. @see domTechnique
*/
domTechnique_Array elemTechnique_array;
domExtra_Array elemExtra_array;
/**
* Used to preserve order in elements that do not specify strict sequencing of sub-elements.
*/
daeElementRefArray _contents;
/**
* Used to preserve order in elements that have a complex content model.
*/
daeUIntArray _contentsOrder;
/**
* Used to store information needed for some content model objects.
*/
daeTArray< daeCharArray * > _CMData;
public: //Accessors and Mutators
/**
* Gets the id attribute.
* @return Returns a xsID of the id attribute.
*/
xsID getId() const { return attrId; }
/**
* Sets the id attribute.
* @param atId The new value for the id attribute.
*/
void setId( xsID atId ) { *(daeStringRef*)&attrId = atId;
if( _document != NULL ) _document->changeElementID( this, attrId );
}
/**
* Gets the platform attribute.
* @return Returns a xsNCName of the platform attribute.
*/
xsNCName getPlatform() const { return attrPlatform; }
/**
* Sets the platform attribute.
* @param atPlatform The new value for the platform attribute.
*/
void setPlatform( xsNCName atPlatform ) { *(daeStringRef*)&attrPlatform = atPlatform;}
/**
* Gets the asset element.
* @return a daeSmartRef to the asset element.
*/
const domAssetRef getAsset() const { return elemAsset; }
/**
* Gets the code element array.
* @return Returns a reference to the array of code elements.
*/
domFx_code_Array &getCode_array() { return elemCode_array; }
/**
* Gets the code element array.
* @return Returns a constant reference to the array of code elements.
*/
const domFx_code_Array &getCode_array() const { return elemCode_array; }
/**
* Gets the include element array.
* @return Returns a reference to the array of include elements.
*/
domFx_include_Array &getInclude_array() { return elemInclude_array; }
/**
* Gets the include element array.
* @return Returns a constant reference to the array of include elements.
*/
const domFx_include_Array &getInclude_array() const { return elemInclude_array; }
/**
* Gets the newparam element array.
* @return Returns a reference to the array of newparam elements.
*/
domGlsl_newparam_Array &getNewparam_array() { return elemNewparam_array; }
/**
* Gets the newparam element array.
* @return Returns a constant reference to the array of newparam elements.
*/
const domGlsl_newparam_Array &getNewparam_array() const { return elemNewparam_array; }
/**
* Gets the technique element array.
* @return Returns a reference to the array of technique elements.
*/
domTechnique_Array &getTechnique_array() { return elemTechnique_array; }
/**
* Gets the technique element array.
* @return Returns a constant reference to the array of technique elements.
*/
const domTechnique_Array &getTechnique_array() const { return elemTechnique_array; }
/**
* Gets the extra element array.
* @return Returns a reference to the array of extra elements.
*/
domExtra_Array &getExtra_array() { return elemExtra_array; }
/**
* Gets the extra element array.
* @return Returns a constant reference to the array of extra elements.
*/
const domExtra_Array &getExtra_array() const { return elemExtra_array; }
/**
* Gets the _contents array.
* @return Returns a reference to the _contents element array.
*/
daeElementRefArray &getContents() { return _contents; }
/**
* Gets the _contents array.
* @return Returns a constant reference to the _contents element array.
*/
const daeElementRefArray &getContents() const { return _contents; }
protected:
/**
* Constructor
*/
domProfile_glsl(DAE& dae) : daeElement(dae), attrId(), attrPlatform(), elemAsset(), elemCode_array(), elemInclude_array(), elemNewparam_array(), elemTechnique_array(), elemExtra_array() {}
/**
* Destructor
*/
virtual ~domProfile_glsl() { daeElement::deleteCMDataArray(_CMData); }
/**
* Overloaded assignment operator
*/
virtual domProfile_glsl &operator=( const domProfile_glsl &cpy ) { (void)cpy; return *this; }
public: // STATIC METHODS
/**
* Creates an instance of this class and returns a daeElementRef referencing it.
* @return a daeElementRef referencing an instance of this object.
*/
static DLLSPEC daeElementRef create(DAE& dae);
/**
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
* If a daeMetaElement already exists it will return that instead of creating a new one.
* @return A daeMetaElement describing this COLLADA element.
*/
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
};
} // ColladaDOM150
#endif