73 lines
2.8 KiB
C
73 lines
2.8 KiB
C
/**********************************************************************
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* $Id: cpl_list.h 33671 2016-03-07 18:39:06Z goatbar $
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*
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* Name: cpl_list.h
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* Project: CPL - Common Portability Library
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* Purpose: List functions.
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* Author: Andrey Kiselev, dron@remotesensing.org
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*
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**********************************************************************
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* Copyright (c) 2003, Andrey Kiselev <dron@remotesensing.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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****************************************************************************/
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#ifndef CPL_LIST_H_INCLUDED
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#define CPL_LIST_H_INCLUDED
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#include "cpl_port.h"
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/**
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* \file cpl_list.h
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*
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* Simplest list implementation. List contains only pointers to stored
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* objects, not objects itself. All operations regarding allocation and
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* freeing memory for objects should be performed by the caller.
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*
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*/
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CPL_C_START
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/** List element structure. */
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typedef struct _CPLList
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{
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/*! Pointer to the data object. Should be allocated and freed by the
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* caller.
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* */
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void *pData;
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/*! Pointer to the next element in list. NULL, if current element is the
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* last one.
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*/
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struct _CPLList *psNext;
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} CPLList;
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CPLList CPL_DLL *CPLListAppend( CPLList *psList, void * pData );
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CPLList CPL_DLL *CPLListInsert( CPLList *psList, void * pData, int nPosition );
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CPLList CPL_DLL *CPLListGetLast( CPLList *psList );
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CPLList CPL_DLL *CPLListGet( CPLList * const psList, int nPosition );
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int CPL_DLL CPLListCount( const CPLList *psList );
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CPLList CPL_DLL *CPLListRemove( CPLList *psList, int nPosition );
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void CPL_DLL CPLListDestroy( CPLList *psList );
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CPLList CPL_DLL *CPLListGetNext( const CPLList *psElement );
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void CPL_DLL *CPLListGetData( const CPLList *psElement );
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CPL_C_END
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#endif /* CPL_LIST_H_INCLUDED */
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