DYT/Tool/OpenSceneGraph-3.6.5/include/OpenEXR/ImfXdr.h
2024-12-25 07:49:36 +08:00

723 lines
15 KiB
C++

//
// SPDX-License-Identifier: BSD-3-Clause
// Copyright (c) Contributors to the OpenEXR Project.
//
#ifndef INCLUDED_IMF_XDR_H
#define INCLUDED_IMF_XDR_H
//----------------------------------------------------------------------------
//
// Xdr -- routines to convert data between the machine's native
// format and a machine-independent external data representation:
//
// write<R> (T &o, S v); converts a value, v, of type S
// into a machine-independent
// representation and stores the
// result in an output buffer, o.
//
// read<R> (T &i, S &v); reads the machine-independent
// representation of a value of type
// S from input buffer i, converts
// the value into the machine's native
// representation, and stores the result
// in v.
//
// size<S>(); returns the size, in bytes, of the
// machine-independent representation
// of an object of type S.
//
// The write() and read() routines are templates; data can be written
// to and read from any output or input buffer type T for which a helper
// class, R, exits. Class R must define a method to store a char array
// in a T, and a method to read a char array from a T:
//
// struct R
// {
// static void
// writeChars (T &o, const char c[/*n*/], int n)
// {
// ... // Write c[0], c[1] ... c[n-1] to output buffer o.
// }
//
// static void
// readChars (T &i, char c[/*n*/], int n)
// {
// ... // Read n characters from input buffer i
// // and copy them to c[0], c[1] ... c[n-1].
// }
// };
//
// Example - writing to and reading from iostreams:
//
// struct CharStreamIO
// {
// static void
// writeChars (ostream &os, const char c[], int n)
// {
// os.write (c, n);
// }
//
// static void
// readChars (istream &is, char c[], int n)
// {
// is.read (c, n);
// }
// };
//
// ...
//
// Xdr::write<CharStreamIO> (os, 3);
// Xdr::write<CharStreamIO> (os, 5.0);
//
//----------------------------------------------------------------------------
#include "ImfNamespace.h"
#include "IexMathExc.h"
#include <cstdint>
#include <half.h>
#include <limits.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
namespace Xdr
{
//-------------------------------
// Write data to an output stream
//-------------------------------
template <class S, class T> void write (T& out, bool v);
template <class S, class T> void write (T& out, char v);
template <class S, class T> void write (T& out, signed char v);
template <class S, class T> void write (T& out, unsigned char v);
template <class S, class T> void write (T& out, signed short v);
template <class S, class T> void write (T& out, unsigned short v);
template <class S, class T> void write (T& out, signed int v);
template <class S, class T> void write (T& out, unsigned int v);
template <class S, class T> void write (T& out, int64_t v);
template <class S, class T> void write (T& out, uint64_t v);
template <class S, class T> void write (T& out, float v);
template <class S, class T> void write (T& out, double v);
template <class S, class T> void write (T& out, half v);
template <class S, class T>
void write (T& out, const char v[/*n*/], int n); // fixed-size char array
template <class S, class T>
void write (T& out, const char v[]); // zero-terminated string
//-----------------------------------------
// Append padding bytes to an output stream
//-----------------------------------------
template <class S, class T> void pad (T& out, int n); // write n padding bytes
//-------------------------------
// Read data from an input stream
//-------------------------------
template <class S, class T> void read (T& in, bool& v);
template <class S, class T> void read (T& in, char& v);
template <class S, class T> void read (T& in, signed char& v);
template <class S, class T> void read (T& in, unsigned char& v);
template <class S, class T> void read (T& in, signed short& v);
template <class S, class T> void read (T& in, unsigned short& v);
template <class S, class T> void read (T& in, signed int& v);
template <class S, class T> void read (T& in, unsigned int& v);
template <class S, class T> void read (T& in, int64_t& v);
template <class S, class T> void read (T& in, uint64_t& v);
template <class S, class T> void read (T& in, float& v);
template <class S, class T> void read (T& in, double& v);
template <class S, class T> void read (T& in, half& v);
template <class S, class T>
void read (T& in, char v[/*n*/], int n); // fixed-size char array
template <class S, class T>
void read (T& in, int n, char v[/*n*/]); // zero-terminated string
//-------------------------------------------
// Skip over padding bytes in an input stream
//-------------------------------------------
template <class S, class T> void skip (T& in, int n); // skip n padding bytes
//--------------------------------------
// Size of the machine-independent
// representation of an object of type S
//--------------------------------------
template <class S> int size ();
//---------------
// Implementation
//---------------
template <class S, class T>
inline void
writeSignedChars (T& out, const signed char c[], int n)
{
S::writeChars (out, (const char*) c, n);
}
template <class S, class T>
inline void
writeUnsignedChars (T& out, const unsigned char c[], int n)
{
S::writeChars (out, (const char*) c, n);
}
template <class S, class T>
inline void
readSignedChars (T& in, signed char c[], int n)
{
S::readChars (in, (char*) c, n);
}
template <class S, class T>
inline void
readUnsignedChars (T& in, unsigned char c[], int n)
{
S::readChars (in, (char*) c, n);
}
template <class S, class T>
inline void
write (T& out, bool v)
{
char c = !!v;
S::writeChars (out, &c, 1);
}
template <class S, class T>
inline void
write (T& out, char v)
{
S::writeChars (out, &v, 1);
}
template <class S, class T>
inline void
write (T& out, signed char v)
{
writeSignedChars<S> (out, &v, 1);
}
template <class S, class T>
inline void
write (T& out, unsigned char v)
{
writeUnsignedChars<S> (out, &v, 1);
}
template <class S, class T>
void
write (T& out, signed short v)
{
signed char b[2];
b[0] = (signed char) (v);
b[1] = (signed char) (v >> 8);
writeSignedChars<S> (out, b, 2);
}
template <class S, class T>
void
write (T& out, unsigned short v)
{
unsigned char b[2];
b[0] = (unsigned char) (v);
b[1] = (unsigned char) (v >> 8);
writeUnsignedChars<S> (out, b, 2);
}
template <class S, class T>
void
write (T& out, signed int v)
{
signed char b[4];
b[0] = (signed char) (v);
b[1] = (signed char) (v >> 8);
b[2] = (signed char) (v >> 16);
b[3] = (signed char) (v >> 24);
writeSignedChars<S> (out, b, 4);
}
template <class S, class T>
void
write (T& out, unsigned int v)
{
unsigned char b[4];
b[0] = (unsigned char) (v);
b[1] = (unsigned char) (v >> 8);
b[2] = (unsigned char) (v >> 16);
b[3] = (unsigned char) (v >> 24);
writeUnsignedChars<S> (out, b, 4);
}
template <class S, class T>
void
write (T& out, int64_t v)
{
signed char b[8];
b[0] = (signed char) (v);
b[1] = (signed char) (v >> 8);
b[2] = (signed char) (v >> 16);
b[3] = (signed char) (v >> 24);
b[4] = (signed char) (v >> 32);
b[5] = (signed char) (v >> 40);
b[6] = (signed char) (v >> 48);
b[7] = (signed char) (v >> 56);
writeSignedChars<S> (out, b, 8);
}
template <class S, class T>
void
write (T& out, uint64_t v)
{
unsigned char b[8];
b[0] = (unsigned char) (v);
b[1] = (unsigned char) (v >> 8);
b[2] = (unsigned char) (v >> 16);
b[3] = (unsigned char) (v >> 24);
b[4] = (unsigned char) (v >> 32);
b[5] = (unsigned char) (v >> 40);
b[6] = (unsigned char) (v >> 48);
b[7] = (unsigned char) (v >> 56);
writeUnsignedChars<S> (out, b, 8);
}
template <class S, class T>
void
write (T& out, float v)
{
union
{
unsigned int i;
float f;
} u;
u.f = v;
unsigned char b[4];
b[0] = (unsigned char) (u.i);
b[1] = (unsigned char) (u.i >> 8);
b[2] = (unsigned char) (u.i >> 16);
b[3] = (unsigned char) (u.i >> 24);
writeUnsignedChars<S> (out, b, 4);
}
template <class S, class T>
void
write (T& out, double v)
{
union
{
uint64_t i;
double d;
} u;
u.d = v;
unsigned char b[8];
b[0] = (unsigned char) (u.i);
b[1] = (unsigned char) (u.i >> 8);
b[2] = (unsigned char) (u.i >> 16);
b[3] = (unsigned char) (u.i >> 24);
b[4] = (unsigned char) (u.i >> 32);
b[5] = (unsigned char) (u.i >> 40);
b[6] = (unsigned char) (u.i >> 48);
b[7] = (unsigned char) (u.i >> 56);
writeUnsignedChars<S> (out, b, 8);
}
template <class S, class T>
inline void
write (T& out, half v)
{
unsigned char b[2];
b[0] = (unsigned char) (v.bits ());
b[1] = (unsigned char) (v.bits () >> 8);
writeUnsignedChars<S> (out, b, 2);
}
template <class S, class T>
inline void
write (T& out, const char v[], int n) // fixed-size char array
{
S::writeChars (out, v, n);
}
template <class S, class T>
void
write (T& out, const char v[]) // zero-terminated string
{
while (*v)
{
S::writeChars (out, v, 1);
++v;
}
S::writeChars (out, v, 1);
}
template <class S, class T>
void
pad (T& out, int n) // add n padding bytes
{
for (int i = 0; i < n; i++)
{
const char c = 0;
S::writeChars (out, &c, 1);
}
}
template <class S, class T>
inline void
read (T& in, bool& v)
{
char c;
S::readChars (in, &c, 1);
v = !!c;
}
template <class S, class T>
inline void
read (T& in, char& v)
{
S::readChars (in, &v, 1);
}
template <class S, class T>
inline void
read (T& in, signed char& v)
{
readSignedChars<S> (in, &v, 1);
}
template <class S, class T>
inline void
read (T& in, unsigned char& v)
{
readUnsignedChars<S> (in, &v, 1);
}
template <class S, class T>
void
read (T& in, signed short& v)
{
signed char b[2];
readSignedChars<S> (in, b, 2);
v = (static_cast<unsigned char> (b[0]) & 0x00ff) |
(static_cast<unsigned char> (b[1]) << 8);
}
template <class S, class T>
void
read (T& in, unsigned short& v)
{
unsigned char b[2];
readUnsignedChars<S> (in, b, 2);
v = (b[0] & 0x00ff) | (b[1] << 8);
}
template <class S, class T>
void
read (T& in, signed int& v)
{
signed char b[4];
readSignedChars<S> (in, b, 4);
v = (static_cast<unsigned char> (b[0]) & 0x000000ff) |
((static_cast<unsigned char> (b[1]) << 8) & 0x0000ff00) |
((static_cast<unsigned char> (b[2]) << 16) & 0x00ff0000) |
(static_cast<unsigned char> (b[3]) << 24);
}
template <class S, class T>
void
read (T& in, unsigned int& v)
{
unsigned char b[4];
readUnsignedChars<S> (in, b, 4);
v = (b[0] & 0x000000ff) | ((b[1] << 8) & 0x0000ff00) |
((b[2] << 16) & 0x00ff0000) | (b[3] << 24);
}
template <class S, class T>
void
read (T& in, int64_t& v)
{
signed char b[8];
readSignedChars<S> (in, b, 8);
v = (static_cast<int64_t> (b[0]) & 0x00000000000000ff) |
((static_cast<int64_t> (b[1]) << 8) & 0x000000000000ff00) |
((static_cast<int64_t> (b[2]) << 16) & 0x0000000000ff0000) |
((static_cast<int64_t> (b[3]) << 24) & 0x00000000ff000000) |
((static_cast<int64_t> (b[4]) << 32) & 0x000000ff00000000) |
((static_cast<int64_t> (b[5]) << 40) & 0x0000ff0000000000) |
((static_cast<int64_t> (b[6]) << 48) & 0x00ff000000000000) |
(static_cast<int64_t> (b[7]) << 56);
}
template <class S, class T>
void
read (T& in, uint64_t& v)
{
unsigned char b[8];
readUnsignedChars<S> (in, b, 8);
v = ((uint64_t) b[0] & 0x00000000000000ffLL) |
(((uint64_t) b[1] << 8) & 0x000000000000ff00LL) |
(((uint64_t) b[2] << 16) & 0x0000000000ff0000LL) |
(((uint64_t) b[3] << 24) & 0x00000000ff000000LL) |
(((uint64_t) b[4] << 32) & 0x000000ff00000000LL) |
(((uint64_t) b[5] << 40) & 0x0000ff0000000000LL) |
(((uint64_t) b[6] << 48) & 0x00ff000000000000LL) |
((uint64_t) b[7] << 56);
}
template <class S, class T>
void
read (T& in, float& v)
{
unsigned char b[4];
readUnsignedChars<S> (in, b, 4);
union
{
unsigned int i;
float f;
} u;
u.i = (b[0] & 0x000000ff) | ((b[1] << 8) & 0x0000ff00) |
((b[2] << 16) & 0x00ff0000) | (b[3] << 24);
v = u.f;
}
template <class S, class T>
void
read (T& in, double& v)
{
unsigned char b[8];
readUnsignedChars<S> (in, b, 8);
union
{
uint64_t i;
double d;
} u;
u.i = ((uint64_t) b[0] & 0x00000000000000ffULL) |
(((uint64_t) b[1] << 8) & 0x000000000000ff00ULL) |
(((uint64_t) b[2] << 16) & 0x0000000000ff0000ULL) |
(((uint64_t) b[3] << 24) & 0x00000000ff000000ULL) |
(((uint64_t) b[4] << 32) & 0x000000ff00000000ULL) |
(((uint64_t) b[5] << 40) & 0x0000ff0000000000ULL) |
(((uint64_t) b[6] << 48) & 0x00ff000000000000ULL) |
((uint64_t) b[7] << 56);
v = u.d;
}
template <class S, class T>
inline void
read (T& in, half& v)
{
unsigned char b[2];
readUnsignedChars<S> (in, b, 2);
v.setBits ((b[0] & 0x00ff) | (b[1] << 8));
}
template <class S, class T>
inline void
read (T& in, char v[], int n) // fixed-size char array
{
S::readChars (in, v, n);
}
template <class S, class T>
void
read (T& in, int n, char v[]) // zero-terminated string
{
while (n >= 0)
{
S::readChars (in, v, 1);
if (*v == 0) break;
--n;
++v;
}
}
template <class S, class T>
void
skip (T& in, int n) // skip n padding bytes
{
char c[1024];
while (n >= (int) sizeof (c))
{
if (!S::readChars (in, c, sizeof (c))) return;
n -= sizeof (c);
}
if (n >= 1) S::readChars (in, c, n);
}
template <>
inline int
size<bool> ()
{
return 1;
}
template <>
inline int
size<char> ()
{
return 1;
}
template <>
inline int
size<signed char> ()
{
return 1;
}
template <>
inline int
size<unsigned char> ()
{
return 1;
}
template <>
inline int
size<signed short> ()
{
return 2;
}
template <>
inline int
size<unsigned short> ()
{
return 2;
}
template <>
inline int
size<signed int> ()
{
return 4;
}
template <>
inline int
size<unsigned int> ()
{
return 4;
}
template <>
inline int
size<signed long> ()
{
return 8;
}
template <>
inline int
size<unsigned long> ()
{
return 8;
}
template <>
inline int
size<unsigned long long> ()
{
return 8;
}
template <>
inline int
size<float> ()
{
return 4;
}
template <>
inline int
size<double> ()
{
return 8;
}
template <>
inline int
size<half> ()
{
return 2;
}
} // namespace Xdr
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#if defined(OPENEXR_IMF_INTERNAL_NAMESPACE_AUTO_EXPOSE)
namespace Imf
{
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
}
#endif
#endif