DYT/Tool/OpenSceneGraph-3.6.5/include/geos/geom/util/GeometryFixer.h
2024-12-25 07:49:36 +08:00

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5.9 KiB
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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2021 Paul Ramsey <pramsey@cleverelephant.ca>
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#pragma once
#include <memory>
#include <vector>
#include <geos/geom/Geometry.h>
#include <geos/export.h>
// Forward declarations
namespace geos {
namespace geom {
class GeometryFactory;
class Point;
class Polygon;
class LineString;
class LinearRing;
class MultiPoint;
class MultiPolygon;
class MultiLineString;
class GeometryCollection;
}
}
namespace geos {
namespace geom { // geos.geom
namespace util { // geos.geom.util
/**
* Fixes a geometry to be a valid geometry, while preserving as much as
* possible of the shape and location of the input.
* Validity is determined according to {@link Geometry#isValid()}.
*
* Input geometries are always processed, so even valid inputs may
* have some minor alterations. The output is always a new geometry object.
*
* <h2>Semantic Rules</h2>
*
* * Vertices with non-finite X or Y ordinates are removed (as per Coordinate::isValid() ).
* * Repeated points are reduced to a single point
* * Empty atomic geometries are valid and are returned unchanged
* * Empty elements are removed from collections
* * <code>Point</code>: keep valid coordinate, or EMPTY
* * <code>LineString</code>: coordinates are fixed
* * <code>LinearRing</code>: coordinates are fixed, Keep valid ring or else convert into <code>LineString</code>
* * <code>Polygon</code>: transform into a valid polygon,
* * preserving as much of the extent and vertices as possible.
* * Rings are fixed to ensure they are valid<
* * Holes intersecting the shell are subtracted from the shell
* * Holes outside the shell are converted into polygons
* * <code>MultiPolygon</code>: each polygon is fixed,
* then result made non-overlapping (via union)
* * <code>GeometryCollection</code>: each element is fixed
* * Collapsed lines and polygons are handled as follows,
* depending on the <code>keepCollapsed</code> setting:
* * <code>false</code>: (default) collapses are converted to empty geometries
* * <code>true</code>: collapses are converted to a valid geometry of lower dimension
*
* @author Martin Davis
*/
class GEOS_DLL GeometryFixer {
private:
const geom::Geometry* geom;
const geom::GeometryFactory* factory;
bool isKeepCollapsed; // false
public:
GeometryFixer(const geom::Geometry* p_geom)
: geom(p_geom)
, factory(p_geom->getFactory())
, isKeepCollapsed(false)
{};
static std::unique_ptr<geom::Geometry> fix(const geom::Geometry* geom);
/**
* Sets whether collapsed geometries are converted to empty,
* (which will be removed from collections),
* or to a valid geom::Geometry of lower dimension.
* The default is to convert collapses to empty geometries.
*
* @param p_isKeepCollapsed whether collapses should be converted to a lower dimension geometry
*/
void setKeepCollapsed(bool p_isKeepCollapsed);
/**
* Gets the fixed geometry.
*
* @return the fixed geometry
*/
std::unique_ptr<geom::Geometry> getResult() const;
private:
std::unique_ptr<geom::Point> fixPoint(const geom::Point* geom) const;
std::unique_ptr<geom::Point> fixPointElement(const geom::Point* geom) const;
bool isValidPoint(const geom::Point* pt) const;
std::unique_ptr<geom::Geometry> fixMultiPoint(const geom::MultiPoint* geom) const;
std::unique_ptr<geom::Geometry> fixLinearRing(const geom::LinearRing* geom) const;
std::unique_ptr<geom::Geometry> fixLinearRingElement(const geom::LinearRing* geom) const;
std::unique_ptr<geom::Geometry> fixLineString(const geom::LineString* geom) const;
std::unique_ptr<geom::Geometry> fixLineStringElement(const geom::LineString* geom) const;
/**
* Returns a clean copy of the input coordinate array.
*
* @param pts coordinates to clean
* @return an array of clean coordinates
*/
std::unique_ptr<geom::Geometry> fixMultiLineString(const MultiLineString* geom) const;
std::unique_ptr<geom::Geometry> fixPolygon(const geom::Polygon* geom) const;
std::unique_ptr<geom::Geometry> fixPolygonElement(const geom::Polygon* geom) const;
std::vector<std::unique_ptr<Geometry>> fixHoles(const geom::Polygon* geom) const;
std::unique_ptr<geom::Geometry> removeHoles(const geom::Geometry* shell, const geom::Geometry* holes) const;
std::unique_ptr<geom::Geometry> fixRing(const geom::LinearRing* ring) const;
std::unique_ptr<geom::Geometry> fixMultiPolygon(const geom::MultiPolygon* geom) const;
std::unique_ptr<geom::Geometry> fixCollection(const geom::GeometryCollection* geom) const;
void classifyHoles(
const Geometry* shell,
std::vector<std::unique_ptr<Geometry>>& holesFixed,
std::vector<const Geometry*>& holes,
std::vector<const Geometry*>& shells) const;
/**
* Subtracts a list of polygonal geometries from a polygonal geometry.
*
* @param shell polygonal geometry for shell
* @param holes polygonal geometries to subtract
* @return the result geometry
*/
std::unique_ptr<Geometry> difference(
const Geometry* shell,
std::vector<const Geometry*>& holes) const;
/**
* Unions a list of polygonal geometries.
* Optimizes case of zero or one input geometries.
* Requires that the inputs are net new objects.
*
* @param polys the polygonal geometries to union
* @return the union of the inputs
*/
std::unique_ptr<Geometry> unionGeometry(
std::vector<const Geometry*>& polys) const;
};
} // namespace geos.geom.util
} // namespace geos.geom
} // namespace geos