438 lines
16 KiB
C++
438 lines
16 KiB
C++
// Protocol Buffers - Google's data interchange format
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// Copyright 2022 Google Inc. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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//
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// This file defines the internal class SerialArena
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#ifndef GOOGLE_PROTOBUF_SERIAL_ARENA_H__
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#define GOOGLE_PROTOBUF_SERIAL_ARENA_H__
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#include <algorithm>
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#include <atomic>
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#include <cstddef>
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#include <cstdint>
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#include <string>
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#include <vector>
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#include "absl/base/attributes.h"
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#include "absl/base/optimization.h"
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#include "absl/base/prefetch.h"
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#include "absl/log/absl_check.h"
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#include "absl/numeric/bits.h"
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#include "google/protobuf/arena_align.h"
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#include "google/protobuf/arena_cleanup.h"
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#include "google/protobuf/port.h"
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#include "google/protobuf/string_block.h"
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// Must be included last.
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#include "google/protobuf/port_def.inc"
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namespace google {
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namespace protobuf {
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namespace internal {
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// Arena blocks are variable length malloc-ed objects. The following structure
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// describes the common header for all blocks.
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struct ArenaBlock {
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// For the sentry block with zero-size where ptr_/limit_ both point to `this`.
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constexpr ArenaBlock() : next(nullptr), size(0) {}
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ArenaBlock(ArenaBlock* next, size_t size) : next(next), size(size) {
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ABSL_DCHECK_GT(size, sizeof(ArenaBlock));
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}
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char* Pointer(size_t n) {
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ABSL_DCHECK_LE(n, size);
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return reinterpret_cast<char*>(this) + n;
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}
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char* Limit() { return Pointer(size & static_cast<size_t>(-8)); }
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bool IsSentry() const { return size == 0; }
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ArenaBlock* const next;
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const size_t size;
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// data follows
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};
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enum class AllocationClient { kDefault, kArray };
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class ThreadSafeArena;
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// Tag type used to invoke the constructor of the first SerialArena.
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struct FirstSerialArena {
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explicit FirstSerialArena() = default;
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};
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// A simple arena allocator. Calls to allocate functions must be properly
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// serialized by the caller, hence this class cannot be used as a general
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// purpose allocator in a multi-threaded program. It serves as a building block
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// for ThreadSafeArena, which provides a thread-safe arena allocator.
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//
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// This class manages
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// 1) Arena bump allocation + owning memory blocks.
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// 2) Maintaining a cleanup list.
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// It delegates the actual memory allocation back to ThreadSafeArena, which
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// contains the information on block growth policy and backing memory allocation
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// used.
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class PROTOBUF_EXPORT SerialArena {
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public:
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static constexpr size_t kBlockHeaderSize =
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ArenaAlignDefault::Ceil(sizeof(ArenaBlock));
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void CleanupList() { cleanup_list_.Cleanup(*this); }
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uint64_t SpaceAllocated() const {
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return space_allocated_.load(std::memory_order_relaxed);
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}
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uint64_t SpaceUsed() const;
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// See comments on `cached_blocks_` member for details.
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PROTOBUF_ALWAYS_INLINE void* TryAllocateFromCachedBlock(size_t size) {
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if (PROTOBUF_PREDICT_FALSE(size < 16)) return nullptr;
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// We round up to the next larger block in case the memory doesn't match
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// the pattern we are looking for.
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const size_t index = absl::bit_width(size - 1) - 4;
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if (PROTOBUF_PREDICT_FALSE(index >= cached_block_length_)) return nullptr;
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auto& cached_head = cached_blocks_[index];
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if (cached_head == nullptr) return nullptr;
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void* ret = cached_head;
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PROTOBUF_UNPOISON_MEMORY_REGION(ret, size);
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cached_head = cached_head->next;
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return ret;
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}
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// In kArray mode we look through cached blocks.
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// We do not do this by default because most non-array allocations will not
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// have the right size and will fail to find an appropriate cached block.
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//
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// TODO: Evaluate if we should use cached blocks for message types of
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// the right size. We can statically know if the allocation size can benefit
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// from it.
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template <AllocationClient alloc_client = AllocationClient::kDefault>
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void* AllocateAligned(size_t n) {
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ABSL_DCHECK(internal::ArenaAlignDefault::IsAligned(n));
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ABSL_DCHECK_GE(limit_, ptr());
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if (alloc_client == AllocationClient::kArray) {
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if (void* res = TryAllocateFromCachedBlock(n)) {
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return res;
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}
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}
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void* ptr;
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if (PROTOBUF_PREDICT_TRUE(MaybeAllocateAligned(n, &ptr))) {
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return ptr;
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}
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return AllocateAlignedFallback(n);
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}
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private:
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static inline PROTOBUF_ALWAYS_INLINE constexpr size_t AlignUpTo(size_t n,
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size_t a) {
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// We are wasting space by over allocating align - 8 bytes. Compared to a
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// dedicated function that takes current alignment in consideration. Such a
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// scheme would only waste (align - 8)/2 bytes on average, but requires a
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// dedicated function in the outline arena allocation functions. Possibly
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// re-evaluate tradeoffs later.
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return a <= 8 ? ArenaAlignDefault::Ceil(n) : ArenaAlignAs(a).Padded(n);
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}
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static inline PROTOBUF_ALWAYS_INLINE void* AlignTo(void* p, size_t a) {
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return (a <= ArenaAlignDefault::align)
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? ArenaAlignDefault::CeilDefaultAligned(p)
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: ArenaAlignAs(a).CeilDefaultAligned(p);
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}
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// See comments on `cached_blocks_` member for details.
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void ReturnArrayMemory(void* p, size_t size) {
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// We only need to check for 32-bit platforms.
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// In 64-bit platforms the minimum allocation size from Repeated*Field will
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// be 16 guaranteed.
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if (sizeof(void*) < 8) {
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if (PROTOBUF_PREDICT_FALSE(size < 16)) return;
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} else {
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PROTOBUF_ASSUME(size >= 16);
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}
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// We round down to the next smaller block in case the memory doesn't match
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// the pattern we are looking for. eg, someone might have called Reserve()
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// on the repeated field.
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const size_t index = absl::bit_width(size) - 5;
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if (PROTOBUF_PREDICT_FALSE(index >= cached_block_length_)) {
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// We can't put this object on the freelist so make this object the
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// freelist. It is guaranteed it is larger than the one we have, and
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// large enough to hold another allocation of `size`.
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CachedBlock** new_list = static_cast<CachedBlock**>(p);
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size_t new_size = size / sizeof(CachedBlock*);
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std::copy(cached_blocks_, cached_blocks_ + cached_block_length_,
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new_list);
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// We need to unpoison this memory before filling it in case it has been
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// poisoned by another sanitizer client.
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PROTOBUF_UNPOISON_MEMORY_REGION(
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new_list + cached_block_length_,
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(new_size - cached_block_length_) * sizeof(CachedBlock*));
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std::fill(new_list + cached_block_length_, new_list + new_size, nullptr);
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cached_blocks_ = new_list;
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// Make the size fit in uint8_t. This is the power of two, so we don't
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// need anything larger.
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cached_block_length_ =
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static_cast<uint8_t>(std::min(size_t{64}, new_size));
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return;
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}
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auto& cached_head = cached_blocks_[index];
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auto* new_node = static_cast<CachedBlock*>(p);
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new_node->next = cached_head;
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cached_head = new_node;
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PROTOBUF_POISON_MEMORY_REGION(p, size);
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}
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public:
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// Allocate space if the current region provides enough space.
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bool MaybeAllocateAligned(size_t n, void** out) {
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ABSL_DCHECK(internal::ArenaAlignDefault::IsAligned(n));
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ABSL_DCHECK_GE(limit_, ptr());
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char* ret = ptr();
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// ret + n may point out of the block bounds, or ret may be nullptr.
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// Both computations have undefined behavior when done on pointers,
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// so do them on uintptr_t instead.
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if (PROTOBUF_PREDICT_FALSE(reinterpret_cast<uintptr_t>(ret) + n >
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reinterpret_cast<uintptr_t>(limit_))) {
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return false;
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}
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PROTOBUF_UNPOISON_MEMORY_REGION(ret, n);
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*out = ret;
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char* next = ret + n;
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set_ptr(next);
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MaybePrefetchData(next);
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return true;
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}
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// If there is enough space in the current block, allocate space for one
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// std::string object and register for destruction. The object has not been
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// constructed and the memory returned is uninitialized.
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PROTOBUF_ALWAYS_INLINE void* MaybeAllocateStringWithCleanup() {
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void* p;
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return MaybeAllocateString(p) ? p : nullptr;
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}
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PROTOBUF_ALWAYS_INLINE
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void* AllocateAlignedWithCleanup(size_t n, size_t align,
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void (*destructor)(void*)) {
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n = ArenaAlignDefault::Ceil(n);
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char* ret = ArenaAlignAs(align).CeilDefaultAligned(ptr());
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// See the comment in MaybeAllocateAligned re uintptr_t.
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if (PROTOBUF_PREDICT_FALSE(reinterpret_cast<uintptr_t>(ret) + n >
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reinterpret_cast<uintptr_t>(limit_))) {
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return AllocateAlignedWithCleanupFallback(n, align, destructor);
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}
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PROTOBUF_UNPOISON_MEMORY_REGION(ret, n);
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char* next = ret + n;
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set_ptr(next);
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AddCleanup(ret, destructor);
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ABSL_DCHECK_GE(limit_, ptr());
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MaybePrefetchData(next);
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return ret;
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}
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PROTOBUF_ALWAYS_INLINE
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void AddCleanup(void* elem, void (*destructor)(void*)) {
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cleanup_list_.Add(elem, destructor, *this);
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MaybePrefetchCleanup();
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}
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ABSL_ATTRIBUTE_RETURNS_NONNULL void* AllocateFromStringBlock();
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std::vector<void*> PeekCleanupListForTesting();
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private:
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friend class ThreadSafeArena;
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friend class cleanup::ChunkList;
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// See comments for cached_blocks_.
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struct CachedBlock {
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// Simple linked list.
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CachedBlock* next;
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};
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static constexpr ptrdiff_t kPrefetchDataDegree = ABSL_CACHELINE_SIZE * 16;
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static constexpr ptrdiff_t kPrefetchCleanupDegree = ABSL_CACHELINE_SIZE * 6;
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// Constructor is private as only New() should be used.
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inline SerialArena(ArenaBlock* b, ThreadSafeArena& parent);
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// Constructors to handle the first SerialArena.
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inline explicit SerialArena(ThreadSafeArena& parent);
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inline SerialArena(FirstSerialArena, ArenaBlock* b, ThreadSafeArena& parent);
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bool MaybeAllocateString(void*& p);
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ABSL_ATTRIBUTE_RETURNS_NONNULL void* AllocateFromStringBlockFallback();
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// Prefetch the next prefetch_degree bytes after `prefetch_ptr` and
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// up to `limit`, if `next` is within prefetch_degree bytes of `prefetch_ptr`.
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PROTOBUF_ALWAYS_INLINE
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static const char* MaybePrefetchImpl(const ptrdiff_t prefetch_degree,
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const char* next, const char* limit,
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const char* prefetch_ptr) {
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if (PROTOBUF_PREDICT_TRUE(prefetch_ptr - next > prefetch_degree))
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return prefetch_ptr;
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if (PROTOBUF_PREDICT_TRUE(prefetch_ptr < limit)) {
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prefetch_ptr = std::max(next, prefetch_ptr);
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ABSL_DCHECK(prefetch_ptr != nullptr);
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const char* end = std::min(limit, prefetch_ptr + prefetch_degree);
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for (; prefetch_ptr < end; prefetch_ptr += ABSL_CACHELINE_SIZE) {
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absl::PrefetchToLocalCacheForWrite(prefetch_ptr);
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}
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}
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return prefetch_ptr;
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}
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PROTOBUF_ALWAYS_INLINE
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void MaybePrefetchData(const char* next) {
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ABSL_DCHECK(static_cast<const void*>(prefetch_ptr_) == nullptr ||
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static_cast<const void*>(prefetch_ptr_) >= head());
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prefetch_ptr_ =
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MaybePrefetchImpl(kPrefetchDataDegree, next, limit_, prefetch_ptr_);
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}
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PROTOBUF_ALWAYS_INLINE
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void MaybePrefetchCleanup() {
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ABSL_DCHECK(static_cast<const void*>(cleanup_list_.prefetch_ptr_) ==
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nullptr ||
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static_cast<const void*>(cleanup_list_.prefetch_ptr_) >=
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cleanup_list_.head_);
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cleanup_list_.prefetch_ptr_ = MaybePrefetchImpl(
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kPrefetchCleanupDegree, reinterpret_cast<char*>(cleanup_list_.next_),
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reinterpret_cast<char*>(cleanup_list_.limit_),
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cleanup_list_.prefetch_ptr_);
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}
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// Creates a new SerialArena inside mem using the remaining memory as for
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// future allocations.
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// The `parent` arena must outlive the serial arena, which is guaranteed
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// because the parent manages the lifetime of the serial arenas.
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static SerialArena* New(SizedPtr mem, ThreadSafeArena& parent);
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// Free SerialArena returning the memory passed in to New.
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template <typename Deallocator>
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SizedPtr Free(Deallocator deallocator);
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size_t FreeStringBlocks() {
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// On the active block delete all strings skipping the unused instances.
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size_t unused_bytes = string_block_unused_.load(std::memory_order_relaxed);
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if (StringBlock* sb = string_block_.load(std::memory_order_relaxed)) {
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return FreeStringBlocks(sb, unused_bytes);
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}
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return 0;
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}
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static size_t FreeStringBlocks(StringBlock* string_block, size_t unused);
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// Adds 'used` to space_used_ in relaxed atomic order.
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void AddSpaceUsed(size_t space_used) {
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space_used_.store(space_used_.load(std::memory_order_relaxed) + space_used,
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std::memory_order_relaxed);
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}
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// Adds 'allocated` to space_allocated_ in relaxed atomic order.
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void AddSpaceAllocated(size_t space_allocated) {
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space_allocated_.store(
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space_allocated_.load(std::memory_order_relaxed) + space_allocated,
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std::memory_order_relaxed);
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}
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// Helper getters/setters to handle relaxed operations on atomic variables.
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ArenaBlock* head() { return head_.load(std::memory_order_relaxed); }
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const ArenaBlock* head() const {
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return head_.load(std::memory_order_relaxed);
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}
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char* ptr() { return ptr_.load(std::memory_order_relaxed); }
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const char* ptr() const { return ptr_.load(std::memory_order_relaxed); }
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void set_ptr(char* ptr) { return ptr_.store(ptr, std::memory_order_relaxed); }
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PROTOBUF_ALWAYS_INLINE void set_range(char* ptr, char* limit) {
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set_ptr(ptr);
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prefetch_ptr_ = ptr;
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limit_ = limit;
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}
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void* AllocateAlignedFallback(size_t n);
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void* AllocateAlignedWithCleanupFallback(size_t n, size_t align,
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void (*destructor)(void*));
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void AddCleanupFallback(void* elem, void (*destructor)(void*));
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inline void AllocateNewBlock(size_t n);
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inline void Init(ArenaBlock* b, size_t offset);
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// Members are declared here to track sizeof(SerialArena) and hotness
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// centrally. They are (roughly) laid out in descending order of hotness.
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// Next pointer to allocate from. Always 8-byte aligned. Points inside
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// head_ (and head_->pos will always be non-canonical). We keep these
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// here to reduce indirection.
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std::atomic<char*> ptr_{nullptr};
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// Limiting address up to which memory can be allocated from the head block.
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char* limit_ = nullptr;
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// Current prefetch positions. Data from `ptr_` up to but not including
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// `prefetch_ptr_` is software prefetched.
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const char* prefetch_ptr_ = nullptr;
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// Chunked linked list for managing cleanup for arena elements.
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cleanup::ChunkList cleanup_list_;
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// The active string block.
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std::atomic<StringBlock*> string_block_{nullptr};
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// The number of unused bytes in string_block_.
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// We allocate from `effective_size()` down to 0 inside `string_block_`.
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// `unused == 0` means that `string_block_` is exhausted. (or null).
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std::atomic<size_t> string_block_unused_{0};
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std::atomic<ArenaBlock*> head_{nullptr}; // Head of linked list of blocks.
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std::atomic<size_t> space_used_{0}; // Necessary for metrics.
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std::atomic<size_t> space_allocated_{0};
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ThreadSafeArena& parent_;
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// Repeated*Field and Arena play together to reduce memory consumption by
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// reusing blocks. Currently, natural growth of the repeated field types makes
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// them allocate blocks of size `8 + 2^N, N>=3`.
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// When the repeated field grows returns the previous block and we put it in
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// this free list.
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// `cached_blocks_[i]` points to the free list for blocks of size `8+2^(i+3)`.
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// The array of freelists is grown when needed in `ReturnArrayMemory()`.
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uint8_t cached_block_length_ = 0;
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CachedBlock** cached_blocks_ = nullptr;
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};
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inline PROTOBUF_ALWAYS_INLINE bool SerialArena::MaybeAllocateString(void*& p) {
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// Check how many unused instances are in the current block.
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size_t unused_bytes = string_block_unused_.load(std::memory_order_relaxed);
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if (PROTOBUF_PREDICT_TRUE(unused_bytes != 0)) {
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unused_bytes -= sizeof(std::string);
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string_block_unused_.store(unused_bytes, std::memory_order_relaxed);
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p = string_block_.load(std::memory_order_relaxed)->AtOffset(unused_bytes);
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return true;
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}
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return false;
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}
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ABSL_ATTRIBUTE_RETURNS_NONNULL inline PROTOBUF_ALWAYS_INLINE void*
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SerialArena::AllocateFromStringBlock() {
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void* p;
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if (ABSL_PREDICT_TRUE(MaybeAllocateString(p))) return p;
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return AllocateFromStringBlockFallback();
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}
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} // namespace internal
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} // namespace protobuf
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} // namespace google
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#include "google/protobuf/port_undef.inc"
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#endif // GOOGLE_PROTOBUF_SERIAL_ARENA_H__
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