228 lines
6.7 KiB
C++
228 lines
6.7 KiB
C++
/* -*-c++-*- */
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/* osgEarth - Geospatial SDK for OpenSceneGraph
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* Copyright 2020 Pelican Mapping
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* http://osgearth.org
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*
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* osgEarth is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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#ifndef OSGEARTH_COMPOSITE_H
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#define OSGEARTH_COMPOSITE_H
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#include <osgEarth/Common>
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#include <osgEarth/ImageLayer>
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#include <osgEarth/ElevationLayer>
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#include <osgEarth/LandCoverLayer>
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namespace osgEarth
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{
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/**
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* Composite Image Layer combines multiple image layers into one.
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*/
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class OSGEARTH_EXPORT CompositeImageLayer : public ImageLayer
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{
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public: // serialization
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class OSGEARTH_EXPORT Options : public ImageLayer::Options {
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public:
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enum Function { FUNCTION_BLEND, FUNCTION_LESS, FUNCTION_GREATER };
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META_LayerOptions(osgEarth, Options, ImageLayer::Options);
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OE_OPTION_VECTOR(ConfigOptions, layers);
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OE_OPTION(int, function);
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virtual Config getConfig() const;
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private:
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void fromConfig(const Config& conf);
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};
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public:
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META_Layer(osgEarth, CompositeImageLayer, Options, ImageLayer, CompositeImage);
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public:
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//! Adds a layer to the composite.
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void addLayer(ImageLayer* layer);
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//! Layers in the composite
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const ImageLayerVector& getLayers() const;
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public: // Layer
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//! Opens all composited layers and only returns OK if all layers
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//! open succesfully
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virtual Status openImplementation();
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//! Close all composited layers
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virtual Status closeImplementation();
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//! Creates a raster image for the given tile key
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virtual GeoImage createImageImplementation(const TileKey& key, ProgressCallback* progress) const;
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//! Scene graph containing any nodes from the composited image layers
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virtual osg::Node* getNode() const;
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//! Called when a layer is added to the map
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virtual void addedToMap(const Map* map);
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virtual void removedFromMap(const Map* map);
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protected: // Layer
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//! Called by constructors
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virtual void init();
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protected:
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//! Destructor
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virtual ~CompositeImageLayer() { }
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private:
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ImageLayerVector _layers;
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osg::ref_ptr<osg::Group> _layerNodes;
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};
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/**
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* Elevation layer that composites one or more other ElevationLayers.
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*/
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class OSGEARTH_EXPORT CompositeElevationLayer : public ElevationLayer
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{
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public: // serialization
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class OSGEARTH_EXPORT Options : public ElevationLayer::Options {
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public:
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META_LayerOptions(osgEarth, Options, ElevationLayer::Options);
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OE_OPTION_VECTOR(ConfigOptions, layers);
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virtual Config getConfig() const;
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private:
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void fromConfig(const Config& conf);
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};
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public:
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META_Layer(osgEarth, CompositeElevationLayer, Options, ElevationLayer, CompositeElevation);
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public:
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//! Adds a layer to the composite.
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void addLayer(ElevationLayer* layer);
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//! Layers in the composite
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const ElevationLayerVector& getLayers() const;
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public: // Layer
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//! Opens all composited layers and only returns OK if all layers
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//! open succesfully
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Status openImplementation() override;
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//! Close all composited layers
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Status closeImplementation() override;
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//! Creates a heightfield for the given tile key
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GeoHeightField createHeightFieldImplementation(const TileKey& key, ProgressCallback* progress) const override;
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//! Scene graph containing any nodes from the composited layers
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osg::Node* getNode() const override;
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protected: // Layer
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//! Called by constructors
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void init() override;
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//! Called when a layer is added to the map
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void addedToMap(const Map* map) override;
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void removedFromMap(const Map* map) override;
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protected:
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//! Destructor
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virtual ~CompositeElevationLayer() { }
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private:
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ElevationLayerVector _layers;
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osg::ref_ptr<osg::Group> _layerNodes;
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};
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/**
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* Composite Layer combines multiple land cover layers into one.
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*/
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class OSGEARTH_EXPORT CompositeLandCoverLayer : public LandCoverLayer
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{
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public: // serialization
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class OSGEARTH_EXPORT Options : public LandCoverLayer::Options {
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public:
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META_LayerOptions(osgEarth, Options, LandCoverLayer::Options);
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OE_OPTION_VECTOR(ConfigOptions, layers);
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virtual Config getConfig() const;
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private:
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void fromConfig(const Config& conf);
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};
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public:
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META_Layer(osgEarth, CompositeLandCoverLayer, Options, LandCoverLayer, CompositeLandCover);
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public:
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//! Adds a layer to the composite.
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void addLayer(LandCoverLayer* layer);
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//! Layers in the composite
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const LandCoverLayerVector& getLayers() const;
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public: // Layer
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//! Opens all composited layers and only returns OK if all layers
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//! open succesfully
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virtual Status openImplementation();
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//! Close all composited layers
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virtual Status closeImplementation();
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//! Scene graph containing any nodes from the composited image layers
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virtual osg::Node* getNode() const;
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//! Called when a layer is added to the map
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virtual void addedToMap(const Map* map);
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virtual void removedFromMap(const Map* map);
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protected: // Layer
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//! Called by constructors
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virtual void init();
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//! Creates a raster image for the given tile key
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virtual GeoImage createImageImplementation(const TileKey& key, ProgressCallback* progress) const override;
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protected:
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//! Destructor
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virtual ~CompositeLandCoverLayer() { }
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private:
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LandCoverLayerVector _layers;
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osg::ref_ptr<osg::Group> _layerNodes;
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};
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} // namespace osgEarth
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OSGEARTH_SPECIALIZE_CONFIG(osgEarth::CompositeImageLayer::Options);
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OSGEARTH_SPECIALIZE_CONFIG(osgEarth::CompositeElevationLayer::Options);
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OSGEARTH_SPECIALIZE_CONFIG(osgEarth::CompositeLandCoverLayer::Options);
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#endif // OSGEARTH_COMPOSITE_H
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