DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/Composite
2024-12-25 07:49:36 +08:00

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_COMPOSITE_H
#define OSGEARTH_COMPOSITE_H
#include <osgEarth/Common>
#include <osgEarth/ImageLayer>
#include <osgEarth/ElevationLayer>
#include <osgEarth/LandCoverLayer>
namespace osgEarth
{
/**
* Composite Image Layer combines multiple image layers into one.
*/
class OSGEARTH_EXPORT CompositeImageLayer : public ImageLayer
{
public: // serialization
class OSGEARTH_EXPORT Options : public ImageLayer::Options {
public:
enum Function { FUNCTION_BLEND, FUNCTION_LESS, FUNCTION_GREATER };
META_LayerOptions(osgEarth, Options, ImageLayer::Options);
OE_OPTION_VECTOR(ConfigOptions, layers);
OE_OPTION(int, function);
virtual Config getConfig() const;
private:
void fromConfig(const Config& conf);
};
public:
META_Layer(osgEarth, CompositeImageLayer, Options, ImageLayer, CompositeImage);
public:
//! Adds a layer to the composite.
void addLayer(ImageLayer* layer);
//! Layers in the composite
const ImageLayerVector& getLayers() const;
public: // Layer
//! Opens all composited layers and only returns OK if all layers
//! open succesfully
virtual Status openImplementation();
//! Close all composited layers
virtual Status closeImplementation();
//! Creates a raster image for the given tile key
virtual GeoImage createImageImplementation(const TileKey& key, ProgressCallback* progress) const;
//! Scene graph containing any nodes from the composited image layers
virtual osg::Node* getNode() const;
//! Called when a layer is added to the map
virtual void addedToMap(const Map* map);
virtual void removedFromMap(const Map* map);
protected: // Layer
//! Called by constructors
virtual void init();
protected:
//! Destructor
virtual ~CompositeImageLayer() { }
private:
ImageLayerVector _layers;
osg::ref_ptr<osg::Group> _layerNodes;
};
/**
* Elevation layer that composites one or more other ElevationLayers.
*/
class OSGEARTH_EXPORT CompositeElevationLayer : public ElevationLayer
{
public: // serialization
class OSGEARTH_EXPORT Options : public ElevationLayer::Options {
public:
META_LayerOptions(osgEarth, Options, ElevationLayer::Options);
OE_OPTION_VECTOR(ConfigOptions, layers);
virtual Config getConfig() const;
private:
void fromConfig(const Config& conf);
};
public:
META_Layer(osgEarth, CompositeElevationLayer, Options, ElevationLayer, CompositeElevation);
public:
//! Adds a layer to the composite.
void addLayer(ElevationLayer* layer);
//! Layers in the composite
const ElevationLayerVector& getLayers() const;
public: // Layer
//! Opens all composited layers and only returns OK if all layers
//! open succesfully
Status openImplementation() override;
//! Close all composited layers
Status closeImplementation() override;
//! Creates a heightfield for the given tile key
GeoHeightField createHeightFieldImplementation(const TileKey& key, ProgressCallback* progress) const override;
//! Scene graph containing any nodes from the composited layers
osg::Node* getNode() const override;
protected: // Layer
//! Called by constructors
void init() override;
//! Called when a layer is added to the map
void addedToMap(const Map* map) override;
void removedFromMap(const Map* map) override;
protected:
//! Destructor
virtual ~CompositeElevationLayer() { }
private:
ElevationLayerVector _layers;
osg::ref_ptr<osg::Group> _layerNodes;
};
/**
* Composite Layer combines multiple land cover layers into one.
*/
class OSGEARTH_EXPORT CompositeLandCoverLayer : public LandCoverLayer
{
public: // serialization
class OSGEARTH_EXPORT Options : public LandCoverLayer::Options {
public:
META_LayerOptions(osgEarth, Options, LandCoverLayer::Options);
OE_OPTION_VECTOR(ConfigOptions, layers);
virtual Config getConfig() const;
private:
void fromConfig(const Config& conf);
};
public:
META_Layer(osgEarth, CompositeLandCoverLayer, Options, LandCoverLayer, CompositeLandCover);
public:
//! Adds a layer to the composite.
void addLayer(LandCoverLayer* layer);
//! Layers in the composite
const LandCoverLayerVector& getLayers() const;
public: // Layer
//! Opens all composited layers and only returns OK if all layers
//! open succesfully
virtual Status openImplementation();
//! Close all composited layers
virtual Status closeImplementation();
//! Scene graph containing any nodes from the composited image layers
virtual osg::Node* getNode() const;
//! Called when a layer is added to the map
virtual void addedToMap(const Map* map);
virtual void removedFromMap(const Map* map);
protected: // Layer
//! Called by constructors
virtual void init();
//! Creates a raster image for the given tile key
virtual GeoImage createImageImplementation(const TileKey& key, ProgressCallback* progress) const override;
protected:
//! Destructor
virtual ~CompositeLandCoverLayer() { }
private:
LandCoverLayerVector _layers;
osg::ref_ptr<osg::Group> _layerNodes;
};
} // namespace osgEarth
OSGEARTH_SPECIALIZE_CONFIG(osgEarth::CompositeImageLayer::Options);
OSGEARTH_SPECIALIZE_CONFIG(osgEarth::CompositeElevationLayer::Options);
OSGEARTH_SPECIALIZE_CONFIG(osgEarth::CompositeLandCoverLayer::Options);
#endif // OSGEARTH_COMPOSITE_H